| Level | Ability | Skill | Mana | Range | School | Cost |
|---|
|
| 20 |  | Rupture (Rank 1) | | 25 Energy | Melee Range | | Instant | Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 25 damage over 8 secs 2 points: 37 damage over 10 secs 3 points: 51 damage over 12 secs 4 points: 68 damage over 14 secs 5 points: 87 damage over 16 secs |
| Rupture | | Rank 1 | |
| | 25 Energy | Melee Range | Physical | |
| 28 |  | Rupture (Rank 2) | | 25 Energy | Melee Range | | Instant | Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 35 damage over 8 secs 2 points: 53 damage over 10 secs 3 points: 74 damage over 12 secs 4 points: 99 damage over 14 secs 5 points: 127 damage over 16 secs |
| Rupture | | Rank 2 | |
| | 25 Energy | Melee Range | Physical | |
| 36 |  | Rupture (Rank 3) | | 25 Energy | Melee Range | | Instant | Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 53 damage over 8 secs 2 points: 79 damage over 10 secs 3 points: 109 damage over 12 secs 4 points: 143 damage over 14 secs 5 points: 183 damage over 16 secs |
| Rupture | | Rank 3 | |
| | 25 Energy | Melee Range | Physical | |
|  | Rupture (Rank 3) | | 100 yd range | | Instant |
| Rupture | | Rank 3 | |
| | | 100 yds | Physical | |
| 44 |  | Rupture (Rank 4) | | 25 Energy | Melee Range | | Instant | Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 76 damage over 8 secs 2 points: 110 damage over 10 secs 3 points: 149 damage over 12 secs 4 points: 195 damage over 14 secs 5 points: 246 damage over 16 secs |
| Rupture | | Rank 4 | |
| | 25 Energy | Melee Range | Physical | |
| 52 |  | Rupture (Rank 5) | | 25 Energy | Melee Range | | Instant | Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 105 damage over 8 secs 2 points: 151 damage over 10 secs 3 points: 207 damage over 12 secs 4 points: 270 damage over 14 secs 5 points: 342 damage over 16 secs |
| Rupture | | Rank 5 | |
| | 25 Energy | Melee Range | Physical | |
| 60 |  | Rupture (Rank 6) | | 25 Energy | Melee Range | | Instant | Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 159 damage over 8 secs 2 points: 222 damage over 10 secs 3 points: 295 damage over 12 secs 4 points: 377 damage over 14 secs 5 points: 469 damage over 16 secs |
| Rupture | | Rank 6 | |
| | 25 Energy | Melee Range | Physical | |
| 20 |  | Rupture | | Melee Range | | Instant | | Inflicts Physical damage to an enemy every 2 sec. for 10 sec. |
| Rupture | | | |
| | | Melee Range | Physical | |
| 20 |  | Rupture | | 25 Energy | Melee Range | | Instant | | Inflicts Physical damage to an enemy every 2 sec. Additional combo points increase the periodic damage inflicted and the total duration. |
| Rupture | | | |
| | 25 Energy | Melee Range | Physical | |
| 20 |  | Rupture | | Melee Range | | Instant | | Inflicts Physical damage to an enemy every 2 sec. for 10 sec. |
| Rupture | | | |
| | | Melee Range | Physical | |
| 20 |  | Rupture | | Melee Range | | Instant | | Inflicts Physical damage to an enemy every 2 sec. for 10 sec. |
| Rupture | | | |
| | | Melee Range | Physical | |
|  | Rupture | | 10 yd range | | Instant | | Ruptures the target, causing them to bleed for 37 to 43% damage every 1 sec for 45 sec. |
| Rupture | | | |
| | | 10 yds | Physical | |
| | | | | Physical | |
| | | | | Physical | |
| | | | | Physical | |
| | | | | Nature | |
| | | | | Nature | |
| 25 | | | | | Physical | |
| | | | | Physical | |
|  | Improved Rupture | | Increases the damage dealt by your Rupture ability by 10 per period. |
| Improved Rupture | | | |
| | | | Physical | |
| | | | | Physical | |
|  | Carnage | | Your abilities deal 8% increased damage to targets afflicted by one of your Bleed effects. Your Rupture also heals you for 40% of the damage it deals. |
| Carnage | | | |
| | | | Physical | |
| 1 |  | Carnage | Gain the Carnage ability:
Your abilities deal 8% increased damage to targets afflicted by one of your Bleed effects. Your Rupture also heals you for 40% of the damage it deals. |
| Carnage | | | |
| | | | Physical | |
| 1 |  | Engrave Bracers - Carnage | | 3 sec cast | Engrave your bracers with the Carnage rune:
Your abilities deal 8% increased damage to targets afflicted by one of your Bleed effects. Your Rupture also heals you for 40% of the damage it deals. |
| Engrave Bracers - Carnage | | | |
| | | | Physical | |
| 30 |  | Hemorrhage | | 35 Energy | Melee Range | | Instant | | An instant strike that deals 100% weapon damage (145% if a Dagger is equipped) and causes the target to take 15% increased Rupture damage from the Rogue. Lasts 15 sec. Awards 1 Combo Point. |
| Hemorrhage | | | |
| | 35 Energy | Melee Range | Physical | |
|  | Serrated Blades | | Causes your attacks to ignore 9% of your target's Armor and increases the damage dealt by your Rupture ability by 30%. |
| Serrated Blades | | | |
| | | | Physical | |
|  | Serrated Blades (Rank 1) | | Instant | | Causes your attacks to ignore 0 of your target's Armor and increases the damage dealt by your Rupture ability by 0%. The amount of Armor reduced increases with your level. |
| Serrated Blades | | Rank 1 | |
| | | | Physical | |
|  | Thousand Cuts | | When your Rupture ability deals periodic damage, the Energy cost of your next Hemorrhage or Backstab ability within 10 sec is reduced by 3, stacking up to 5 times. |
| Thousand Cuts | | | |
| | | | Physical | |