| Level | Ability | Skill | Mana | Range | School | Cost |
|---|
|
| 22 |  | Shred (Rank 1) | | 60 Energy | Melee Range | | Instant | | Shred the target, causing 155% damage plus 54 to the target. Must be behind the target. Awards 1 combo point. |
| Shred | | Rank 1 | |
| | 60 Energy | Melee Range | Physical | |
| 30 |  | Shred (Rank 2) | | 60 Energy | Melee Range | | Instant | | Shred the target, causing 155% damage plus 72 to the target. Must be behind the target. Awards 1 combo point. |
| Shred | | Rank 2 | |
| | 60 Energy | Melee Range | Physical | |
| 38 |  | Shred (Rank 3) | | 60 Energy | Melee Range | | Instant | | Shred the target, causing 155% damage plus 99 to the target. Must be behind the target. Awards 1 combo point. |
| Shred | | Rank 3 | |
| | 60 Energy | Melee Range | Physical | |
| 46 |  | Shred (Rank 4) | | 60 Energy | Melee Range | | Instant | | Shred the target, causing 155% damage plus 144 to the target. Must be behind the target. Awards 1 combo point. |
| Shred | | Rank 4 | |
| | 60 Energy | Melee Range | Physical | |
| 54 |  | Shred (Rank 5) | | 60 Energy | Melee Range | | Instant | | Shred the target, causing 155% damage plus 180 to the target. Must be behind the target. Awards 1 combo point. |
| Shred | | Rank 5 | |
| | 60 Energy | Melee Range | Physical | |
| 1 |  | Shuriken Toss | | 30 Energy | 25 yd range | | Instant | 20 sec cooldown | | Throw a shuriken at your enemy dealing damage equal to 50% of your Attack Power, and also strike up to 4 additional nearby targets. Awards 1 combo point per target hit. |
| Shuriken Toss | | | |
| | 30 Energy | 25 yds | Physical | |
| 1 |  | Shuriken Toss | Gain the Shuriken Toss ability:
Throw a shuriken at your enemy dealing damage equal to 50% of your Attack Power, and also strike up to 4 additional nearby targets. Awards 1 combo point per target hit. |
| Shuriken Toss | | | |
| | | | Physical | |
| 1 |  | Sinister Strike (Rank 1) | | 45 Energy | Melee Range | | Instant | | An instant strike that causes 3 damage in addition to your normal weapon damage. Awards 1 combo point. |
| Sinister Strike | | Rank 1 | |
| | 45 Energy | Melee Range | Physical | |
| 6 |  | Sinister Strike (Rank 2) | | 45 Energy | Melee Range | | Instant | | An instant strike that causes 6 damage in addition to your normal weapon damage. Awards 1 combo point. |
| Sinister Strike | | Rank 2 | |
| | 45 Energy | Melee Range | Physical | |
| 14 |  | Sinister Strike (Rank 3) | | 45 Energy | Melee Range | | Instant | | An instant strike that causes 10 damage in addition to your normal weapon damage. Awards 1 combo point. |
| Sinister Strike | | Rank 3 | |
| | 45 Energy | Melee Range | Physical | |
| 22 |  | Sinister Strike (Rank 4) | | 45 Energy | Melee Range | | Instant | | An instant strike that causes 15 damage in addition to your normal weapon damage. Awards 1 combo point. |
| Sinister Strike | | Rank 4 | |
| | 45 Energy | Melee Range | Physical | |
| 30 |  | Sinister Strike (Rank 5) | | 45 Energy | Melee Range | | Instant | | An instant strike that causes 22 damage in addition to your normal weapon damage. Awards 1 combo point. |
| Sinister Strike | | Rank 5 | |
| | 45 Energy | Melee Range | Physical | |
| 38 |  | Sinister Strike (Rank 6) | | 45 Energy | Melee Range | | Instant | | An instant strike that causes 33 damage in addition to your normal weapon damage. Awards 1 combo point. |
| Sinister Strike | | Rank 6 | |
| | 45 Energy | Melee Range | Physical | |
| 46 |  | Sinister Strike (Rank 7) | | 45 Energy | Melee Range | | Instant | | An instant strike that causes 52 damage in addition to your normal weapon damage. Awards 1 combo point. |
| Sinister Strike | | Rank 7 | |
| | 45 Energy | Melee Range | Physical | |
| 54 |  | Sinister Strike (Rank 8) | | 45 Energy | Melee Range | | Instant | | An instant strike that causes 68 damage in addition to your normal weapon damage. Awards 1 combo point. |
| Sinister Strike | | Rank 8 | |
| | 45 Energy | Melee Range | Physical | |
