| Level | Ability | Skill | Mana | Range | School | Cost |
|---|
|
| | | | | Physical | |
| | | | | Physical | |
| | | | | Physical | |
| 60 |  | Aspect of the Hawk (Rank 7) | | 120 Mana | | Instant | | The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 120. Only one Aspect can be active at a time. |
| Aspect of the Hawk | | Rank 7 | |
| | 120 | | Nature | |
| 1 |  | Battle Shout (Rank 1) | | 10 Rage | | Instant | | The warrior shouts, increasing the melee attack power of all party members within 20 yards by 12. Lasts 3 min. |
| Battle Shout | | Rank 1 | |
| | 10 Rage | | Physical | |
| 10 |  | Bear Form (Shapeshift) | | 55% of base mana | | Instant | Shapeshift into Bear Form, increasing Attack Power by 120, Armor contribution from items by 180%, and Health by 180. Also protects the caster from Polymorph effects and allows the use of various bear abilities.
The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
Critical strikes generate 75% additional Rage.
Immune to Disarm while shapeshifted. A Disarm applied before shapeshifting persists until it expires. |
| Bear Form | | Shapeshift | |
| | 55% of base mana | | Physical | |
| 52 |  | Blessing of Might (Rank 6) | | 110 Mana | 30 yd range | | Instant | | Places a Blessing on the friendly target, increasing melee attack power by 112 for 1 hour. Players may only have one Blessing on them per Paladin at any one time. |
| Blessing of Might | | Rank 6 | |
| | 110 | 30 yds | Holy | |
|  | Boon of Blackfathom | | 50000 yd range | | Instant | | Increases hit chance of spells by 3%, critical chance of melee, and ranged by 2%, grants 20 attack power, 25 spell damage, and increases movement speed by 20%. 120 minute duration. |
| Boon of Blackfathom | | | |
| | | 50000 yds | Physical | |
|  | Boon of Blackfathom | | 50000 yd range | | Instant | | Increases hit chance of spells by 3%, critical chance of melee, and ranged by 2%, grants 20 attack power, 25 spell damage, and increases movement speed by 20%. 120 minute duration. |
| Boon of Blackfathom | | | |
| | | 50000 yds | Physical | |
| 20 |  | Cat Form (Shapeshift) | | 55% of base mana | | Instant | Shapeshift into Cat Form, increasing Attack Power by 120 plus Agility. Also protects the caster from Polymorph effects and allows the use of various cat abilities.
The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
Immune to Disarm while shapeshifted. A Disarm applied before shapeshifting persists until it expires. |
| Cat Form | | Shapeshift | |
| | 55% of base mana | | Physical | |
| 5 |  | Demoralize | | 30 yd range | | Instant | | Reduces the melee attack power of an enemy by 120 for 30 sec. |
| Demoralize | | | |
| | | 30 yds | Physical | |
| 42 |  | Demoralizing Roar | | Instant | | Reduces the melee attack power of nearby enemies by 120 for 30 sec. |
| Demoralizing Roar | | | |
| | | | Physical | |
| 5 |  | Demoralizing Shout | | Instant | | Reduces the melee attack power of nearby enemies by 120 for 30 sec. |
| Demoralizing Shout | | | |
| | | | Physical | |
| 40 |  | Dire Bear Form (Shapeshift) | | 55% of base mana | | Instant | Shapeshift into Dire Bear Form, increasing Attack Power by 180, Armor contribution from items by 360%, and Health by 1240. Also protects the caster from Polymorph effects and allows the use of various bear abilities.
The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
Critical strikes generate 75% additional Rage.
