| Level | Ability | Skill | Mana | Range | School | Cost |
|---|
|
|  | S03 - Item - T2- Hunter - Ranged 4P Bonus | | Your damaging Shot abilities deal 10% increased damage if the previous damaging Shot used was different than the current one. |
| S03 - Item - T2- Hunter - Ranged 4P Bonus | | | |
| | | | Physical | |
| 1 | | | | | Physical | |
| 1 |  | S03 - Item - TAQ - Shaman - Elemental 2P Bonus | | You have a 70% chance to avoid interruption caused by damage while casting Lightning Bolt, Chain Lightning, or Lava Burst, and a 10% increased chance to trigger your Elemental Focus talent. |
| S03 - Item - TAQ - Shaman - Elemental 2P Bonus | | | |
| | | | Physical | |
| 1 | | | | | Physical | |
| 1 |  | Shield Mastery | Each time you Block, you regenerate mana equal to 8% of your maximum mana and you gain Armor equal to 30% of your shield's armor value, stacking up to 5 times. You also always gain 10% increased chance to Block and 15% increased Block value.
In addition, each time you use a Shock ability, you gain 4 Spell Damage for each point of your defense skill beyond 300. Lasts 15 sec. |
| Shield Mastery | | | |
| | | | Physical | |
| 1 |  | Shield Mastery | Gain the Shield Mastery ability:
Each time you Block, you regenerate mana equal to 8% of your maximum mana and you gain Armor equal to 30% of your shield's armor value, stacking up to 5 times. You also always gain 10% increased chance to Block and 15% increased Block value.
In addition, each time you use a Shock ability, you gain 4 Spell Damage for each point of your defense skill beyond 300. Lasts 15 sec. |
| Shield Mastery | | | |
| | | | Physical | |
| 1 |  | Soul of the Alternator | | 3 sec cast | Permanently imbue your shoulders with the Soul of the Alternator:
Your damaging Shot abilities deal 10% increased damage if the previous damaging Shot used was different than the current one. |
| Soul of the Alternator | | | |
| | | | Physical | |
| 1 |  | Soul of the Alternator | | Your damaging Shot abilities deal 10% increased damage if the previous damaging Shot used was different than the current one. |
| Soul of the Alternator | | | |
| | | | Physical | |
| 1 |  | Soul of the Barbaric | | 3 sec cast | Permanently imbue your shoulders with the Soul of the Barbaric:
Your Shred, Ferocious Bite, and Mangle(Cat) abilities deal 10% increased damage per your Bleed effect on the target, up to a maximum of 20% increase. |
| Soul of the Barbaric | | | |
| | | | Physical | |
| 1 |  | Soul of the Barbaric | | Your Shred, Ferocious Bite, and Mangle(Cat) abilities deal 10% increased damage per your Bleed effect on the target, up to a maximum of 20% increase. |
| Soul of the Barbaric | | | |
| | | | Physical | |
| 1 |  | Soul of the Battle Forecaster | | 3 sec cast | Permanently imbue your shoulders with the Soul of the Battle Forecaster:
For the first 15 sec after activating a stance, you can gain an additional benefit:
Battle Stance/Gladiator Stance: 10% increased damage done.
Berserker Stance: 10% increased critical strike chance.
Defensive Stance: 10% reduced Physical damage taken. |
| Soul of the Battle Forecaster | | | |
| | | | Physical | |
| 1 |  | Soul of the Battle Forecaster | For the first 15 sec after activating a stance, you can gain an additional benefit:
Battle Stance/Gladiator Stance: 10% increased damage done.
Berserker Stance: 10% increased critical strike chance.
