| Level | Ability | Skill | Mana | Range | School | Cost |
|---|
|
| | | | | Physical | |
| | | | | Physical | |
| | | | | Physical | |
| | | | | Physical | |
|  | Authority | | +14 Attack Power. This effect is tripled in Forest and Grassland areas. |
| Authority | | | |
| | | | Physical | |
|  | Authority | | +14 Attack Power. This effect is tripled in Forest and Grassland areas. |
| Authority | | | |
| | | | Physical | |
| 1 |  | Between the Eyes | | 35 Energy | 20 yd range | | Instant | 20 sec cooldown | Ranged Finishing move that causes damage per combo point, increased by Attack Power, and Stuns the target:
1 point: 148 to 226 damage, 1 sec Stun 2 points: 238 to 365 damage, 2 sec Stun 3 points: 329 to 503 damage, 3 sec Stun 4 points: 420 to 642 damage, 4 sec Stun 5 points: 510 to 780 damage, 5 sec Stun
Cooldown shared with Kidney Shot. |
| Between the Eyes | | | |
| | 35 Energy | 20 yds | Physical | |
| 1 |  | Between the Eyes | Gain the Between the Eyes ability:
Ranged Finishing move that causes damage per combo point, increased by Attack Power, and Stuns the target:
1 point: 148 to 226 damage, 1 sec Stun 2 points: 238 to 365 damage, 2 sec Stun 3 points: 329 to 503 damage, 3 sec Stun 4 points: 420 to 642 damage, 4 sec Stun 5 points: 510 to 780 damage, 5 sec Stun
Cooldown shared with Kidney Shot. |
| Between the Eyes | | | |
| | | | Physical | |
| 1 |  | Blade Dance | | 25 Energy | 100 yd range | | Instant | Finishing move that increases your Parry chance by 10% and grants 4 Attack Power for each point of your defense skill beyond 300. Lasts longer per combo point:
1 point : 14 seconds 2 points: 18 seconds 3 points: 22 seconds 4 points: 26 seconds 5 points: 30 seconds |
| Blade Dance | | | |
| | 25 Energy | 100 yds | Physical | |
| 1 |  | Blade Dance | Gain the Blade Dance ability:
Finishing move that increases your Parry chance by 10% and grants 4 Attack Power for each point of your defense skill beyond 300. Lasts longer per combo point:
1 point : 14 seconds 2 points: 18 seconds 3 points: 22 seconds 4 points: 26 seconds 5 points: 30 seconds |
| Blade Dance | | | |
| | | | Physical | |
| 4 |  | Blessing of Might (Rank 1) | | 20 Mana | 30 yd range | | Instant | | Places a Blessing on the friendly target, increasing melee attack power by 14 for 1 hour. Players may only have one Blessing on them per Paladin at any one time. |
| Blessing of Might | | Rank 1 | |
| | 20 | 30 yds | Holy | |
| 1 | | | | | Physical | |
| 54 |  | Demoralizing Shout (Rank 5) | | Instant | | Reduces the attack power of all enemies within 10 yards by 146 for 30 sec. |
| Demoralizing Shout | | Rank 5 | |
| | | | Physical | |
| | | | | Physical | |
| 1 |  | Engrave Pants - Between the Eyes | | 3 sec cast | Engrave your pants with the Between the Eyes rune:
Ranged Finishing move that causes damage per combo point, increased by Attack Power, and Stuns the target:
1 point: 148 to 226 damage, 1 sec Stun 2 points: 238 to 365 damage, 2 sec Stun 3 points: 329 to 503 damage, 3 sec Stun 4 points: 420 to 642 damage, 4 sec Stun 5 points: 510 to 780 damage, 5 sec Stun
Cooldown shared with Kidney Shot. |
| Engrave Pants - Between the Eyes | | | |
| | | | Physical | |
| 1 |  | Engrave Pants - Blade Dance | | 3 sec cast | Engrave your pants with the Blade Dance rune:
Finishing move that increases your Parry chance by 10% and grants 4 Attack Power for each point of your defense skill beyond 300. Lasts longer per combo point:
