| Level | Ability | Skill | Mana | Range | School | Cost |
|---|
|
|  | Mount Up | | Increases speed while mounted by 10%. Not active in battlegrounds. Does not stack with other effects that increase mounted movement speed. |
| Mount Up | | | |
| | | | Physical | |
| | | | 50000 yds | Physical | |
| 10 |  | Blood Leech | | Melee Range | | Instant | | Drains 60 health from nearby enemies, healing the caster for up to twice the amount stolen. |
| Blood Leech | | | |
| | | Melee Range | Physical | |
| 10 |  | Blood Leech | | Melee Range | | Instant | | Drains 120 health from nearby enemies, healing the caster for up to three times the amount stolen. |
| Blood Leech | | | |
| | | Melee Range | Physical | |
| 10 |  | Blood Leech | | Melee Range | | Instant | | Drains 180 health from nearby enemies, healing the caster for up to three times the amount stolen. |
| Blood Leech | | | |
| | | Melee Range | Physical | |
| 10 |  | Blood Leech | | 20 yd range | | Instant | | Drains 263 to 337 health from nearby enemies, healing the caster for up to three times the amount stolen. |
| Blood Leech | | | |
| | | 20 yds | Shadow | |
| 10 |  | Blood Leech | | 45 yd range | | Instant | | Drains 415 to 535 health from nearby enemies, healing the caster for up to twice the amount stolen. |
| Blood Leech | | | |
| | | 45 yds | Physical | |
| 21 |  | Blood Tap | | Melee Range | | Instant | | Drains 20 health from an enemy, healing the caster for up to twice that amount. |
| Blood Tap | | | |
| | | Melee Range | Shadow | |
| 18 |  | Consume Flesh | | Melee Range | | Instant | | Drains 97 health from an enemy, healing the caster for up to 150% of that amount. |
| Consume Flesh | | | |
| | | Melee Range | Physical | |
| 60 |  | Dragonbreath | | 15 yd range | | 2 sec cast | | Charge up the Hand Cannon for 2.5 secs to inflict 500 Fire damage to enemies in a cone in front of you. Causes a high amount of threat. |
| Dragonbreath | | | |
| | | 15 yds | Fire | |
| 4 |  | Earth Shock (Rank 1) | | 30 Mana | 20 yd range | | Instant | 6 sec cooldown | | Instantly shocks the target with concussive force, causing 19 to 21 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat. |
| Earth Shock | | Rank 1 | |
| | 30 | 20 yds | Nature | |
| 8 |  | Earth Shock (Rank 2) | | 50 Mana | 20 yd range | | Instant | 6 sec cooldown | | Instantly shocks the target with concussive force, causing 35 to 37 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat. |
| Earth Shock | | Rank 2 | |
| | 50 | 20 yds | Nature | |
| 14 |  | Earth Shock (Rank 3) | | 85 Mana | 20 yd range | | Instant | 6 sec cooldown | | Instantly shocks the target with concussive force, causing 51 to 55 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat. |
| Earth Shock | | Rank 3 | |
| | 85 | 20 yds | Nature | |
| 24 |  | Earth Shock (Rank 4) | | 145 Mana | 20 yd range | | Instant | 6 sec cooldown | | Instantly shocks the target with concussive force, causing 83 to 89 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat. |
| Earth Shock | | Rank 4 | |
| | 145 | 20 yds | Nature | |
| 36 |  | Earth Shock (Rank 5) | | 240 Mana | 20 yd range | | Instant | 6 sec cooldown | | Instantly shocks the target with concussive force, causing 134 to 142 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat. |
| Earth Shock | | Rank 5 | |
| | 240 | 20 yds | Nature | |
| 48 |  | Earth Shock (Rank 6) | | 345 Mana | 20 yd range | | Instant | 6 sec cooldown | | Instantly shocks the target with concussive force, causing 207 to 219 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat. |
| Earth Shock | | Rank 6 | |
| | 345 | 20 yds | Nature | |
| 60 |  | Earth Shock (Rank 7) | | 450 Mana | 20 yd range | | Instant | 6 sec cooldown | | Instantly shocks the target with concussive force, causing 293 to 309 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat. |
| Earth Shock | | Rank 7 | |
| | 450 | 20 yds | Nature | |
| 4 |  | Earth Shock (Rank 1) | | 30 Mana | Melee Range | | Instant | 6 sec cooldown | | Instantly shocks the target with concussive force, causing 19 to 21 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat and taunts the target. |
| Earth Shock | | Rank 1 | |
| | 30 | Melee Range | Nature | |