Defensive Stance: 10% reduced Physical damage taken. |
| Soul of the Battle Forecaster | | | |
| | | | Physical | |
| 1 |  | Soul of the Elder | | 3 sec cast | Permanently imbue your shoulders with the Soul of the Elder:
You have a 70% chance to avoid interruption caused by damage while casting Lightning Bolt, Chain Lightning, or Lava Burst, and a 10% increased chance to trigger your Elemental Focus talent. |
| Soul of the Elder | | | |
| | | | Physical | |
| 1 |  | Soul of the Elder | | You have a 70% chance to avoid interruption caused by damage while casting Lightning Bolt, Chain Lightning, or Lava Burst, and a 10% increased chance to trigger your Elemental Focus talent. |
| Soul of the Elder | | | |
| | | | Physical | |
| 1 |  | Soul of the Furious | | 3 sec cast | Permanently imbue your shoulders with the Soul of the Furious:
Each time you Dodge while in Dire Bear Form, you gain 10% increased damage on your next Mangle or Swipe, stacking up to 5 times. |
| Soul of the Furious | | | |
| | | | Physical | |
| 1 |  | Soul of the Furious | | Each time you Dodge while in Dire Bear Form, you gain 10% increased damage on your next Mangle or Swipe, stacking up to 5 times. |
| Soul of the Furious | | | |
| | | | Physical | |
| 1 |  | Soul of the Perpetual Blaze | | 3 sec cast | Permanently imbue your shoulders with the Soul of the Perpetual Blaze:
Your Fireball's periodic effect gains increased damage over its duration equal to 100% of its impact damage. |
| Soul of the Perpetual Blaze | | | |
| | | | Physical | |
| 1 |  | Soul of the Perpetual Blaze | | Your Fireball's periodic effect gains increased damage over its duration equal to 100% of its impact damage. |
| Soul of the Perpetual Blaze | | | |
| | | | Physical | |
| 1 |  | Soul of the Seismic Smasher | | 3 sec cast | Permanently imbue your shoulders with the Soul of the Seismic Smasher:
Increases Stormstrike and Lava Lash damage by 50%. This effect is increased to 100% if using a two-handed weapon. |
| Soul of the Seismic Smasher | | | |
| | | | Physical | |
| 1 |  | Soul of the Seismic Smasher | | Increases Stormstrike and Lava Lash damage by 50%. This effect is increased to 100% if using a two-handed weapon. |
| Soul of the Seismic Smasher | | | |
| | | | Physical | |
| 1 |  | Soul of the Shadowmancer | | 3 sec cast | Permanently imbue your shoulders with the Soul of the Shadowmancer:
Shadowbolt deals 10% increased damage for each of your effects afflicting the target, up to a maximum of 30%. |
| Soul of the Shadowmancer | | | |
| | | | Physical | |
| 1 |  | Soul of the Shadowmancer | | Shadowbolt deals 10% increased damage for each of your effects afflicting the target, up to a maximum of 30%. |
| Soul of the Shadowmancer | | | |
| | | | Physical | |
| 1 |  | Soul of the Spiritual Bulwark | | 3 sec cast | Permanently imbue your shoulders with the Soul of the Spiritual Bulwark:
Each time you Block, your Block amount is increased by 10% of your Spell Damage for 6 sec, stacking up to 3 times. |
| Soul of the Spiritual Bulwark | | | |
| | | | Physical | |
| 1 |  | Soul of the Spiritual Bulwark | | Each time you Block, your Block amount is increased by 10% of your Spell Damage for 6 sec, stacking up to 3 times. |
| Soul of the Spiritual Bulwark | | | |
| | | | Physical | |
| 1 |  | Soul of the Thornkeeper | | 3 sec cast | Permanently imbue your shoulders with the Soul of the Thornkeeper:
Damage dealt by Thorns increased by 100% and duration increased by 200%. |
| Soul of the Thornkeeper | | | |
| | | | Physical | |
| 1 |  | Soul of the Thornkeeper | | Damage dealt by Thorns increased by 100% and duration increased by 200%. |
| Soul of the Thornkeeper | | | |
| | | | Physical | |
| 1 |  | Soul of the Wrathful | | 3 sec cast | Permanently imbue your shoulders with the Soul of the Wrathful:
