| Level | Ability | Skill | Mana | Range | School | Cost |
|---|
|
| 1 |  | Shield Mastery | Each time you Block, you regenerate mana equal to 8% of your maximum mana and you gain Armor equal to 30% of your shield's armor value, stacking up to 5 times. You also always gain 10% increased chance to Block and 15% increased Block value.
In addition, each time you use a Shock ability, you gain 4 Spell Damage for each point of your defense skill beyond 300. Lasts 15 sec. |
| Shield Mastery | | | |
| | | | Physical | |
| 1 |  | Shield Mastery | Gain the Shield Mastery ability:
Each time you Block, you regenerate mana equal to 8% of your maximum mana and you gain Armor equal to 30% of your shield's armor value, stacking up to 5 times. You also always gain 10% increased chance to Block and 15% increased Block value.
In addition, each time you use a Shock ability, you gain 4 Spell Damage for each point of your defense skill beyond 300. Lasts 15 sec. |
| Shield Mastery | | | |
| | | | Physical | |
| 40 |  | Shield Slam (Rank 1) | | 20 Rage | Melee Range | | Instant | 6 sec cooldown | | Slam the target with your shield, causing 421 to 439 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat. |
| Shield Slam | | Rank 1 | |
| | 20 Rage | Melee Range | Physical | |
| 48 |  | Shield Slam (Rank 2) | | 20 Rage | Melee Range | | Instant | 6 sec cooldown | | Slam the target with your shield, causing 494 to 516 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat. |
| Shield Slam | | Rank 2 | |
| | 20 Rage | Melee Range | Physical | |
| 54 |  | Shield Slam (Rank 3) | | 20 Rage | Melee Range | | Instant | 6 sec cooldown | | Slam the target with your shield, causing 567 to 593 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat. |
| Shield Slam | | Rank 3 | |
| | 20 Rage | Melee Range | Physical | |
| 60 |  | Shield Slam (Rank 4) | | 20 Rage | Melee Range | | Instant | 6 sec cooldown | | Slam the target with your shield, causing 640 to 670 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat. |
| Shield Slam | | Rank 4 | |
| | 20 Rage | Melee Range | Physical | |
| 60 |  | Sigil of Flowing Waters | | Instant | | Gain an enchanted sigil of Flowing Waters, empowering your raid to deal up to 30 increased damage and healing with spells, and increasing attack power by 30 for 1 hour. |
| Sigil of Flowing Waters | | | |
| | | | Frost | |
| 1 |  | Sigil of Innovation | | 30 yd range | | 3 sec cast | | Gain an enchanted sigil of innovation, empowering you to deal up to 20 increased damage and healing with spells, and increasing attack power by 20 for 30 min. This can only be applied outside of combat. |
| Sigil of Innovation | | | |
| | | 30 yds | Arcane | |
| 1 |  | Sigil of Living Dreams | | 30 yd range | | 3 sec cast | | Gain an enchanted sigil of Living Dreams, empowering you to deal up to 30 increased damage and healing with spells, and increasing attack power by 30 for 30 min. This can only be applied outside of combat. |
| Sigil of Living Dreams | | | |
| | | 30 yds | Arcane | |
| 1 |  | Soul of the Elementalist | | 3 sec cast | Permanently imbue your shoulders with the Soul of the Elementalist:
You gain 1% increased damage for 15 sec each time you cast a spell from a different school of magic. |
| Soul of the Elementalist | | | |
| | | | Physical | |
| 1 |  | Soul of the Elementalist | | You gain 1% increased damage for 15 sec each time you cast a spell from a different school of magic. |
| Soul of the Elementalist | | | |
| | | | Physical | |
| 1 |  | Soul of the Lava Sage | | 3 sec cast | Permanently imbue your shoulders with the Soul of the Lava Sage:
Your Lava Burst damage is increased by a percentage equal to your spell critical strike chance. |
| Soul of the Lava Sage | | | |
| | | | Physical | |
| 1 |  | Soul of the Lava Sage | | Your Lava Burst damage is increased by a percentage equal to your spell critical strike chance. |
| Soul of the Lava Sage | | | |
| | | | Physical | |