| 8 |  | Earth Shock (Rank 2) | | 50 Mana | Melee Range | | Instant | 6 sec cooldown | | Instantly shocks the target with concussive force, causing 35 to 37 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat and taunts the target. |
| Earth Shock | | Rank 2 | |
| | 50 | Melee Range | Nature | |
| 14 |  | Earth Shock (Rank 3) | | 85 Mana | Melee Range | | Instant | 6 sec cooldown | | Instantly shocks the target with concussive force, causing 65 to 69 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat and taunts the target. |
| Earth Shock | | Rank 3 | |
| | 85 | Melee Range | Nature | |
| 24 |  | Earth Shock (Rank 4) | | 145 Mana | Melee Range | | Instant | 6 sec cooldown | | Instantly shocks the target with concussive force, causing 125 to 133 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat and taunts the target. |
| Earth Shock | | Rank 4 | |
| | 145 | Melee Range | Nature | |
| 36 |  | Earth Shock (Rank 5) | | 240 Mana | Melee Range | | Instant | 6 sec cooldown | | Instantly shocks the target with concussive force, causing 235 to 249 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat and taunts the target. |
| Earth Shock | | Rank 5 | |
| | 240 | Melee Range | Nature | |
| 48 |  | Earth Shock (Rank 6) | | 345 Mana | Melee Range | | Instant | 6 sec cooldown | | Instantly shocks the target with concussive force, causing 371 to 393 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat and taunts the target. |
| Earth Shock | | Rank 6 | |
| | 345 | Melee Range | Nature | |
| 60 |  | Earth Shock (Rank 7) | | 450 Mana | Melee Range | | Instant | 6 sec cooldown | | Instantly shocks the target with concussive force, causing 517 to 545 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat and taunts the target. |
| Earth Shock | | Rank 7 | |
| | 450 | Melee Range | Nature | |
| 4 |  | Earth Shock (Rank 1) | | 30 Mana | Melee Range | | Instant | 6 sec cooldown | | Instantly shocks the target with concussive force, causing 19 to 21 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat and taunts the target. |
| Earth Shock | | Rank 1 | |
| | 30 | Melee Range | Nature | |
| 8 |  | Earth Shock (Rank 2) | | 50 Mana | Melee Range | | Instant | 6 sec cooldown | | Instantly shocks the target with concussive force, causing 35 to 37 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat and taunts the target. |
| Earth Shock | | Rank 2 | |
| | 50 | Melee Range | Nature | |
| 14 |  | Earth Shock (Rank 3) | | 85 Mana | Melee Range | | Instant | 6 sec cooldown | | Instantly shocks the target with concussive force, causing 65 to 69 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat and taunts the target. |
| Earth Shock | | Rank 3 | |
| | 85 | Melee Range | Nature | |
| 24 |  | Earth Shock (Rank 4) | | 145 Mana | Melee Range | | Instant | 6 sec cooldown | | Instantly shocks the target with concussive force, causing 125 to 133 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat and taunts the target. |
| Earth Shock | | Rank 4 | |
| | 145 | Melee Range | Nature | |
| 36 |  | Earth Shock (Rank 5) | | 240 Mana | Melee Range | | Instant | 6 sec cooldown | | Instantly shocks the target with concussive force, causing 235 to 249 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat and taunts the target. |
| Earth Shock | | Rank 5 | |
| | 240 | Melee Range | Nature | |
| 48 |  | Earth Shock (Rank 6) | | 345 Mana | Melee Range | | Instant | 6 sec cooldown | | Instantly shocks the target with concussive force, causing 371 to 393 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat and taunts the target. |
| Earth Shock | | Rank 6 | |
| | 345 | Melee Range | Nature | |
| 60 |  | Earth Shock (Rank 7) | | 450 Mana | Melee Range | | Instant | 6 sec cooldown | | Instantly shocks the target with concussive force, causing 517 to 545 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat and taunts the target. |
| Earth Shock | | Rank 7 | |
| | 450 | Melee Range | Nature | |
| 1 |  | Engrave Cloak - Starfall | | 3 sec cast | Engrave your cloak with the Starfall rune:
You summon a flurry of stars from the sky over 10 sec, striking targets within 30 yards of your location, each dealing 69 to 80 Arcane damage to its target and 12 Arcane damage to all other enemies within 5 yards. Maximum 20 stars.
Shapeshifting or mounting cancels the effect. Any effect which causes you to lose control of your character will suppress the Starfall effect.
