| Level | Ability | Skill | Mana | Range | School | Cost |
|---|
|
| 1 |  | Anger Management | | Generates 1 Rage every 3 sec while in combat, and reduces Rage loss while out of combat by 30%. |
| Anger Management | | | |
| | | | Physical | |
| | | | | Physical | |
| 50 |  | Atal'ai Mojo of Life | | Instant | | Increases healing done by 45, mana regeneration by 11 mana per 5 sec, and your heals have a chance to restore 8 Energy, 1% Mana, or 4 Rage. Only one Atal'ai potion can be active at any time. This has no effect outside of Sunken Temple. |
| Atal'ai Mojo of Life | | | |
| | | | Arcane | |
| 1 |  | Battle Stance | | Instant | 1 sec cooldown | A balanced combat stance.
Critical strikes generate 100% additional Rage. |
| Battle Stance | | | |
| | | | Physical | |
| 4 |  | Battle Stance (Rank 1) | | Instant | 3 min cooldown | | Assumes a balanced combat stance that generates rage when the warrior is hit, as well as when the warrior strikes an opponent. Lasts 0 sec. |
| Battle Stance | | Rank 1 | |
| | | | Physical | |
|  | Battlegear of Might | | Gives you a 20% chance to generate an additional Rage point whenever damage is dealt to you. |
| Battlegear of Might | | | |
| | | | Physical | |
|  | Battlegear of Might | | While Recklessness is active, your Execute deals damage as if you had 5 additional rage. |
| Battlegear of Might | | | |
| | | | Physical | |
| | | | | Physical | |
| 10 |  | Bear Form (Shapeshift) | | 55% of base mana | | Instant | Shapeshift into Bear Form, increasing Attack Power by 120, Armor contribution from items by 180%, and Health by 180. Also protects the caster from Polymorph effects and allows the use of various bear abilities.
The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
Critical strikes generate 75% additional Rage.
Immune to Disarm while shapeshifted. A Disarm applied before shapeshifting persists until it expires. |
| Bear Form | | Shapeshift | |
| | 55% of base mana | | Physical | |
| 30 |  | Berserker Stance | | Instant | 1 sec cooldown | An aggressive stance. Critical strike chance increased by 3% and all damage taken is increased by 10%.
Critical strikes generate 100% additional Rage. |
| Berserker Stance | | | |
| | | | Physical | |
| 30 |  | Berserker Stance (Rank 1) | | Instant | | Assumes an aggressive stance that generates rage when the warrior strikes an opponent. Lasts 4 min. |
| Berserker Stance | | Rank 1 | |
| | | | Physical | |
| 40 |  | Bestial Wrath | | 12% of base mana | 100 yd range | | Instant | 2 min cooldown | | Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed. |
| Bestial Wrath | | | |
| | 12% of base mana | 100 yds | Physical | |
|  | Blood Frenzy | | Gives you a 100% chance to gain an additional 5 Rage any time you get a critical strike while in Bear Form or Dire Bear Form. In addition, your non-periodic critical strikes from Cat Form abilities that generate Combo Points have a 0% chance to add an additional Combo Point. |
| Blood Frenzy | | | |
| | | | Physical | |
|  | Blood Fury | | Instant | | Instantly increases your rage by 30. |
| Blood Fury | | | |
| | | | Physical | |
|  | Blood Surge | | Heroic Strike, Bloodthirst, and Whirlwind have a 30% chance to make your next Slam within 15 sec instant, strike with both melee weapons, and cost no Rage. |
| Blood Surge | | | |
| | | | Physical | |
| 1 |  | Blood Surge | Gain the Blood Surge ability:
Heroic Strike, Bloodthirst, and Whirlwind have a 30% chance to make your next Slam within 15 sec instant, strike with both melee weapons, and cost no Rage. |
| Blood Surge | | | |
| | | | Physical | |
| 1 |  | Booming Voice | | Increases the area of effect of your Shouts by 50% and reduces their Rage cost by 25%. |
| Booming Voice | | | |
| | | | Physical | |
| 4 |  | Charge (Rank 1) | | 8-25 yd range | | Instant | 15 sec cooldown | | Charge an enemy, generate 9 Rage, and Stun it for 1 sec. Cannot be used in combat. |
| Charge | | Rank 1 | |
| | | 8-25 yds | Physical | |
| 26 |  | Charge (Rank 2) | | 8-25 yd range | | Instant | 15 sec cooldown | | Charge an enemy, generate 12 Rage, and Stun it for 1 sec. Cannot be used in combat. |
| Charge | | Rank 2 | |
| | | 8-25 yds | Physical | |
| 46 |  | Charge (Rank 3) | | 8-25 yd range | | Instant | 15 sec cooldown | | Charge an enemy, generate 15 Rage, and Stun it for 1 sec. Cannot be used in combat. |
| Charge | | Rank 3 | |
| | | 8-25 yds | Physical | |
| 25 |  | Charge | | 8-25 yd range | | Instant | 15 sec cooldown | | Charge an enemy, generate 0 rage, and stun it for 1 sec. |
| Charge | | | |
| | | 8-25 yds | Physical | |
