| Level | Ability | Skill | Mana | Range | School | Cost |
|---|
|
| 1 |  | S03 - Item - Scarlet Enclave - Mage - Damage 2P Bonus | | Your Living Bomb now deals damage every 4000 sec, and will detonate if the target dies. In addition, the effect of Glaciate from the rune of Ice Lance now stacks up to 4 times, and Spellfrost Bolt grants 2 stacks each time it hits. |
| S03 - Item - Scarlet Enclave - Mage - Damage 2P Bonus | | | |
| | | | Physical | |
|  | S03 - Item - Scarlet Enclave - Rogue - Damage 2P Bonus | | While Just a Flesh Wound is not active, your Backstab, Sinister Strike, Saber Slash, and Mutilate deal 20% increased damage per your active Poison or Bleed effect afflicting the target, up to a maximum increase of 60%. |
| S03 - Item - Scarlet Enclave - Rogue - Damage 2P Bonus | | | |
| | | | Physical | |
| | | | | Physical | |
|  | S03 - Item - Scarlet Enclave - Warrior - Damage 2P Bonus | | Your Heroic Strike, Cleave, and Quick Strike damage is increased by 20% while in Battle Stance or Berserker Stance. Your Cleave strikes 1 additional target and can trigger Blood Surge. |
| S03 - Item - Scarlet Enclave - Warrior - Damage 2P Bonus | | | |
| | | | Physical | |
| 1 | | | | | Physical | |
| 1 | | | | | Physical | |
| 1 |  | S03 - Item - Scarlet Enclave - Druid - Guardian 2P Bonus | | Your melee critical strikes in Bear Form or Dire Bear Form grant you a shield lasting 10 sec that absorbs Physical damage equal to 25% of your Attack Power the next time you take Physical damage. Stacks up to 3 times. |
| S03 - Item - Scarlet Enclave - Druid - Guardian 2P Bonus | | | |
| | | | Physical | |
| 1 | | | | | Physical | |
| 1 | | | | | Physical | |
| 1 |  | S03 - Item - Scarlet Enclave - Mage - Healer 2P Bonus | | Your Arcane Blast has a 10% chance to cause Arcane Tunneling. Arcane Tunneling prevents your Arcane Blast effect from being consumed by the next other Arcane damage spell you cast. In addition, activating Arcane Power resets the cooldown on your Mass Regeneration. |
| S03 - Item - Scarlet Enclave - Mage - Healer 2P Bonus | | | |
| | | | Physical | |
| 1 | | | | | Physical | |
| | | | | Physical | |
| 1 |  | S03 - Item - Scarlet Enclave - Priest - Shadow 2P Bonus | | Your Mind Flay and Mind Sear no longer lose duration from taking damage during their channel. In addition, they deal 10% increased damage per other periodic Shadow effect you have on the target, up to a maximum increase of 30%. |
| S03 - Item - Scarlet Enclave - Priest - Shadow 2P Bonus | | | |
| | | | Physical | |
| | | | | Physical | |
| | | | | Physical | |
|  | S03 - Item - Scarlet Enclave - Shaman - Enhancement 2P Bonus | | While Static Shock is active, Lava Lash, Lava Burst, and Stormstrike have a 100% chance to add a charge to your Lightning Shield. If charges exceed 9, Lightning Shield will immediately deal damage to your target instead of adding charges. |
| S03 - Item - Scarlet Enclave - Shaman - Enhancement 2P Bonus | | | |
| | | | Physical | |
| | | | | Physical | |