| Level | Ability | Skill | Mana | Range | School | Cost |
|---|
|
| 1 |  | Tendon Rip (Rank 2) | | 100 yd range | | Instant | | Tears at an enemy's legs for 21 damage over 9 sec and reduces movement speed by 50% for 9 sec. |
| Tendon Rip | | Rank 2 | |
| | | 100 yds | Physical | |
| 1 |  | Tendon Rip (Rank 3) | | 100 yd range | | Instant | | Tears at an enemy's legs for 27 damage over 9 sec and reduces movement speed by 50% for 9 sec. |
| Tendon Rip | | Rank 3 | |
| | | 100 yds | Physical | |
| 1 |  | Tendon Rip (Rank 4) | | 100 yd range | | Instant | | Tears at an enemy's legs for 45 damage over 9 sec and reduces movement speed by 50% for 9 sec. |
| Tendon Rip | | Rank 4 | |
| | | 100 yds | Physical | |
| 1 |  | Tendon Rip (Rank 5) | | 100 yd range | | Instant | | Tears at an enemy's legs for 60 damage over 9 sec and reduces movement speed by 50% for 9 sec. |
| Tendon Rip | | Rank 5 | |
| | | 100 yds | Physical | |
| 60 |  | Test Rip (Rank 6) | | 30 Energy | Melee Range | | Instant | Finishing move that causes damage over time. Damage increases per combo point: 1 point : 228 damage over 12 sec. 2 points: 354 damage over 12 sec. 3 points: 480 damage over 12 sec. 4 points: 606 damage over 12 sec. 5 points: 732 damage over 12 sec. |
| Test Rip | | Rank 6 | |
| | 30 Energy | Melee Range | Physical | |
| 12 |  | Trip (Rank 1) | | 15 Energy | Melee Range | | Instant | 5 sec cooldown | | Trips the enemy humanoid, causing 10 damage and knocking the opponent down for 3 sec. Awards 1 combo point. |
| Trip | | Rank 1 | |
| | 15 Energy | Melee Range | Physical | |
| 30 |  | Trip (Rank 2) | | 15 Energy | Melee Range | | Instant | 5 sec cooldown | | Trips the enemy humanoid, causing 25 damage and knocking the opponent down for 3 sec. Awards 1 combo point. |
| Trip | | Rank 2 | |
| | 15 Energy | Melee Range | Physical | |
| 14 |  | Triple Attack | | Instant | | Gives the caster 2 extra attacks. |
| Triple Attack | | | |
| | | | Physical | |
| 22 |  | Triple Bolt | | 45 yd range | | 2 sec cast | | Deals elemental damage. |
| Triple Bolt | | | |
| | | 45 yds | Nature | |
| 22 |  | Triple Bolt | | 30 yd range | | Instant | | Deals elemental damage. |
| Triple Bolt | | | |
| | | 30 yds | Frost | |
| 22 |  | Triple Bolt | | 30 yd range | | Instant | | Deals elemental damage. |
| Triple Bolt | | | |
| | | 30 yds | Shadow | |
| 25 | | | | | Physical | |
| 25 | | | | 50 yds | Physical | |
| 25 | | | | | Physical | |
| 25 | | | | 10 yds | Physical | |
| 25 |  | Triple Puncture | | Melee Range | | Instant | | Inflicts Physical damage to an enemy every 3 sec. for 15 sec. |
| Triple Puncture | | | |
| | | Melee Range | Physical | |
| 25 |  | Triple Puncture | | Melee Range | | Instant | | Inflicts Physical damage to an enemy every 3 sec. for 15 sec. |
| Triple Puncture | | | |
| | | Melee Range | Physical | |
| 1 |  | Whirling Trip | | Instant | | Inflicts normal damage plus 50 to nearby enemies. |
| Whirling Trip | | | |
| | | | Physical | |
| | | | | Physical | |
| 1 | | | | | Physical | |
|  | Authority | | +14 Attack Power. This effect is tripled in Forest and Grassland areas. |
| Authority | | | |
| | | | Physical | |
|  | Authority | | +14 Attack Power. This effect is tripled in Forest and Grassland areas. |
| Authority | | | |
| | | | Physical | |
| 1 |  | Elune's Fires | Some of your spells and abilities extend the duration of your damage and healing over time effects on their target:
Starfire extends Moonfire by 6 sec. Wrath extends Sunfire by 3 sec. Regrowth extends Rejuvenation by 6 sec. Shred extends Rip by 2 sec.