| 4 |  | Charge (Rank 1) | | 8-25 yd range | | Instant | 15 sec cooldown | | Charge an enemy, generate 9 Rage, and Stun it for 1 sec. |
| Charge | | Rank 1 | |
| | | 8-25 yds | Physical | |
| 26 |  | Charge (Rank 2) | | 8-25 yd range | | Instant | 15 sec cooldown | | Charge an enemy, generate 12 Rage, and Stun it for 1 sec. |
| Charge | | Rank 2 | |
| | | 8-25 yds | Physical | |
| 46 |  | Charge (Rank 3) | | 8-25 yd range | | Instant | 15 sec cooldown | | Charge an enemy, generate 15 Rage, and Stun it for 1 sec. |
| Charge | | Rank 3 | |
| | | 8-25 yds | Physical | |
| 1 |  | Charge (TEST) (Rank 1) | | 8-25 yd range | | Instant | | Charge an enemy, generate 50 rage and stun them for 1 sec. |
| Charge (TEST) | | Rank 1 | |
| | | 8-25 yds | Physical | |
| | | | | Physical | |
| 1 |  | Deep Wounds | | Your critical strikes cause your opponent to Bleed, dealing 0% of your melee weapon's average damage over 12 sec. |
| Deep Wounds | | | |
| | | | Physical | |
| 60 |  | Defense of the Dragonflights | | Instant | | Raise Suzerain for 5 sec, reducing spell damage taken by 50%. If struck by a Dragon's Breath, gain Rage of the Suzerain, granting 30% bonus damage against Dragons for 10 sec. |
| Defense of the Dragonflights | | | |
| | | | Physical | |
| 10 |  | Defensive Stance | | Instant | 1 sec cooldown | A defensive combat stance. Decreases damage taken by 10% and damage caused by 10%. Increases all threat generated by 30%.
Critical strikes generate 100% additional Rage. |
| Defensive Stance | | | |
| | | | Physical | |
| 10 |  | Defensive Stance | | Instant | 3 min cooldown | | Assumes a defensive stance that generates rage when the warrior is hit, as well as reducing rage decay while the warrior is out of combat. Lasts 3 min. |
| Defensive Stance | | | |
| | | | Physical | |
| 1 |  | Defensive Tactics (Rank 1) | | You retain up to 33% of your rage when you change from Defensive Stance to any other stance. |
| Defensive Tactics | | Rank 1 | |
| | | | Physical | |
| 1 |  | Defensive Tactics (Rank 2) | | You retain up to 66% of your rage when you change from Defensive Stance to any other stance. |
| Defensive Tactics | | Rank 2 | |
| | | | Physical | |
| 1 |  | Defensive Tactics (Rank 3) | | You retain up to 100% of your rage when you change from Defensive Stance to any other stance. |
| Defensive Tactics | | Rank 3 | |
| | | | Physical | |
| 40 |  | Dire Bear Form (Shapeshift) | | 55% of base mana | | Instant | Shapeshift into Dire Bear Form, increasing Attack Power by 180, Armor contribution from items by 360%, and Health by 1240. Also protects the caster from Polymorph effects and allows the use of various bear abilities.
The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
Critical strikes generate 75% additional Rage.
Immune to Disarm while shapeshifted. A Disarm applied before shapeshifting persists until it expires. |
| Dire Bear Form | | Shapeshift | |
| | 55% of base mana | | Physical | |
|  | Dual Wield Specialization | | Increases your off-hand weapon damage by 5%, off-hand Rage generation by 5%, and chance to hit with off-hand attacks by 10%. |
| Dual Wield Specialization | | | |
| | | | Physical | |
| 8 |  | Earth Volley (Rank 1) | | 85 Mana | 30 yd range | | Channeled | | Launches a barrage of Earth at the enemy, causing 25 Nature damage each second for 3 sec. |
| Earth Volley | | Rank 1 | |
| | 85 | 30 yds | Nature | |
| 1 |  | Engrave Belt - Blood Surge | | 3 sec cast | Engrave your belt with the Blood Surge rune:
Heroic Strike, Bloodthirst, and Whirlwind have a 30% chance to make your next Slam within 15 sec instant, strike with both melee weapons, and cost no Rage. |
| Engrave Belt - Blood Surge | | | |
| | | | Physical | |
| 1 |  | Engrave Boots - Gladiator Stance | | 3 sec cast | Engrave your boots with the Gladiator Stance rune:
An aggressive stance that increases damage while you are wearing a shield by 10% and increases block chance by 10%, but reduces armor by 30% and threat generated by 30%. In addition, you gain 50% increased Rage when your auto-attack damages an enemy not targeting you.
While wearing a shield in Gladiator Stance, you may use all abilities that are restricted to other stances. |
| Engrave Boots - Gladiator Stance | | | |
| | | | Physical | |
| 1 |  | Engrave Boots - Survival Instincts | | 3 sec cast | Engrave your boots with the Survival Instincts rune:
When activated, this grants you 30% of your maximum health and increases all non-Physical healing you deal by 20% for 20 sec. After the effect expires, the health is lost. Useable in all forms except Moonkin Form.