1 point : 14 seconds 2 points: 18 seconds 3 points: 22 seconds 4 points: 26 seconds 5 points: 30 seconds |
| Engrave Pants - Blade Dance | | | |
| | | | Physical | |
| 8 |  | Eviscerate (Rank 2) | | 35 Energy | Melee Range | | Instant | Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 14-22 damage 2 points: 25-33 damage 3 points: 36-44 damage 4 points: 47-55 damage 5 points: 58-66 damage |
| Eviscerate | | Rank 2 | |
| | 35 Energy | Melee Range | Physical | |
| 48 |  | Eviscerate (Rank 7) | | 35 Energy | Melee Range | | Instant | Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 144-212 damage 2 points: 254-322 damage 3 points: 364-432 damage 4 points: 474-542 damage 5 points: 584-652 damage |
| Eviscerate | | Rank 7 | |
| | 35 Energy | Melee Range | Physical | |
| 48 |  | Ferocious Bite (Rank 3) | | 35 Energy | Melee Range | | Instant | Finishing move that causes damage per combo point and converts each extra point of energy into 2 additional damage. Damage is increased by your Attack Power. 1 point : 122-162 damage 2 points: 214-254 damage 3 points: 306-346 damage 4 points: 398-438 damage 5 points: 490-530 damage |
| Ferocious Bite | | Rank 3 | |
| | 35 Energy | Melee Range | Physical | |
| 40 |  | Furious Howl (Rank 3) | | 60 Focus | | Instant | 30 sec cooldown | | The wolf howls, increasing the melee attack power of all party members within 15 yards by 114. Lasts 1 min. |
| Furious Howl | | Rank 3 | |
| | 60 Focus | | Physical | |
| 14 |  | Garrote (Rank 1) | | 50 Energy | Melee Range | | Instant | | Garrote the enemy, causing 144 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 1 combo point. |
| Garrote | | Rank 1 | |
| | 50 Energy | Melee Range | Physical | |
| 14 |  | Garrote (Rank 1) | | 50 Energy | Melee Range | | Instant | | Garrote the enemy, causing 144 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 1 combo point. |
| Garrote | | Rank 1 | |
| | 50 Energy | Melee Range | Physical | |
|  | Holy Power | | 50000 yd range | | Instant | | Increases the friendly target's attack power by 140 for 8 sec. |
| Holy Power | | | |
| | | 50000 yds | Holy | |
|  | Holy Power | | 50000 yd range | | Instant | | Increases the friendly target's attack power by 140 for 8 sec. |
| Holy Power | | | |
| | | 50000 yds | Holy | |
|  | Horn of the Dawn | | 50000 yd range | | Instant | | Rally your nearby party or raid members, granting them 10% increased spell critical strike chance, 5% increased melee and ranged critical strike chance, and 140 increased attack power. Lasts 2 hrs. Exclusive with similar world effects and unaffected by Chronoboons. |
| Horn of the Dawn | | | |
| | | 50000 yds | Physical | |
|  | Horn of the Dawn | | 50000 yd range | | Instant | | Rally your nearby party or raid members, granting them 10% increased spell critical strike chance, 5% increased melee and ranged critical strike chance, and 140 increased attack power. Lasts 2 hrs. Exclusive with similar world effects and unaffected by Chronoboons. |
| Horn of the Dawn | | | |
| | | 50000 yds | Physical | |
|  | Illidan's Fury | | Instant | | Consumed by the fury of Illidan: 1400 Attack Power bonus versus Demons. 20% bonus chance to hit. 30% melee haste. |
| Illidan's Fury | | | |
| | | | Physical | |
|  | Rallying Cry of the Dragonslayer | | 50000 yd range | | Instant | | Increases critical chance of spells and attacks by 10%, increases Attack Power by 140, and increases spell damage and healing by up to 80. Lasts 2 hrs. No effect while in a raid instance. |