Your Wrath critical strikes have a 50% chance to make your next Starfire deal 10% increased damage, stacking up to 3 times. |
| Soul of the Wrathful | | | |
| | | | Physical | |
| 1 |  | Soul of the Wrathful | | Your Wrath critical strikes have a 50% chance to make your next Starfire deal 10% increased damage, stacking up to 3 times. |
| Soul of the Wrathful | | | |
| | | | Physical | |
|  | Staff of Rime | | 50000 yd range | | While Ice Barrier is active the damage done by Frost spells and effects is increased by up to 100. |
| Staff of Rime | | | |
| | | 50000 yds | Physical | |
|  | Static Arc | | 200 yd range | | 3.5 sec cast | | Electrocutioner 6000 unleashes a blast of lightning at the furthest target, inflicting 975 to 1025 Nature damage and leaping up to 3 times. Each player hit by this effect takes 500% increased damage from Static Arc for 20 sec. |
| Static Arc | | | |
| | | 200 yds | Nature | |
|  | Static Arc | | 200 yd range | | Instant | | Electrocutioner 6000 unleashes a blast of lightning at the furthest target, inflicting 975 to 1025 Nature damage and leaping up to 0 times. Each player hit by this effect takes 500% increased damage from Static Arc for 20 sec. |
| Static Arc | | | |
| | | 200 yds | Nature | |
|  | T.N.T. | | Increases the damage done by Explosive Shot and all your damaging traps by 10%. Additionally, the initial damage of Explosive Trap and the total periodic damage of your Immolation Trap are increased by 25% of your melee or ranged Attack Power. |
| T.N.T. | | | |
| | | | Physical | |
| 1 |  | T.N.T. | Gain the T.N.T. ability:
Increases the damage done by Explosive Shot and all your damaging traps by 10%. Additionally, the initial damage of Explosive Trap and the total periodic damage of your Immolation Trap are increased by 25% of your melee or ranged Attack Power. |
| T.N.T. | | | |
| | | | Physical | |
|  | Unstable Dream | | 200 yd range | | Instant | The power of the Emerald Dream seeps out of Nythus, increasing mana regeneration for all players by 1000% but increasing all the damage they take and receive by 15%.
Haste is also increased by 15%. |
| Unstable Dream | | | |
| | | 200 yds | Physical | |
| 1 |  | Way of Earth | | While Rockbiter Weapon is active on your main hand weapon and you have a shield equipped, you deal 65% increased threat, gain 30% increased health, take 10% reduced damage, gain 6% reduced chance to be critically hit by melee attacks, and Earth Shock taunts targets to attack you and has a separate cooldown from other Shock spells but has its range reduced to melee range. However, the range of your Lightning Bolt, Chain Lightning, Chain Heal, Healing Wave, and Lava Burst spells is reduced by 653 yards. |
| Way of Earth | | | |
| | | | Nature | |
| 1 |  | Way of Earth | | Instant | | While Rockbiter Weapon is active on your main hand weapon, you deal 65% increased threat, gain 30% increased health, take 10% reduced damage, gain 6% reduced chance to be critically hit by melee attacks, and Earth Shock taunts targets to attack you and has a separate cooldown from other Shock spells. |
| Way of Earth | | | |
| | | | Nature | |
| 1 |  | Way of Earth | Gain the Way of Earth ability:
While Rockbiter Weapon is active on your main hand weapon and you have a shield equipped, you deal 65% increased threat, gain 30% increased health, take 10% reduced damage, gain 6% reduced chance to be critically hit by melee attacks, and Earth Shock taunts targets to attack you and has a separate cooldown from other Shock spells but has its range reduced to melee range. However, the range of your Lightning Bolt, Chain Lightning, Chain Heal, Healing Wave, and Lava Burst spells is reduced by 653 yards. |
| Way of Earth | | | |
| | | | Physical | |