| Level | Ability | Skill | Mana | Range | School | Cost |
|---|
|
| | | | 30 yds | Physical | |
| 20 |  | Explode | | Instant | 30 sec cooldown | | Sacrifices the caster's life in order to inflict Fire damage to nearby enemies. |
| Explode | | | |
| | | | Fire | |
| 20 |  | Explode | | Instant | 10 min cooldown | | Sacrifices the caster's life in order to inflict 4688 to 5312 Fire damage to nearby enemies. |
| Explode | | | |
| | | | Fire | |
| 20 |  | Explode | | Instant | 10 min cooldown | | Sacrifices the caster's life in order to inflict 2813 to 3187 Fire damage to nearby enemies. |
| Explode | | | |
| | | | Fire | |
| 1 |  | Explode | | Instant | | Sacrifices the caster's life in order to inflict 28125 to 31875 nature damage to nearby enemies. |
| Explode | | | |
| | | | Nature | |
| | | | 30 yds | Nature | |
| | | | 100 yds | Fire | |
| | | | 80 yds | Physical | |
| | | | | Fire | |
| | | | 100 yds | Arcane | |
| | | | | Physical | |
| | | | | Fire | |
| | | | | Fire | |
| 17 |  | Sapper Explode | | 5 sec cast | 10 min cooldown | | Sacrifices the caster's life in order to inflict 519 to 537 Fire damage to nearby enemies. |
| Sapper Explode | | | |
| | | | Fire | |
| 17 | | | | | Fire | |
| | | | 50000 yds | Physical | |
| | | | 50000 yds | Physical | |
| | | | 50000 yds | Physical | |
| | | | | Physical | |
| | | | | Fire | |
|  | Abhorrent Infestation | | Instant | | The Arachnid Quarter is empowered. While in combat, egg sacs will randomly spawn nearby and explode after a few seconds. |
| Abhorrent Infestation | | | |
| | | | Physical | |
| 60 |  | Corpse Explosion | | 30 yd range | | Instant | | Causes a corpse to explode, inflicting 1500 Shadow damage on enemies near the corpse. |
| Corpse Explosion | | | |
| | | 30 yds | Shadow | |
|  | Dark Iron Land Mine | | 5 yd range | | 1 sec cast | | Places a Dark Iron Land Mine on the ground. The next hostile creature to pass near the mine will cause it to explode, inflicting 450 damage on nearby enemies. Mines are unstable and only last for 1 min. |
| Dark Iron Land Mine | | | |
| | | 5 yds | Physical | |
|  | Egg Explosion | | Instant | | Explode, hurting all nearby enemies for damage proportional to distance. |
| Egg Explosion | | | |
| | | | Physical | |
| 1 |  | Engrave Gloves - Living Bomb | | 3 sec cast | Engrave your gloves with the Living Bomb rune:
The target becomes a Living Bomb, taking 592 Fire damage over 12 sec. After 12 sec or when the spell is dispelled, the target explodes dealing 298 Fire damage to all enemies within 10 yards.
Living Bomb benefits from all talents and effects that trigger from or modify Scorch. |
| Engrave Gloves - Living Bomb | | | |
| | | | Physical | |
|  | EXPERIMENT-8OOM!!! | | Instant | | Transform into a Scarlet Cannon for 20 sec, causing your ranged attacks to explode for 386 to 472 Fire damage to all enemies within 8 yards of your target. |
| EXPERIMENT-8OOM!!! | | | |
| | | | Physical | |
| 54 |  | Explosive Sand Trap | | 35 yd range | | Instant | 15 sec cooldown | | Place a trap at a nearby location that explodes when a Silithid from Hive'Ashi, Hive'Regal, or Hive'Zora approaches, causing the Silithid to take 6% of its health in damage every 3 sec for 15 sec. |
| Explosive Sand Trap | | | |
| | | 35 yds | Fire | |
| 40 |  | Explosive Sheep | | Instant | 1 min cooldown | | Summons an Explosive Sheep which will charge at a nearby enemy and explode for 135 to 165 damage. Lasts for 3 min or until it explodes. |
| Explosive Sheep | | | |
| | | | Physical | |
| 30 |  | Explosive Sheep | | 2 sec cast | | Creates 1 Explosive Sheep that charges the nearest enemy and explodes. Explosive Sheep are unstable and will self-destruct after 1 min. |
| Explosive Sheep | | | |
| | | | Physical | |
|  | Explosive Sheep | | 2 sec cast | | Creates 1 Explosive Sheep that charges the nearest enemy and explodes. Explosive Sheep are unstable and will self-destruct after 1 min. |
| Explosive Sheep | | | |
| | | | Physical | |
| 34 |  | Explosive Trap (Rank 1) | | 275 Mana | | Instant | 30 sec cooldown | | Place a Fire trap that explodes when an enemy approaches, causing 104 to 134 Fire damage and 150 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 1 min. Only one Fire trap can be active at a time. |
| Explosive Trap | | Rank 1 | |
| | 275 | | Fire | |
