Items
| Name | Level | Req. | Slot | Type | Source | Reagent in |
|---|---|---|---|---|---|---|
Plans: Warder's GlovesBinds when picked upRequires Blacksmithing (250)Use: Teaches you how to craft Warder's Gloves. Warder's GlovesItem Level 55Binds when picked upHandsPlate361 Armor+16 Stamina+11 Defense+11 Spell PowerRequires Level 50 Requires Thorium Bar (8), Solid Grinding Stone (4), Black Pearl (4)Sell Price: 40 silver | 55 | Blacksmithing recipe | Teaches Warder's Gloves (Blacksmithing 250) | |||
Plans: Warder's PauldronsBinds when picked upRequires Blacksmithing (210)Use: Teaches you how to craft Warder's Pauldrons. Warder's PauldronsItem Level 47Binds when picked upShoulderPlate375 Armor+13 Stamina+10 Defense+9 Spell PowerRequires Level 42 Requires Mithril Bar (20), Solid Grinding Stone (2), Sandpaper (6), Sulfuric Acid (4), Black Pearl (8), Large Glowing Shard (1)Sell Price: 10 silver 50 copper | 47 | Blacksmithing recipe | Teaches Warder's Pauldrons (Blacksmithing 210) | |||
Plans: Warder's SabatonsBinds when picked upRequires Blacksmithing (240)Use: Teaches you how to craft Warder's Sabatons. Warder's SabatonsItem Level 52Binds when picked upFeetPlate376 Armor+13 Stamina+9 Defense+14 Spell PowerRequires Level 47 Requires Thorium Bar (20), Solid Grinding Stone (3), Sandpaper (4), Sulfuric Acid (4), Black Pearl (6), Pristine Leather (4)Sell Price: 12 silver | 52 | Blacksmithing recipe | Teaches Warder's Sabatons (Blacksmithing 240) | |||
Plans: Warder's WaistguardBinds when picked upRequires Blacksmithing (250)Use: Teaches you how to craft Warder's Waistguard. Warder's WaistguardItem Level 55Binds when picked upWaistPlate324 Armor+14 Stamina+10 Defense+15 Spell PowerRequires Level 50 Requires Thorium Bar (24), Solid Grinding Stone (4), Sandpaper (6), Sulfuric Acid (6), Black Pearl (10)Sell Price: 12 silver 50 copper | 55 | Blacksmithing recipe | Teaches Warder's Waistguard (Blacksmithing 250) | |||
Plans: Warder's WristguardBinds when picked upRequires Blacksmithing (225)Use: Teaches you how to craft Warder's Wristguards. Warder's WristguardsItem Level 50Binds when picked upWristPlate231 Armor+11 Stamina+8 Defense+7 Spell PowerRequires Level 45 Requires Thorium Bar (16), Solid Grinding Stone (2), Sandpaper (6), Sulfuric Acid (4), Black Pearl (6), Large Glowing Shard (1)"Teaches you how to craft Warder's Wristguard."Sell Price: 11 silver 25 copper | 50 | Blacksmithing recipe | Teaches Warder's Wristguards (Blacksmithing 225) | |||
Plans: Whitesoul HelmRequires Blacksmithing (290)Use: Teaches you how to craft Whitesoul Helm. Whitesoul HelmItem Level 60Binds when equippedHeadPlate509 Armor+15 Spirit+15 Intellect+120 Bonus Armor+35 Spell Healing+12 Spell DamageRequires Level 55 Requires Thorium Bar (20), Enchanted Thorium Bar (4), Truesilver Bar (6), Gold Bar (6), Azerothian Diamond (2)"Teaches you how to make a Whitesoul Helm."Sell Price: 1 gold | 60 | Blacksmithing recipe | Teaches Whitesoul Helm (Blacksmithing 290) | |||
Recipe: Insulating GniodineBinds when picked upRequires Alchemy (200)Use: Teaches you how to craft Insulating Gniodine. Insulating GniodineCrafting Reagent Requires Leaded Vial (1), Crate of Tainted Gniodine Solution (5)"Teaches you how to distill a vial of Insulating Gniodine."Sell Price: 20 silver | 40 | Alchemy recipe | Teaches Insulating Gniodine (Alchemy 200) | |||
Recipe: Major Rejuvenation PotionRequires Alchemy (300)Use: Teaches you how to craft Major Rejuvenation Potion. Major Rejuvenation PotionRequires Level 50Use: Restores 1440 to 1760 mana and health. Requires Heart of the Wild (1), Golden Sansam (4), Dreamfoil (4), Imbued Vial (1)"Teaches you how to make a Major Rejuvenation Potion."Sell Price: 5 gold | 60 | Alchemy recipe | Teaches Major Rejuvenation Potion (Alchemy 300) | |||
Schematic: Biznicks 247x128 AccurascopeBinds when picked upRequires Engineering (300)Use: Teaches you how to craft Biznicks 247x128 Accurascope. Biznicks 247x128 AccurascopeRequires Level 50Use: Attaches a permanent scope to a bow or gun that increases its chance to hit by 3%. Requires Lava Core (2), Essence of Earth (2), Delicate Arcanite Converter (4), Dark Iron Bar (6), Thorium Tube (1)"Teaches you how to make a Biznicks 247x128 Accurascope."Sell Price: 3 gold | 60 | Engineering recipe | Teaches Biznicks 247x128 Accurascope (Engineering 300) | |||
Schematic: Core Marksman RifleBinds when picked upRequires Engineering (300)Use: Teaches you how to craft Core Marksman Rifle. Core Marksman RifleItem Level 65Binds when equippedRangedGun64 - 120 DamageSpeed 2.50(36.8 damage per second)+22 Ranged Attack Power+10 HitRequires Level 60 Requires Fiery Core (4), Lava Core (2), Arcanite Bar (6), Delicate Arcanite Converter (2), Thorium Tube (2)"Teaches you how to make a Core Marksman Rifle."Sell Price: 3 gold | 65 | Engineering recipe | Teaches Core Marksman Rifle (Engineering 300) | |||