| 10 |  | Slice and Dice (Rank 1) | | 25 Energy | 100 yd range | | Instant | Finishing move that increases melee attack speed by 20%. Lasts longer per combo point: 1 point : 9 seconds 2 points: 12 seconds 3 points: 15 seconds 4 points: 18 seconds 5 points: 21 seconds |
| Slice and Dice | | Rank 1 | |
| | 25 Energy | 100 yds | Physical | |
| 42 |  | Slice and Dice (Rank 2) | | 25 Energy | 100 yd range | | Instant | Finishing move that increases melee attack speed by 30%. Lasts longer per combo point: 1 point : 9 seconds 2 points: 12 seconds 3 points: 15 seconds 4 points: 18 seconds 5 points: 21 seconds |
| Slice and Dice | | Rank 2 | |
| | 25 Energy | 100 yds | Physical | |
| 1 |  | Soul of the Butcher | | 3 sec cast | Permanently imbue your shoulders with the Soul of the Butcher:
Increases damage dealt by your main hand weapon from combo-generating abilities by 20%. |
| Soul of the Butcher | | | |
| | | | Physical | |
| 1 |  | Soul of the Butcher | | Increases damage dealt by your main hand weapon from combo-generating abilities by 20%. |
| Soul of the Butcher | | | |
| | | | Physical | |
| 1 |  | Soul of the Equilibrist | | 3 sec cast | Permanently imbue your shoulders with the Soul of the Equilibrist:
Your finishing moves have a 20% chance per combo point to make you take 50% less Physical damage from the next melee attack that hits you within 10 sec. |
| Soul of the Equilibrist | | | |
| | | | Physical | |
| 1 |  | Soul of the Equilibrist | | Your finishing moves have a 20% chance per combo point to make you take 50% less Physical damage from the next melee attack that hits you within 10 sec. |
| Soul of the Equilibrist | | | |
| | | | Physical | |
| 1 |  | Soul of the Executioner | | 3 sec cast | Permanently imbue your shoulders with the Soul of the Executioner:
Your finishing moves have a 5% chance per combo point to make your next ability cost no energy. |
| Soul of the Executioner | | | |
| | | | Physical | |
| 1 |  | Soul of the Executioner | | Your finishing moves have a 5% chance per combo point to make your next ability cost no energy. |
| Soul of the Executioner | | | |
| | | | Physical | |
| 1 |  | Soul of the Poised Brawler | | 3 sec cast | Permanently imbue your shoulders with the Soul of the Poised Brawler:
Your Rolling with the Punches now also activates every time you gain a combo point. |
| Soul of the Poised Brawler | | | |
| | | | Physical | |
| 1 |  | Soul of the Poised Brawler | | Your Rolling with the Punches now also activates every time you gain a combo point. |
| Soul of the Poised Brawler | | | |
| | | | Physical | |
| 1 |  | Soul of the Ripper | | 3 sec cast | Permanently imbue your shoulders with the Soul of the Ripper:
Your Rip and Ferocious Bite have a 20% chance per combo point spent to refresh the duration of Savage Roar back to its initial value. |
| Soul of the Ripper | | | |
| | | | Physical | |
| 1 |  | Soul of the Ripper | | Your Rip and Ferocious Bite have a 20% chance per combo point spent to refresh the duration of Savage Roar back to its initial value. |
| Soul of the Ripper | | | |
| | | | Physical | |
| 10 |  | Storm of Swords | | 20 Energy | 100 yd range | | Instant | Finishing move that increases parry chance. Lasts longer and increases parry chance per combo point: 1 point : 10 seconds, 12% Parry 2 points: 15 seconds, 14% Parry 3 points: 20 seconds, 16% Parry 4 points: 25 seconds, 18% Parry 5 points: 30 seconds, 20% Parry |
| Storm of Swords | | | |
| | 20 Energy | 100 yds | Physical | |
| 1 |  | Sunfire (Cat) | | 40 Energy | 30 yd range | | Instant | | Burns the enemy for 194 to 226 Nature damage and then an additional 387 Nature damage over 12 sec. Awards 1 combo point. |
| Sunfire | | Cat | |
| | 40 Energy | 30 yds | Nature | |
| 1 |  | Sunfire | Gain the Sunfire ability and while in Bear Form, Cat Form, or Dire Bear Form your Moonfire is replaced with Sunfire (Bear) or Sunfire (Cat). This spell benefits from and triggers all effects associated with Moonfire.