Immune to Disarm while shapeshifted. A Disarm applied before shapeshifting persists until it expires. |
| Dire Bear Form | | Shapeshift | |
| | 55% of base mana | | Physical | |
| 24 |  | Eviscerate (Rank 4) | | 35 Energy | Melee Range | | Instant | Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 41-61 damage 2 points: 72-92 damage 3 points: 103-123 damage 4 points: 134-154 damage 5 points: 165-185 damage |
| Eviscerate | | Rank 4 | |
| | 35 Energy | Melee Range | Physical | |
| 48 |  | Eviscerate (Rank 7) | | 35 Energy | Melee Range | | Instant | Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 144-212 damage 2 points: 254-322 damage 3 points: 364-432 damage 4 points: 474-542 damage 5 points: 584-652 damage |
| Eviscerate | | Rank 7 | |
| | 35 Energy | Melee Range | Physical | |
| 60 |  | Eviscerate (Rank 9) | | 35 Energy | Melee Range | | Instant | Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 224-332 damage 2 points: 394-502 damage 3 points: 564-672 damage 4 points: 734-842 damage 5 points: 904-1012 damage |
| Eviscerate | | Rank 9 | |
| | 35 Energy | Melee Range | Physical | |
|  | Feral Aggression (Rank 4) | | Increases the Attack Power reduction of your Demoralizing Roar by 32% and the damage caused by your Ferocious Bite by 12%. |
| Feral Aggression | | Rank 4 | |
| | | | Physical | |
| 32 |  | Ferocious Bite (Rank 1) | | 35 Energy | Melee Range | | Instant | Finishing move that causes damage per combo point and converts each extra point of energy into 1 additional damage. Damage is increased by your Attack Power. 1 point : 50-66 damage 2 points: 86-102 damage 3 points: 122-138 damage 4 points: 158-174 damage 5 points: 194-210 damage |
| Ferocious Bite | | Rank 1 | |
| | 35 Energy | Melee Range | Physical | |
| 48 |  | Ferocious Bite (Rank 3) | | 35 Energy | Melee Range | | Instant | Finishing move that causes damage per combo point and converts each extra point of energy into 2 additional damage. Damage is increased by your Attack Power. 1 point : 122-162 damage 2 points: 214-254 damage 3 points: 306-346 damage 4 points: 398-438 damage 5 points: 490-530 damage |
| Ferocious Bite | | Rank 3 | |
| | 35 Energy | Melee Range | Physical | |
|  | Fiery Strength | | Dealing Fire damage causes you to gain 5 attack power, stacking up to 10 times. Lasts 12 sec. |
| Fiery Strength | | | |
| | | | Physical | |
| | | | | Physical | |
| 52 |  | Greater Blessing of Might (Rank 1) | | 220 Mana | 40 yd range | | Instant | | Gives all members of the raid or group that share the same class with the target the Greater Blessing of Might, increasing melee attack power by 112 for 1 hour. Players may only have one Blessing on them per Paladin at any one time. |
| Greater Blessing of Might | | Rank 1 | |
| | 220 | 40 yds | Holy | |
| | | | | Physical | |
|  | Improved Blessing of Might (Rank 3) | | Increases the melee attack power bonus of your Blessing of Might by 12%. |
| Improved Blessing of Might | | Rank 3 | |
| | | | Physical | |
|  | Improved Weapon Totems (Rank 2) | | Increases the melee attack power bonus of your Windfury Totem by 30% and increases the damage caused by your Flametongue Totem by 12%. |
| Improved Weapon Totems | | Rank 2 | |
| | | | Physical | |
| | | | | Physical | |
|  | Minor Frenzy Potion | | Instant | 2 min cooldown | | Increases Attack Power by 12 for 30 sec. |
| Minor Frenzy Potion | | | |
| | | | Physical | |
|  | Primal Blessing | | Instant | | Infuses the caster with a blessing from the Primal Gods. Ranged and melee attack power increased by 300 for 12 sec. |
| Primal Blessing | | | |
| | | | Physical | |
|  | Primal Blessing | | Instant | | Infuses the caster with a blessing from the Primal Gods. Ranged and melee attack power increased by 300 for 12 sec. |
| Primal Blessing | | | |
| | | | Physical | |
|  | Primal Blessing Trigger | | Grants a small chance when ranged or melee damage is dealt to infuse the wielder with a blessing from the Primal Gods. Ranged and melee attack power increased by 300 for 12 sec. |
| Primal Blessing Trigger | | | |
| | | | Physical | |
|  | Primal Blessing Trigger DND | | Grants a small chance when ranged or melee damage is dealt to infuse the wielder with a blessing from the Primal Gods. Ranged and melee attack power increased by 300 for 12 seconds. |
| Primal Blessing Trigger DND | | | |
| | | | Physical | |
| 20 |  | Rip (Rank 1) | | 30 Energy | Melee Range | | Instant | Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 44 damage over 12 sec. 2 points: 71 damage over 12 sec. 3 points: 97 damage over 12 sec. 4 points: 124 damage over 12 sec. 5 points: 150 damage over 12 sec. |
| Rip | | Rank 1 | |
| | 30 Energy | Melee Range | Physical | |
| 28 |  | Rip (Rank 2) | | 30 Energy | Melee Range | | Instant | Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 67 damage over 12 sec. 2 points: 110 damage over 12 sec. 3 points: 154 damage over 12 sec. 4 points: 197 damage over 12 sec. 5 points: 240 damage over 12 sec. |
