| Level | Ability | Skill | Mana | Range | School | Cost |
|---|
|
|  | Anvilmar's Curse | | 40 yd range | | Instant | 2 sec cooldown | | Anvilmar causes the target's skin to become like stone, reducing attack speed and casting speed by 20% but also making them immune to Poison and Bleed effects for 10 min. |
| Anvilmar's Curse | | | |
| | | 40 yds | Shadow | |
| 36 |  | Arantir's Anger (Rank 1) | | Instant | 15 sec cooldown | | In a whirlwind of steel you attack all nearby enemies for 4 sec, causing weapon damage plus an additional 0 every 2 seconds. |
| Arantir's Anger | | Rank 1 | |
| | | | Physical | |
| 18 |  | Arcane Protection | | 100 yd range | | Instant | | You are protected from all physical attacks and spells for 2 sec |
| Arcane Protection | | | |
| | | 100 yds | Arcane | |
|  | Arcane Protection | | When struck in melee, 2% chance you are protected from all physical attacks and spells for 2 sec |
| Arcane Protection | | | |
| | | | Physical | |
|  | Argent Avenger | | Instant | | Increases Attack Power by 100, and Attack Power against Undead by an additional 100 for 10 sec. |
| Argent Avenger | | | |
| | | | Physical | |
| 30 |  | Aspect of the Beast (Rank 1) | | 50 Mana | | Instant | | The hunter takes on the aspects of a beast, becoming untrackable and increasing Melee Attack Power by 50. Only one Aspect can be active at a time. |
| Aspect of the Beast | | Rank 1 | |
| | 50 | | Nature | |
| 40 |  | Aspect of the Beast (Rank 2) | | 70 Mana | | Instant | | The hunter takes on the aspects of a beast, becoming untrackable and increasing Melee Attack Power by 70. Only one Aspect can be active at a time. |
| Aspect of the Beast | | Rank 2 | |
| | 70 | | Nature | |
| 50 |  | Aspect of the Beast (Rank 3) | | 90 Mana | | Instant | | The hunter takes on the aspects of a beast, becoming untrackable and increasing Melee Attack Power by 90. Only one Aspect can be active at a time. |
| Aspect of the Beast | | Rank 3 | |
| | 90 | | Nature | |
| 60 |  | Aspect of the Beast (Rank 4) | | 110 Mana | | Instant | | The hunter takes on the aspects of a beast, becoming untrackable and increasing Melee Attack Power by 110. Only one Aspect can be active at a time. |
| Aspect of the Beast | | Rank 4 | |
| | 110 | | Nature | |
| 60 |  | Aspect of the Falcon | | 120 Mana | | Instant | The hunter takes on the aspects of a Falcon, increasing melee and ranged Attack Power by the same amount as their highest rank of Aspect of the Hawk.
While Aspect of the Falcon is active, the Improved Aspect of the Hawk talent can now proc from and benefit melee attacks. Only one Aspect can be active at a time. |
| Aspect of the Falcon | | | |
| | 120 | | Nature | |
| 10 |  | Aspect of the Hawk (Rank 1) | | 20 Mana | | Instant | | The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 20. Only one Aspect can be active at a time. |
| Aspect of the Hawk | | Rank 1 | |
| | 20 | | Nature | |
| 18 |  | Aspect of the Hawk (Rank 2) | | 35 Mana | | Instant | | The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 35. Only one Aspect can be active at a time. |
| Aspect of the Hawk | | Rank 2 | |
| | 35 | | Nature | |
| 28 |  | Aspect of the Hawk (Rank 3) | | 50 Mana | | Instant | | The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 50. Only one Aspect can be active at a time. |
| Aspect of the Hawk | | Rank 3 | |
| | 50 | | Nature | |
| 38 |  | Aspect of the Hawk (Rank 4) | | 70 Mana | | Instant | | The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 70. Only one Aspect can be active at a time. |
| Aspect of the Hawk | | Rank 4 | |
| | 70 | | Nature | |
| 48 |  | Aspect of the Hawk (Rank 5) | | 90 Mana | | Instant | | The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 90. Only one Aspect can be active at a time. |
