| Level | Ability | Skill | Mana | Range | School | Cost |
|---|
|
|  | Lodestone (Tier 1) | | 10 sec cast | | Craft a Lodestone. |
| Lodestone | | Tier 1 | |
| | | | Physical | |
| | | | 100 yds | Physical | |
|  | Lodestone (Tier 1) | | 1 yd range | | 10 sec cast | 1 hour cooldown |
| Lodestone | | Tier 1 | |
| | | 1 yds | Physical | |
| | | | | Physical | |
| | | | | Physical | |
|  | Magnetize | | 100 yd range | | Instant | | Energize the lodestone for 10 sec, heightening its magnetic pull. Drawing in the weapon of the next melee attacker that strikes you, Disarming them for 8 sec. |
| Magnetize | | | |
| | | 100 yds | Arcane | |
|  | Molten Foundry (Tier 3) | | 1 yd range | | 10 sec cast | 1 hour cooldown | Places a Molten Foundry usable for recipes that require it, and provides all the benefits of a Lodestone. Requires a Campfire nearby.
May be placed over a Lodestone to replace it. All camping features share a cooldown of 1 hour. |
| Molten Foundry | | Tier 3 | |
| | | 1 yds | Physical | |
|  | Rock Garden (Tier 2) | | 1 yd range | | 10 sec cast | 1 hour cooldown | Places a Rock Garden that spawns a common mining node over time, and provides all the benefits of a Lodestone. Requires a Campfire nearby.
May be placed over a Lodestone to replace it. All camping features share a cooldown of 1 hour. |
| Rock Garden | | Tier 2 | |
| | | 1 yds | Physical | |