| Rallying Cry of the Dragonslayer | | | |
| | | 50000 yds | Physical | |
|  | Rallying Cry of the Dragonslayer | | 50000 yd range | | Instant | | Increases critical chance of spells by 10%, melee and ranged by 5% and grants 140 attack power. Lasts 2 hrs. |
| Rallying Cry of the Dragonslayer | | | |
| | | 50000 yds | Physical | |
|  | Rallying Cry of the Dragonslayer | | 50000 yd range | | Instant | | Increases critical chance of spells and attacks by 10%, increases Attack Power by 140, and increases spell damage and healing by up to 80. Lasts 2 hrs. |
| Rallying Cry of the Dragonslayer | | | |
| | | 50000 yds | Physical | |
| 20 |  | Rupture (Rank 1) | | 25 Energy | Melee Range | | Instant | Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 25 damage over 8 secs 2 points: 37 damage over 10 secs 3 points: 51 damage over 12 secs 4 points: 68 damage over 14 secs 5 points: 87 damage over 16 secs |
| Rupture | | Rank 1 | |
| | 25 Energy | Melee Range | Physical | |
| 28 |  | Rupture (Rank 2) | | 25 Energy | Melee Range | | Instant | Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 35 damage over 8 secs 2 points: 53 damage over 10 secs 3 points: 74 damage over 12 secs 4 points: 99 damage over 14 secs 5 points: 127 damage over 16 secs |
| Rupture | | Rank 2 | |
| | 25 Energy | Melee Range | Physical | |
| 36 |  | Rupture (Rank 3) | | 25 Energy | Melee Range | | Instant | Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 53 damage over 8 secs 2 points: 79 damage over 10 secs 3 points: 109 damage over 12 secs 4 points: 143 damage over 14 secs 5 points: 183 damage over 16 secs |
| Rupture | | Rank 3 | |
| | 25 Energy | Melee Range | Physical | |
| 44 |  | Rupture (Rank 4) | | 25 Energy | Melee Range | | Instant | Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 76 damage over 8 secs 2 points: 110 damage over 10 secs 3 points: 149 damage over 12 secs 4 points: 195 damage over 14 secs 5 points: 246 damage over 16 secs |
| Rupture | | Rank 4 | |
| | 25 Energy | Melee Range | Physical | |
| 52 |  | Rupture (Rank 5) | | 25 Energy | Melee Range | | Instant | Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 105 damage over 8 secs 2 points: 151 damage over 10 secs 3 points: 207 damage over 12 secs 4 points: 270 damage over 14 secs 5 points: 342 damage over 16 secs |
| Rupture | | Rank 5 | |
| | 25 Energy | Melee Range | Physical | |
| 60 |  | Rupture (Rank 6) | | 25 Energy | Melee Range | | Instant | Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 159 damage over 8 secs 2 points: 222 damage over 10 secs 3 points: 295 damage over 12 secs 4 points: 377 damage over 14 secs 5 points: 469 damage over 16 secs |
| Rupture | | Rank 6 | |
| | 25 Energy | Melee Range | Physical | |
|  | Totemic Power | | 50000 yd range | | Instant | | Increases the friendly target's attack power by 140 for 8 sec. |
| Totemic Power | | | |
| | | 50000 yds | Nature | |
|  | Totemic Power | | 50000 yd range | | Instant | | Increases the friendly target's attack power by 140 for 8 sec. |
| Totemic Power | | | |
| | | 50000 yds | Nature | |
| 60 |  | Weakening Disease | | 100 yd range | | Instant | | Deals 15 Shadow damage every 2 sec for 14 sec and lowers their attack power by 92 for 14 sec. |
| Weakening Disease | | | |
| | | 100 yds | Shadow | |