| Aspect of the Hawk | | Rank 5 | |
| | 90 | | Nature | |
| 58 |  | Aspect of the Hawk (Rank 6) | | 110 Mana | | Instant | | The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 55. Only one Aspect can be active at a time. |
| Aspect of the Hawk | | Rank 6 | |
| | 110 | | Nature | |
| 60 |  | Aspect of the Hawk (Rank 7) | | 120 Mana | | Instant | | The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 120. Only one Aspect can be active at a time. |
| Aspect of the Hawk | | Rank 7 | |
| | 120 | | Nature | |
| 20 |  | Aspect of the Viper | | Instant | 1 sec cooldown | | The hunter takes on the aspect of the viper, causing ranged and melee attacks to regenerate mana but reducing your total damage done by 50%. In addition, you gain 4% of maximum mana every 3 sec. Mana gained is based on the speed of your ranged weapon. Requires a ranged weapon. Only one Aspect can be active at a time. |
| Aspect of the Viper | | | |
| | | | Nature | |
| 1 |  | Aspect of the Viper | | Instant | | The hunter takes on the aspect of the viper, causing your ranged and melee auto attacks to regenerate mana but reducing your total damage done by 10%. In addition, you gain 10% of maximum mana every 3 sec. Mana gained is based on the speed of your weapon. Only one Aspect can be active at a time. |
| Aspect of the Viper | | | |
| | | | Nature | |
| 1 |  | Aspect of the Viper | Gain the Aspect of the Viper ability:
The hunter takes on the aspect of the viper, causing your ranged and melee auto attacks to regenerate mana but reducing your total damage done by 10%. In addition, you gain 10% of maximum mana every 3 sec. Mana gained is based on the speed of your weapon. Only one Aspect can be active at a time. |
| Aspect of the Viper | | | |
| | | | Physical | |
| 50 |  | Atal'ai Mojo of War | | Instant | | Increases melee and ranged attack power by 48. Chance on melee or ranged attack to grow in size, increasing Strength or Agility (whichever is higher) by 35 for 10 sec. Only one type of Atal'ai potion may be active at any given time. This has no effect outside of Sunken Temple. |
| Atal'ai Mojo of War | | | |
| | | | Physical | |
| | | | | Physical | |
| 56 |  | Atrophic Poison | | 3 sec cast | Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, reducing the enemy's melee attack power by 205 for 15 sec. |
| Atrophic Poison | | | |
| | | | Physical | |
| 60 |  | Atrophic Poison | | 3 sec cast | Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, reducing the enemy's melee attack power by 205 for 15 sec. 105 charges. |
| Atrophic Poison | | | |
| | | | Physical | |
| | | | | Shadow | |
|  | Authority | | +14 Attack Power. This effect is tripled in Forest and Grassland areas. |
| Authority | | | |
| | | | Physical | |
|  | Authority | | +14 Attack Power. This effect is tripled in Forest and Grassland areas. |
| Authority | | | |
| | | | Physical | |
|  | Automatic Crowd Pummeler | | Permanently enchants a shoulder slot item to increase your attack speed by 50%. |
| Automatic Crowd Pummeler | | | |
| | | | Physical | |
|  | Automatic Crowd Pummeler | | 5 sec cast | | Permanently enchants a shoulder slot item to increase your attack speed by 50%. |
| Automatic Crowd Pummeler | | | |
| | | | Physical | |
|  | Avatar of Flame | | Instant | | Surrounds the caster in flames for 10 sec., giving the caster magic immunity and the ability to inflict 170 to 230 Fire damage to an enemy on attack. |
| Avatar of Flame | | | |
| | | | Fire | |
|  | Avatar of Vengeance | | 100 yd range | | Instant | | Increases Attack Power by 60 for 10 sec. This effect is doubled against Demons. |