| 44 |  | Explosive Trap (Rank 2) | | 395 Mana | | Instant | 30 sec cooldown | | Place a Fire trap that explodes when an enemy approaches, causing 145 to 193 Fire damage and 240 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 1 min. Only one Fire trap can be active at a time. |
| Explosive Trap | | Rank 2 | |
| | 395 | | Fire | |
| 54 |  | Explosive Trap (Rank 3) | | 520 Mana | | Instant | 30 sec cooldown | | Place a Fire trap that explodes when an enemy approaches, causing 208 to 264 Fire damage and 330 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 1 min. Only one Fire trap can be active at a time. |
| Explosive Trap | | Rank 3 | |
| | 520 | | Fire | |
|  | Fungal Contagion | | Instant | | The Plague Quarter is empowered. Bolstering mushrooms will randomly grow nearby, but will explode when they reach maturity. |
| Fungal Contagion | | | |
| | | | Physical | |
|  | Fungal Contagion | | Instant | | The Plague Quarter is empowered. Bolstering mushrooms will randomly grow nearby, but will explode when they reach maturity. |
| Fungal Contagion | | | |
| | | | Physical | |
|  | Fungal Contagion | | Instant | | The Plague Quarter is empowered. Bolstering mushrooms will randomly grow nearby, but will explode when they reach maturity. |
| Fungal Contagion | | | |
| | | | Physical | |
|  | Glorious Polymorph | | 3 sec cast | | About to explode in a glorious display of magical aptitude, polymorphing yourself and all nearby allies. |
| Glorious Polymorph | | | |
| | | | Physical | |
|  | Goblin Bomb | | Instant | 30 min cooldown | | Creates a mobile bomb that charges the nearest enemy and explodes for 315 to 385 fire damage. |
| Goblin Bomb | | | |
| | | | Physical | |
| 1 |  | Goblin Dragon Gun | | Channeled | | Deals 66 to 74 Fire damage for 10 sec to all targets in a cone in front of the Engineer. Deals 2 times as much damage to Beasts. That is unless it explodes..... |
| Goblin Dragon Gun | | | |
| | | | Fire | |
| 1 |  | Goblin Dragon Gun | | Channeled | | Deals 66 to 74 fire damage for 8 sec to all targets in a cone in front of the engineer using the weapon. That is unless it explodes..... |
| Goblin Dragon Gun | | | |
| | | | Fire | |
| 1 |  | Goblin Dragon Gun | | Channeled | | Deals 66 to 74 fire damage for 8 sec to all targets in a cone in front of the engineer using the weapon. That is unless it explodes..... |
| Goblin Dragon Gun | | | |
| | | | Fire | |
| 1 |  | Goblin Dragon Gun | | Channeled | | Deals 158 to 192 fire damage for 8 sec to all targets in a cone in front of the engineer using the weapon. That is unless it explodes..... |
| Goblin Dragon Gun | | | |
| | | | Fire | |
|  | Goblin Dragon Gun | | Channeled | | Deals 66 to 74 fire damage for 8 sec to all targets in a cone in front of the engineer using the weapon. That is unless it explodes..... |
| Goblin Dragon Gun | | | |
| | | | Fire | |
| 40 |  | Goblin Land Mine | | 5 yd range | | Instant | | Places the Goblin Land Mine on the ground. It will explode for 394 to 506 Fire damage the next time a hostile creature passes near it. The mine has a duration of 1 min. |
| Goblin Land Mine | | | |
| | | 5 yds | Physical | |
| 40 |  | Goblin Land Mine | | 5 yd range | | Instant | | Places the Goblin Land Mine on the ground. It will explode for 450 fire damage the next time a hostile creature passes near it. |
| Goblin Land Mine | | | |
| | | 5 yds | Physical | |
|  | Goblin Rocket Boots | | Instant | | These dangerous looking boots significantly increase your run speed for 20 sec. They are prone to explode however, so use with caution. |
| Goblin Rocket Boots | | | |
| | | | Physical | |
| 1 |  | Goblin Sapper Charge | | Instant | | Explodes when triggered dealing 450 to 750 Fire damage to all enemies nearby and 375 to 625 damage to you. |
| Goblin Sapper Charge | | | |
| | | | Fire | |
|  | Huge Bombs | | Thrown attacks explode on impact, causing 4 to 37 Fire damage to nearby enemies. |
| Huge Bombs | | | |
| | | | Physical | |
|  | Large Satchel of Bombs | | Thrown attacks explode on impact, causing 3 to 30 Fire damage to nearby enemies. |
| Large Satchel of Bombs | | | |
| | | | Physical | |
| 62 |  | Living Bomb | | 45 yd range | | Instant | | Throws a bomb at an enemy. After 8 sec., the bomb explodes, inflicting 3200 Fire damage to the target and its nearby allies. |
| Living Bomb | | | |
| | | 45 yds | Fire | |