Benefits from and triggers most talents and effects that trigger or benefit from Moonfire. |
| Engrave Cloak - Starfall | | | |
| | | | Physical | |
| 1 |  | Engrave Pants - Lacerate | | 3 sec cast | Engrave your pants with the Lacerate rune:
Lacerates the enemy target, making them bleed for 50 damage over 15 sec plus 10% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target. |
| Engrave Pants - Lacerate | | | |
| | | | Physical | |
| 6 |  | Fatal Bite | | Melee Range | | Next melee | | Drains 482 health from an enemy, healing the caster for up to twice that amount. |
| Fatal Bite | | | |
| | | Melee Range | Physical | |
| 6 |  | Fatal Bite | | Melee Range | | Next melee | | Drains 964 health from an enemy, healing the caster for up to twice that amount. |
| Fatal Bite | | | |
| | | Melee Range | Physical | |
| 6 |  | Fatal Bite | | Melee Range | | Next melee | | Drains 1928 health from an enemy, healing the caster for up to twice that amount. |
| Fatal Bite | | | |
| | | Melee Range | Physical | |
| 60 |  | Greater Blessing of Salvation | | 16% of base mana | 40 yd range | | Instant | | Gives all members of the raid or group that share the same class with the target the Greater Blessing of Salvation, reducing the amount of all threat generated by 30% for 1 hour. Players may only have one Blessing on them per Paladin at any one time. |
| Greater Blessing of Salvation | | | |
| | 16% of base mana | 40 yds | Holy | |
| 42 |  | Lacerate (Rank 1) | | 15 Rage | Melee Range | | Instant | | Lacerates the enemy target, making them bleed for 50 damage over 15 sec plus 10% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target. |
| Lacerate | | Rank 1 | |
| | 15 Rage | Melee Range | Physical | |
| 1 |  | Lacerate | Gain the Lacerate ability:
Lacerates the enemy target, making them bleed for 50 damage over 15 sec plus 10% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target. |
| Lacerate | | | |
| | | | Physical | |
| 50 |  | Lacerate (Rank 2) | | 15 Rage | Melee Range | | Instant | | Lacerates the enemy target, making them bleed for 60 damage over 15 sec plus 10% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target. |
| Lacerate | | Rank 2 | |
| | 15 Rage | Melee Range | Physical | |
| 58 |  | Lacerate (Rank 3) | | 15 Rage | Melee Range | | Instant | | Lacerates the enemy target, making them bleed for 75 damage over 15 sec plus 10% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target. |
| Lacerate | | Rank 3 | |
| | 15 Rage | Melee Range | Physical | |
| 10 |  | Lay on Hands (Rank 1) | | 40 yd range | | Instant | 20 min cooldown | | Heals a friendly target for an amount equal to the Paladin's maximum health. Drains all of the Paladin's remaining Mana when used, but does not interrupt Mana regeneration. |
| Lay on Hands | | Rank 1 | |
| | | 40 yds | Holy | |
| 30 |  | Lay on Hands (Rank 2) | | 40 yd range | | Instant | 20 min cooldown | | Heals a friendly target for an amount equal to the Paladin's maximum health and restores 250 of their mana. Drains all of the Paladin's remaining Mana when used, but does not interrupt Mana regeneration. |
| Lay on Hands | | Rank 2 | |
| | | 40 yds | Holy | |
| 50 |  | Lay on Hands (Rank 3) | | 40 yd range | | Instant | 20 min cooldown | | Heals a friendly target for an amount equal to the Paladin's maximum health and restores 550 of their mana. Drains all of the Paladin's remaining Mana when used, but does not interrupt Mana regeneration. |
| Lay on Hands | | Rank 3 | |
| | | 40 yds | Holy | |
|  | Living Granite | | Instant | | Increases healing done by up to 18 and damage done by up to 6 for all magical spells and effects while in Mountainous areas. |
| Living Granite | | | |
| | | | Physical | |
|  | Orb of Corruption | | Instant | | Crush the orb, increasing the amount of lesser deathstones absorbed from Kel'Thuzad's minions by 50% for 30 min. |
| Orb of Corruption | | | |
| | | | Shadow | |
| 20 |  | Power Word: Shield | | 125 Mana | 40 yd range | | Instant | 4 sec cooldown | | Wraps an ally in a shield that lasts up to 30 sec., absorbing fixed amount of Physical or magical damage. While the shield holds, spells will not be interrupted by Physical attacks. |
| Power Word: Shield | | | |
| | 125 | 40 yds | Holy | |
| | | | | Physical | |
|  | Serrated Blades (Rank 1) | | Instant | | Causes your attacks to ignore 0 of your target's Armor and increases the damage dealt by your Rupture ability by 0%. The amount of Armor reduced increases with your level. |
| Serrated Blades | | Rank 1 | |
| | | | Physical | |
| 40 |  | Slave Drain | | 100 Mana | 40 yd range | | 1 sec cast | | Drains 750 health from the caster's pet, healing the caster for up to 150% of that amount. |
| Slave Drain | | | |
| | 100 | 40 yds | Shadow | |