| Avatar of Vengeance | | | |
| | | 100 yds | Shadow | |
|  | Axe Flurry | | Channeled | | Attacks nearby enemies in a flurry of axes that lasts 10 sec. |
| Axe Flurry | | | |
| | | | Physical | |
|  | Axe Mastery (Rank 1) | | Increases your attack rating with One Handed Axes by 3. |
| Axe Mastery | | Rank 1 | |
| | | | Physical | |
|  | Axe Mastery (Rank 2) | | Increases your attack rating with One Handed Axes by 6. |
| Axe Mastery | | Rank 2 | |
| | | | Physical | |
| 1 |  | Axe Pin (Rank 1) | | 40 yd range | | If an enemy strikes the imbiber, the attacker is struck by a swift axe, pinning them to the ground temporarily. |
| Axe Pin | | Rank 1 | |
| | | 40 yds | Physical | |
| 26 |  | Axe Pin | | 40 yd range | | Instant | | Stuns an enemy, rendering it unable to move or attack for 4 sec. |
| Axe Pin | | | |
| | | 40 yds | Physical | |
| 4 |  | Backstab | | Melee Range | | Next melee | | Inflicts normal damage plus 108 to an enemy, but only if attacking from behind. |
| Backstab | | | |
| | | Melee Range | Physical | |
| 4 |  | Backstab | | Melee Range | | Next melee | | Inflicts normal damage plus 324 to an enemy, but only if attacking from behind. |
| Backstab | | | |
| | | Melee Range | Physical | |
| 4 |  | Backstab | | Melee Range | | Next melee | | Inflicts normal damage plus 216 to an enemy, but only if attacking from behind. |
| Backstab | | | |
| | | Melee Range | Physical | |
| 4 |  | Backstab | | Melee Range | | Next melee | | Inflicts normal damage plus 432 to an enemy, but only if attacking from behind. |
| Backstab | | | |
| | | Melee Range | Physical | |
|  | Badge of the Swarmguard | | Instant | | Gives a chance on melee or ranged attack to apply an armor penetration effect on you for 30 sec, lowering the target's physical armor by 200 to your own attacks. The armor penetration effect can be applied up to 6 times. |
| Badge of the Swarmguard | | | |
| | | | Physical | |
| 60 |  | Badge of the Swarmguard | | Channeled | | Take on the aspect of the Swarmguard, attacking nearby enemies in a whirlwind of blades that lasts 6 sec. |
| Badge of the Swarmguard | | | |
| | | | Physical | |
| 1 |  | Banshee Curse | | 30 yd range | | 2 sec cast | | Reduces an enemy's chance to hit with attacks by 39% for 12 sec. |
| Banshee Curse | | | |
| | | 30 yds | Shadow | |
| 1 |  | Banshee Curse | | Instant | | Reduces nearby enemies' chance to hit with attacks by 39% for 12 sec. |
| Banshee Curse | | | |
| | | | Shadow | |
| 1 |  | Banshee Curse | | 30 yd range | | Instant | | Reduces an enemy's chance to hit with attacks by 39% for 12 sec. |
| Banshee Curse | | | |
| | | 30 yds | Shadow | |
| 1 |  | Banshee Curse | | Instant | | Reduces nearby enemies' chance to hit with attacks by 39% for 30 sec. |
| Banshee Curse | | | |
| | | | Shadow | |
| 1 |  | Barbed Sting | | Instant | | Increases the time between nearby enemies' attacks by 54% for 5 min. |
| Barbed Sting | | | |
| | | | Nature | |
| 44 |  | Barkskin | | Instant | 1 min cooldown | | Your skin becomes as tough as bark. Physical damage taken is reduced by 20%. While you are protected, damaging attacks will not cause spellcasting delays. Lasts 15 sec. |
| Barkskin | | | |
| | | | Nature | |
| 1 |  | Barkskin | | 15% of base mana | 40 yd range | | Instant | 1 min cooldown | | The target's skin becomes as tough as bark. Physical damage taken is reduced by 20%. While protected, damaging attacks will not cause spellcasting delays. Lasts 15 sec. |
| Barkskin | | | |
| | 15% of base mana | 40 yds | Nature | |
|  | Bash | | 50 Mana | 10 yd range | | Instant | | Stuns an enemy, rendering it unable to move or attack for 5 sec. |
| Bash | | | |
| | 50 | 10 yds | Holy | |