| Level | Ability | Skill | Mana | Range | School | Cost |
|---|
|
|  | Ice Armor (Rank 1) | | 3 sec cast | | Teaches Ice Armor (Rank 1). |
| Ice Armor | | Rank 1 | |
| | | | Physical | |
| 30 |  | Ice Armor (Rank 1) | | 240 Mana | | Instant | | Increases Armor by 290 and frost resistance by 6. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min. |
| Ice Armor | | Rank 1 | |
| | 240 | | Frost | |
| 40 |  | Ice Armor (Rank 2) | | 320 Mana | | Instant | | Increases Armor by 380 and frost resistance by 9. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min. |
| Ice Armor | | Rank 2 | |
| | 320 | | Frost | |
| 50 |  | Ice Armor (Rank 3) | | 410 Mana | | Instant | | Increases Armor by 470 and frost resistance by 12. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min. |
| Ice Armor | | Rank 3 | |
| | 410 | | Frost | |
| 60 |  | Ice Armor (Rank 4) | | 500 Mana | | Instant | | Increases Armor by 560 and frost resistance by 15. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min. |
| Ice Armor | | Rank 4 | |
| | 500 | | Frost | |
|  | Blacksmithing (Apprentice) | | Instant | | Allows a Blacksmith to make basic weapons and armor up to a maximum potential skill of 75. Requires stone and metal found with the mining skill. |
| Blacksmithing | | Apprentice | |
| | | | Physical | |
|  | Blacksmithing (Apprentice) | | Instant | | Allows a Blacksmith to make basic weapons and armor up to a maximum potential skill of 75. Requires stone and metal found with the mining skill. |
| Blacksmithing | | Apprentice | |
| | | | Physical | |
| 1 |  | Frost Armor | | 10 Mana | | Instant | 10 sec cooldown | | Encases the caster in a layer of frost that lasts 30 min. The thick ice increases armor by 720, slows melee attackers' movement to 25%, and increases the time between their attacks by 30%. |
| Frost Armor | | | |
| | 10 | | Frost | |
| 1 |  | Frost Armor | | 10 Mana | 20 yd range | | Instant | | Encases an ally in a layer of frost that lasts 1 min. The thick ice increases armor by 720, slows melee attackers' movement to 25%, and increases the time between their attacks by 30%. |
| Frost Armor | | | |
| | 10 | 20 yds | Frost | |
| 1 |  | Frost Armor | | 10 Mana | | Instant | 10 sec cooldown | | Encases the caster in a layer of frost that lasts 30 min. The thick ice increases armor by 720, slows melee attackers' movement to 40%, and increases the time between their attacks by 100%. |
| Frost Armor | | | |
| | 10 | | Frost | |
| 1 |  | Frost Warding | | Increases the Armor and resistance given by your Frost Armor and Ice Armor spells by 15%. In addition, gives your Frost Ward a 10% chance to reflect Frost spells and effects while active. |
| Frost Warding | | | |
| | | | Physical | |
|  | Leatherworking (Apprentice) | | Instant | | Allows a leatherworker to make leather armor, up to a maximum potential skill of 75. Requires leather scraps and hides gathered with the Skinning skill. |
| Leatherworking | | Apprentice | |
| | | | Physical | |
|  | Leatherworking (Apprentice) | | Instant | | Allows a leatherworker to make leather armor, up to a maximum potential skill of 75. Requires leather scraps and hides gathered with the Skinning skill. |
| Leatherworking | | Apprentice | |
| | | | Physical | |
|  | S03 - Item - T1 - Mage - Damage 6P Bonus | | Mage Armor increases your mana regeneration while casting by an additional 15%. Molten Armor increases your spell damage and healing by 18. Ice Armor grants 20% increased chance to trigger Fingers of Frost. |
| S03 - Item - T1 - Mage - Damage 6P Bonus | | | |
| | | | Physical | |
| 45 | | | | | Physical | |
| 1 |  | Soul of the Magical Armorer | | 3 sec cast | Permanently imbue your shoulders with the Soul of the Magical Armorer:
Mage Armor increases your mana regeneration while casting by an additional 15%. Molten Armor increases your spell damage and healing by 18. Ice Armor grants 20% increased chance to trigger Fingers of Frost. |
| Soul of the Magical Armorer | | | |
| | | | Physical | |
| 1 |  | Soul of the Magical Armorer | | Mage Armor increases your mana regeneration while casting by an additional 15%. Molten Armor increases your spell damage and healing by 18. Ice Armor grants 20% increased chance to trigger Fingers of Frost. |
| Soul of the Magical Armorer | | | |
| | | | Physical | |
|  | Tailoring (Apprentice) | | Instant | | Allows a tailor to make basic cloth armors up to a maximum potential skill of 75. Requires cloth found on humanoids. |
| Tailoring | | Apprentice | |
| | | | Physical | |
|  | Tailoring (Apprentice) | | Instant | | Allows a tailor to make basic cloth armors up to a maximum potential skill of 75. Requires cloth found on humanoids. |
| Tailoring | | Apprentice | |
| | | | Physical | |