| Rip | | Rank 2 | |
| | 30 Energy | Melee Range | Physical | |
| 36 |  | Rip (Rank 3) | | 30 Energy | Melee Range | | Instant | Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 87 damage over 12 sec. 2 points: 138 damage over 12 sec. 3 points: 189 damage over 12 sec. 4 points: 240 damage over 12 sec. 5 points: 291 damage over 12 sec. |
| Rip | | Rank 3 | |
| | 30 Energy | Melee Range | Physical | |
| 44 |  | Rip (Rank 4) | | 30 Energy | Melee Range | | Instant | Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 124 damage over 12 sec. 2 points: 200 damage over 12 sec. 3 points: 277 damage over 12 sec. 4 points: 353 damage over 12 sec. 5 points: 429 damage over 12 sec. |
| Rip | | Rank 4 | |
| | 30 Energy | Melee Range | Physical | |
| 52 |  | Rip (Rank 5) | | 30 Energy | Melee Range | | Instant | Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 175 damage over 12 sec. 2 points: 284 damage over 12 sec. 3 points: 394 damage over 12 sec. 4 points: 503 damage over 12 sec. 5 points: 612 damage over 12 sec. |
| Rip | | Rank 5 | |
| | 30 Energy | Melee Range | Physical | |
| 60 |  | Rip (Rank 6) | | 30 Energy | Melee Range | | Instant | Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 243 damage over 12 sec. 2 points: 396 damage over 12 sec. 3 points: 549 damage over 12 sec. 4 points: 702 damage over 12 sec. 5 points: 855 damage over 12 sec. |
| Rip | | Rank 6 | |
| | 30 Energy | Melee Range | Physical | |
| 20 |  | Rupture (Rank 1) | | 25 Energy | Melee Range | | Instant | Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 25 damage over 8 secs 2 points: 37 damage over 10 secs 3 points: 51 damage over 12 secs 4 points: 68 damage over 14 secs 5 points: 87 damage over 16 secs |
| Rupture | | Rank 1 | |
| | 25 Energy | Melee Range | Physical | |
| 28 |  | Rupture (Rank 2) | | 25 Energy | Melee Range | | Instant | Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 35 damage over 8 secs 2 points: 53 damage over 10 secs 3 points: 74 damage over 12 secs 4 points: 99 damage over 14 secs 5 points: 127 damage over 16 secs |
| Rupture | | Rank 2 | |
| | 25 Energy | Melee Range | Physical | |
| 36 |  | Rupture (Rank 3) | | 25 Energy | Melee Range | | Instant | Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 53 damage over 8 secs 2 points: 79 damage over 10 secs 3 points: 109 damage over 12 secs 4 points: 143 damage over 14 secs 5 points: 183 damage over 16 secs |
| Rupture | | Rank 3 | |
| | 25 Energy | Melee Range | Physical | |
| 44 |  | Rupture (Rank 4) | | 25 Energy | Melee Range | | Instant | Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 76 damage over 8 secs 2 points: 110 damage over 10 secs 3 points: 149 damage over 12 secs 4 points: 195 damage over 14 secs 5 points: 246 damage over 16 secs |
| Rupture | | Rank 4 | |
| | 25 Energy | Melee Range | Physical | |
| 52 |  | Rupture (Rank 5) | | 25 Energy | Melee Range | | Instant | Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 105 damage over 8 secs 2 points: 151 damage over 10 secs 3 points: 207 damage over 12 secs 4 points: 270 damage over 14 secs 5 points: 342 damage over 16 secs |
| Rupture | | Rank 5 | |
| | 25 Energy | Melee Range | Physical | |
| 60 |  | Rupture (Rank 6) | | 25 Energy | Melee Range | | Instant | Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 159 damage over 8 secs 2 points: 222 damage over 10 secs 3 points: 295 damage over 12 secs 4 points: 377 damage over 14 secs 5 points: 469 damage over 16 secs |
| Rupture | | Rank 6 | |
| | 25 Energy | Melee Range | Physical | |
| 42 |  | Seal of the Crusader (Rank 5) | | 125 Mana | | Instant | Fills the Paladin with the spirit of a crusader for 30 sec, granting 238 melee attack power. The Paladin also attacks 40% faster, but deals less damage with each attack. Only one Seal can be active on the Paladin at any one time.
Unleashing this Seal's energy will judge an enemy for 40 sec, increasing Holy damage taken by up to 127. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time. |
| Seal of the Crusader | | Rank 5 | |
| | 125 | | Holy | |
|  | Serpent's Ascension | | Instant | | Infuses the caster with a blessing from the Primal Gods. Ranged and melee attack power increased by 150 for 12 sec. |
| Serpent's Ascension | | | |
| | | | Physical | |
|  | Serpent's Ascension Trigger | | Grants a small chance when ranged or melee damage is dealt to infuse the wielder with a blessing of the Serpent. Ranged and melee attack power increased by 150 for 12 sec. |
| Serpent's Ascension Trigger | | | |
| | | | Physical | |
| 1 |  | Totem of Raging Fire | | Instant | | Your Stormstrike spell causes you to gain 24 attack power for 12 sec. |
| Totem of Raging Fire | | | |
| | | | Fire | |
|  | Totem of Raging Fire | | Your Stormstrike spell causes you to gain 24 attack power for 12 sec. (More effective with a two-handed weapon). |
| Totem of Raging Fire | | | |
| | | | Physical | |
| | | | | Physical | |