Each effect can only be extended up to its initial duration. |
| Elune's Fires | | | |
| | | | Physical | |
| 1 |  | Elune's Fires | Gain the Elune's Fires ability:
Some of your spells and abilities extend the duration of your damage and healing over time effects on their target:
Starfire extends Moonfire by 6 sec. Wrath extends Sunfire by 3 sec. Regrowth extends Rejuvenation by 6 sec. Shred extends Rip by 2 sec.
Each effect can only be extended up to its initial duration. |
| Elune's Fires | | | |
| | | | Physical | |
| 1 |  | Engrave Belt - Power Surge | | 3 sec cast | Engrave your belt with the Power Surge rune:
Each time Flame Shock deals damage, it has a 5% chance to reset the cooldown on Lava Burst and Chain Lightning and make your next Lava Burst or Chain Lightning within 10 sec instant. Each time Riptide heals, it has a 5% chance to make your next Chain Heal within 10 sec instant. Additionally, every 5 sec you gain mana equal to 15% of your Intellect. |
| Engrave Belt - Power Surge | | | |
| | | | Physical | |
| 1 |  | Engrave Bracers - Elune's Fires | | 3 sec cast | Engrave your bracers with the Elune's Fires rune:
Some of your spells and abilities extend the duration of your damage and healing over time effects on their target:
Starfire extends Moonfire by 6 sec. Wrath extends Sunfire by 3 sec. Regrowth extends Rejuvenation by 6 sec. Shred extends Rip by 2 sec.
Each effect can only be extended up to its initial duration. |
| Engrave Bracers - Elune's Fires | | | |
| | | | Physical | |
| 1 |  | Engrave Helm - Tidal Waves | | 3 sec cast | Engrave your helm with the Tidal Waves rune:
When you cast Chain Heal or Riptide you gain 2 charges of Tidal Waves, which reduces the cast time of your Healing Wave by 30%, reduces the cast time of your Chain Heal by 15%, and increases the critical effect chance of your Lesser Healing Wave by 25%. |
| Engrave Helm - Tidal Waves | | | |
| | | | Physical | |
|  | Everlook Transporter | | 10 sec cast | | Rips the dimensional walls asunder and transports you to Everlook in Winterspring. There are technical problems that sometimes occur, but that's what Goblin Engineering is all about! |
| Everlook Transporter | | | |
| | | | Physical | |
| | | | | Physical | |
|  | Mount Hyjal Transporter | | 10 sec cast | | Rips the dimensional walls asunder and transports you to Kaylaena's Workshop on Mount Hyjal. Technical problems have a high chance to occur with this mad combination of goblin and gnomish engineering. |
| Mount Hyjal Transporter | | | |
| | | | Physical | |
| 6 |  | Muscle Tear | | Melee Range | | Instant | | Cripples an enemy, inflicting normal damage plus 33 and reducing its Strength by 60 for 5 sec. |
| Muscle Tear | | | |
| | | Melee Range | Physical | |
| 1 |  | Power Surge | | Each time Flame Shock deals damage, it has a 5% chance to reset the cooldown on Lava Burst and Chain Lightning and make your next Lava Burst or Chain Lightning within 10 sec instant. Each time Riptide heals, it has a 5% chance to make your next Chain Heal within 10 sec instant. Additionally, every 5 sec you gain mana equal to 15% of your Intellect. |
| Power Surge | | | |
| | | | Fire | |
| 1 |  | Power Surge | Gain the Power Surge ability:
Each time Flame Shock deals damage, it has a 5% chance to reset the cooldown on Lava Burst and Chain Lightning and make your next Lava Burst or Chain Lightning within 10 sec instant. Each time Riptide heals, it has a 5% chance to make your next Chain Heal within 10 sec instant. Additionally, every 5 sec you gain mana equal to 15% of your Intellect. |
| Power Surge | | | |
| | | | Physical | |
| 1 | | | | | Physical | |
| | | | | Physical | |
|  | S03 - Item - T1 - Druid - Feral 6P Bonus | | Your Rip and Ferocious Bite have a 20% chance per combo point spent to refresh the duration of Savage Roar back to its initial value. |
| S03 - Item - T1 - Druid - Feral 6P Bonus | | | |
| | | | Physical | |
|  | S03 - Item - T1 - Shaman - Restoration 4P Bonus | | After casting your Healing Wave, Lesser Healing Wave, or Riptide spell, gives you a 25% chance to gain Mana equal to 35% of the base cost of the spell. |
| S03 - Item - T1 - Shaman - Restoration 4P Bonus | | | |
| | | | Physical | |
| 1 | | | | | Physical | |
| 1 |  | Soul of Predatory Instincts | | 3 sec cast | Permanently imbue your shoulders with the Soul of Predatory Instincts:
Periodic damage from your Rake and Rip can now be critical strikes. |
| Soul of Predatory Instincts | | | |
| | | | Physical | |
| 1 | | | | | Physical | |
| 1 |  | Soul of the Ancestors | | 3 sec cast | Permanently imbue your shoulders with the Soul of the Ancestors:
After casting your Healing Wave, Lesser Healing Wave, or Riptide spell, gives you a 25% chance to gain Mana equal to 35% of the base cost of the spell. |
| Soul of the Ancestors | | | |
| | | | Physical | |
| 1 |  | Soul of the Ancestors | | After casting your Healing Wave, Lesser Healing Wave, or Riptide spell, gives you a 25% chance to gain Mana equal to 35% of the base cost of the spell. |
| Soul of the Ancestors | | | |
| | | | Physical | |
| 1 |  | Soul of the Vitalist | | 3 sec cast | Permanently imbue your shoulders with the Soul of the Vitalist:
Your Riptide increases the amount healed by Chain Heal by an additional 25%. |
| Soul of the Vitalist | | | |
| | | | Physical | |
| 1 |  | Soul of the Vitalist | | Your Riptide increases the amount healed by Chain Heal by an additional 25%. |
| Soul of the Vitalist | | | |
| | | | Physical | |
|  | Stolen Power | | Increases damage and healing done by magical spells and effects by up to 8. This effect is tripled in Forest and Grassland areas. |
| Stolen Power | | | |
| | | | Physical | |
|  | Stolen Power | | Increases damage and healing done by magical spells and effects by up to 8. This effect is tripled in Forest and Grassland areas. |
| Stolen Power | | | |
| | | | Physical | |
|  | Tidal Waves | | When you cast Chain Heal or Riptide you gain 2 charges of Tidal Waves, which reduces the cast time of your Healing Wave by 30%, reduces the cast time of your Chain Heal by 15%, and increases the critical effect chance of your Lesser Healing Wave by 25%. |
| Tidal Waves | | | |
| | | | Physical | |
| 1 |  | Tidal Waves | Gain the Tidal Waves ability:
When you cast Chain Heal or Riptide you gain 2 charges of Tidal Waves, which reduces the cast time of your Healing Wave by 30%, reduces the cast time of your Chain Heal by 15%, and increases the critical effect chance of your Lesser Healing Wave by 25%. |
| Tidal Waves | | | |
| | | | Physical | |
| 1 | | | | | Physical | |