Burns the enemy for 194 to 226 Nature damage and then an additional 387 Nature damage over 12 sec.
Burns the enemy for 194 to 226 Nature damage and then an additional 387 Nature damage over 12 sec.
Burns the enemy for 194 to 226 Nature damage and then an additional 387 Nature damage over 12 sec. Awards 1 combo point. |
| Sunfire | | | |
| | | | Physical | |
| 1 |  | Swipe (Cat) | | 50 Energy | Melee Range | | Instant | | Swipe nearby enemies, inflicting 250% weapon damage and generating 1 combo point on your current target. |
| Swipe | | Cat | |
| | 50 Energy | Melee Range | Physical | |
| 60 |  | Test Rip (Rank 6) | | 30 Energy | Melee Range | | Instant | Finishing move that causes damage over time. Damage increases per combo point: 1 point : 228 damage over 12 sec. 2 points: 354 damage over 12 sec. 3 points: 480 damage over 12 sec. 4 points: 606 damage over 12 sec. 5 points: 732 damage over 12 sec. |
| Test Rip | | Rank 6 | |
| | 30 Energy | Melee Range | Physical | |
| 60 |  | Test Stab R50 (Rank 8) | | 60 Energy | Melee Range | | Instant | | Backstab the target, causing 75% weapon damage plus 334 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point. |
| Test Stab R50 | | Rank 8 | |
| | 60 Energy | Melee Range | Physical | |
| 54 |  | Test Strike R50 (Rank 8) | | 45 Energy | Melee Range | | Instant | | An instant strike that causes 187 damage in addition to your normal weapon damage. Awards 1 combo point. |
| Test Strike R50 | | Rank 8 | |
| | 45 Energy | Melee Range | Physical | |
| 12 |  | Trip (Rank 1) | | 15 Energy | Melee Range | | Instant | 5 sec cooldown | | Trips the enemy humanoid, causing 10 damage and knocking the opponent down for 3 sec. Awards 1 combo point. |
| Trip | | Rank 1 | |
| | 15 Energy | Melee Range | Physical | |
| 30 |  | Trip (Rank 2) | | 15 Energy | Melee Range | | Instant | 5 sec cooldown | | Trips the enemy humanoid, causing 25 damage and knocking the opponent down for 3 sec. Awards 1 combo point. |
| Trip | | Rank 2 | |
| | 15 Energy | Melee Range | Physical | |
|  | Unfair Advantage | | Whenever you dodge or parry an attack you gain an Unfair Advantage, striking back for 100% of your main hand weapon's damage and gaining 1 combo point. This cannot occur more than once per second. |
| Unfair Advantage | | | |
| | | | Physical | |
| 1 |  | Unfair Advantage | Gain the Unfair Advantage ability:
Whenever you dodge or parry an attack you gain an Unfair Advantage, striking back for 100% of your main hand weapon's damage and gaining 1 combo point. This cannot occur more than once per second. |
| Unfair Advantage | | | |
| | | | Physical | |
| 40 |  | Venom | | 25 Energy | 100 yd range | | Instant | Finishing move that increases the damage of your Poisons by 30% and your chance to apply Poisons by 10%. Lasts longer per combo point: 1 point : 9 seconds 2 points: 12 seconds 3 points: 15 seconds 4 points: 18 seconds 5 points: 21 seconds |
| Venom | | | |
| | 25 Energy | 100 yds | Physical | |