| 1 |  | Soul of the Magical Armorer | | 3 sec cast | Permanently imbue your shoulders with the Soul of the Magical Armorer:
Mage Armor increases your mana regeneration while casting by an additional 15%. Molten Armor increases your spell damage and healing by 18. Ice Armor grants 20% increased chance to trigger Fingers of Frost. |
| Soul of the Magical Armorer | | | |
| | | | Physical | |
| 1 |  | Soul of the Magical Armorer | | Mage Armor increases your mana regeneration while casting by an additional 15%. Molten Armor increases your spell damage and healing by 18. Ice Armor grants 20% increased chance to trigger Fingers of Frost. |
| Soul of the Magical Armorer | | | |
| | | | Physical | |
| 1 |  | Soul of the Spiritual Bulwark | | 3 sec cast | Permanently imbue your shoulders with the Soul of the Spiritual Bulwark:
Each time you Block, your Block amount is increased by 10% of your Spell Damage for 6 sec, stacking up to 3 times. |
| Soul of the Spiritual Bulwark | | | |
| | | | Physical | |
| 1 |  | Soul of the Spiritual Bulwark | | Each time you Block, your Block amount is increased by 10% of your Spell Damage for 6 sec, stacking up to 3 times. |
| Soul of the Spiritual Bulwark | | | |
| | | | Physical | |
| 1 |  | Soul of the Torcher | | 3 sec cast | Permanently imbue your shoulders with the Soul of the Torcher:
Your Fireball, Frostfire Bolt, and Balefire Bolt spells gain 3% increased damage for each of your Fire effects on your target, up to a maximum increased of 9%. |
| Soul of the Torcher | | | |
| | | | Physical | |
| 1 |  | Soul of the Torcher | | Your Fireball, Frostfire Bolt, and Balefire Bolt spells gain 3% increased damage for each of your Fire effects on your target, up to a maximum increased of 9%. |
| Soul of the Torcher | | | |
| | | | Physical | |
| 60 |  | Spell Vulnerability | | Melee Range | | Instant | | Spell damage taken by target increased by 15% for 5 sec. |
| Spell Vulnerability | | | |
| | | Melee Range | Physical | |
|  | Staff of Rime | | 50000 yd range | | While Ice Barrier is active the damage done by Frost spells and effects is increased by up to 100. |
| Staff of Rime | | | |
| | | 50000 yds | Physical | |
| 1 |  | Way of Earth | | While Rockbiter Weapon is active on your main hand weapon and you have a shield equipped, you deal 65% increased threat, gain 30% increased health, take 10% reduced damage, gain 6% reduced chance to be critically hit by melee attacks, and Earth Shock taunts targets to attack you and has a separate cooldown from other Shock spells but has its range reduced to melee range. However, the range of your Lightning Bolt, Chain Lightning, Chain Heal, Healing Wave, and Lava Burst spells is reduced by 653 yards. |
| Way of Earth | | | |
| | | | Nature | |
| 1 |  | Way of Earth | | Instant | | While Rockbiter Weapon is active on your main hand weapon, you deal 65% increased threat, gain 30% increased health, take 10% reduced damage, gain 6% reduced chance to be critically hit by melee attacks, and Earth Shock taunts targets to attack you and has a separate cooldown from other Shock spells. |
| Way of Earth | | | |
| | | | Nature | |
| 1 |  | Way of Earth | Gain the Way of Earth ability:
While Rockbiter Weapon is active on your main hand weapon and you have a shield equipped, you deal 65% increased threat, gain 30% increased health, take 10% reduced damage, gain 6% reduced chance to be critically hit by melee attacks, and Earth Shock taunts targets to attack you and has a separate cooldown from other Shock spells but has its range reduced to melee range. However, the range of your Lightning Bolt, Chain Lightning, Chain Heal, Healing Wave, and Lava Burst spells is reduced by 653 yards. |
| Way of Earth | | | |
| | | | Physical | |
|  | Zandalar Signet of Mojo | | 5 sec cast | | Permanently adds to a shoulder slot item increased damage and healing done by magical spells and effects up to 18. |
| Zandalar Signet of Mojo | | | |
| | | | Physical | |