In addition, you regenerate 3 rage every time you dodge while in Bear Form or Dire Bear Form, 10 energy while in Cat Form, or 1% of your maximum mana while in any other form. |
| Engrave Boots - Survival Instincts | | | |
| | | | Physical | |
| 1 |  | Engrave Bracers - Improved Frenzied Regeneration | | 3 sec cast | Engrave your bracers with the Improved Frenzied Regeneration rune:
Your Frenzied Regeneration can now be used in all forms except Moonkin Form or while not shapeshifted. It now converts your active resource into health every second for 10 sec. Up to 10 Rage, 10 Energy, or 20% base Mana is converted per second into up to 10% health. |
| Engrave Bracers - Improved Frenzied Regeneration | | | |
| | | | Physical | |
| 1 |  | Engrave Bracers - Rampage | | 3 sec cast | Engrave your bracers with the Rampage rune:
Go on a rampage, increasing your attack power by 10% for 30 sec. This ability can only be used while Enraged. |
| Engrave Bracers - Rampage | | | |
| | | | Physical | |
| 1 |  | Engrave Bracers - Sword and Board | | 3 sec cast | Engrave your bracers with the Sword and Board rune:
When your Devastate and Revenge abilities deal damage they have a 30% chance of refreshing the cooldown of your Shield Slam ability and reducing its Rage cost by 100% for 5 sec. |
| Engrave Bracers - Sword and Board | | | |
| | | | Physical | |
| 1 |  | Engrave Bracers - Wrecking Crew | | 3 sec cast | Engrave your bracers with the Wrecking Crew rune:
Your melee critical hits Enrage you (activating abilities which require being Enraged), and increase Mortal Strike, Bloodthirst, and Shield Slam damage by 10% for 12 sec. |
| Engrave Bracers - Wrecking Crew | | | |
| | | | Physical | |
| 1 |  | Engrave Chest - Flagellation | | 3 sec cast | Engrave your chest with the Flagellation rune:
You gain Rage from Physical damage taken as if you were wearing no armor. |
| Engrave Chest - Flagellation | | | |
| | | | Physical | |
| 1 |  | Engrave Chest - Raging Blow | | 3 sec cast | Engrave your chest with the Raging Blow rune:
A ferocious strike that deals 115% weapon damage, but can only be used while Enrage, Berserker Rage, or Bloodrage is active. Each other melee ability used while Enrage, Berserker Rage, or Bloodrage is active reduces Raging Blow's remaining cooldown by 1 sec. |
| Engrave Chest - Raging Blow | | | |
| | | | Physical | |
| 1 |  | Engrave Chest - Strength of Soul | | 3 sec cast | Engrave your chest or robe with the Strength of Soul rune:
Lesser Heal, Heal, Greater Heal, and Flash Heal reduce the remaining duration of Weakened Soul on targets they heal by 2 sec. In addition, targets of your Power Word: Shield will gain Rage from taking damage despite the damage being absorbed, and Righteous Fury will trigger from damage absorbed by your Power Word: Shield as if it were a heal. |
| Engrave Chest - Strength of Soul | | | |
| | | | Physical | |
| 1 |  | Engrave Cloak - Fresh Meat | | 3 sec cast | Engrave your cloak with the Fresh Meat rune:
Damaging a target with Bloodthirst, Mortal Strike, or Shield Slam has a 100% chance the first time and a 10% chance each subsequent time to Enrage you (activating abilities which requiring being Enraged), and cause you to deal 10% increased Physical damage for 12 sec. |
| Engrave Cloak - Fresh Meat | | | |
| | | | Physical | |
| 1 |  | Engrave Cloak - Sudden Death | | 3 sec cast | Engrave your cloak with the Sudden Death rune:
Your melee hits have a 10% chance to grant Sudden Death. Sudden Death allows one use of Execute regardless of the target's health state. When Execute is enabled by Sudden Death, you will retain 10 rage after using Execute. |
| Engrave Cloak - Sudden Death | | | |
| | | | Physical | |
| 1 |  | Engrave Helm - Gore | | 3 sec cast | Engrave your helm with the Gore rune:
Striking a target with Lacerate, Swipe, or Maul has a 15% chance to reset the cooldown on Mangle (Bear) and grant 10 Rage. Striking a target with Mangle (Cat) or Shred has a 15% chance to reset the cooldown on Tiger's Fury. |
| Engrave Helm - Gore | | | |
| | | | Physical | |
| 1 |  | Engrave Pants - Frenzied Assault | | 3 sec cast | Engrave your pants with the Frenzied Assault rune:
While wielding 2-handed weapons, your attack speed is increased by 30% and your successful melee hits generate 2 additional Rage, or 4 additional Rage if they are critical hits. |
| Engrave Pants - Frenzied Assault | | | |
| | | | Physical | |