Schematic: Craftsman's MonocleRequires Engineering (185)Use: Teaches you how to craft Craftsman's Monocle. Craftsman's MonocleItem Level 37Binds when equippedHeadCloth40 Armor+15 IntellectRequires Level 32 Requires Heavy Leather (6), Citrine (2)"Teaches you how to make a Craftsman's Monocle."Sell Price: 5 silver 50 copper | 37 | Engineering recipe | Teaches Craftsman's Monocle (Engineering 185) | |||
Schematic: Force Reactive DiskBinds when picked upRequires Engineering (300)Use: Teaches you how to craft Force Reactive Disk. Force Reactive DiskItem Level 65Binds when equippedCrafting ReagentOff HandShield2468 Armor+11 Stamina+80 Bonus ArmorRequires Level 60Equip: When the shield blocks it releases an electrical charge that damages all nearby enemies. This also has a chance of damaging the shield. Requires Arcanite Bar (6), Delicate Arcanite Converter (2), Essence of Air (8), Living Essence (12), Essence of Earth (8)"Teaches you how to make a Force Reactive Disk."Sell Price: 3 gold | 65 | Engineering recipe | Teaches Force Reactive Disk (Engineering 300) | |||
Schematic: Polished Truesilver GearsBinds when picked upRequires Engineering (200)Use: Teaches you how to craft Polished Truesilver Gears. Polished Truesilver GearsCrafting Reagent Requires Truesilver Bar (1), Pile of Tarnished Gears (5)"Teaches you how to make a set of Polished Truesilver Gears."Sell Price: 12 silver 80 copper | 40 | Blacksmithing recipe | Teaches Polished Truesilver Gears (Engineering 200) | |||
Schematic: Pop-Up ShrubBinds when picked upRequires Engineering (250)Use: Teaches you how to craft Pop-Up Shrub. Pop-Up ShrubRequires Level 10Use: Deploy an emergency hiding spot. Most enemies will be less likely to notice you while you stand near it. Observant foes may not be so easily fooled. Cannot be cast in combat. Requires Thorium Widget (1), Unstable Trigger (1), Bronze Framework (1)Sell Price: 18 silver 75 copper | 1 | Engineering recipe | Teaches Pop-Up Shrub (Engineering 250) | |||
Schematic: Semisafe Transporter: New AvalonBinds when picked upRequires Engineering (300)Use: Teaches you how to craft Semisafe Transporter: New Avalon. Semisafe Transporter: New Avalon Requires Delicate Arcanite Converter (1), Truesilver Transformer (2), Unstable Trigger (1), Mithril Casing (2), Goblin Rocket Helmet (2), Righteous Orb (1)Sell Price: 18 silver 75 copper | 1 | Engineering recipe | Teaches Semisafe Transporter: New Avalon (Engineering 300) | |||
Schematic: Sniper ScopeRequires Engineering (240)Use: Teaches you how to craft Sniper Scope. Sniper ScopeRequires Level 40Use: Attaches a permanent scope to a bow or gun that increases its damage by 7. Requires Mithril Tube (1), Star Ruby (1), Truesilver Bar (2)"Teaches you how to make a Sniper Scope."Sell Price: 9 silver 50 copper | 48 | Engineering recipe | Teaches Sniper Scope (Engineering 240) | |||
Schematic: Soul VesselBinds when picked upRequires Engineering (205)Use: Teaches you how to craft Soul Vessel. Soul Vessel"Traps demon souls and siphons them for power." Requires Shadowgem (4), Black Vitriol (1), Demonic Figurine (1)"Teaches you how to make a Soul Vessel."Sell Price: 6 silver 75 copper | 41 | Engineering recipe | Teaches Soul Vessel (Engineering 205) | |||
Schematic: Spellpower Goggles XtremeRequires Engineering (225)Use: Teaches you how to craft Spellpower Goggles Xtreme. Spellpower Goggles XtremeItem Level 43Binds when equippedCrafting ReagentHeadCloth46 Armor+21 Spell Power Requires Thick Leather (4), Star Ruby (2)"Teaches you how to make Spellpower Goggles Xtreme."Sell Price: 8 silver 75 copper | 45 | Engineering recipe | Teaches Spellpower Goggles Xtreme (Engineering 225) | |||
Schematic: Tinker: Magnetic DisplacementBinds when picked upCrafting ReagentRequires Engineering (280)Use: Teaches you how to craft Tinker: Magnetic Displacement.Requires Tinkerbox (1), Delicate Arcanite Converter (1), Iron Strut (2)Sell Price: 14 silver | 1 | Engineering recipe | Teaches Tinker: Magnetic Displacement (Engineering 280) | 1 | ||
Schematic: Tinker: Nitro BoostsBinds when picked upCrafting ReagentRequires Engineering (280)Use: Teaches you how to craft Tinker: Nitro Boosts.Requires Tinkerbox (1), Delicate Arcanite Converter (1), Thorium Tube (1)Sell Price: 14 silver | 1 | Engineering recipe | Teaches Tinker: Nitro Boosts (Engineering 280) | 1 | ||
Schematic: Tinker: TeleportBinds when picked upCrafting ReagentRequires Engineering (250)Use: Teaches you how to craft Tinker: Teleport.Requires Tinkerbox (1), Delicate Arcanite Converter (1), Thorium Widget (1)Sell Price: 14 silver | 1 | Engineering recipe | Teaches Tinker: Teleport (Engineering 250) | 1 | ||
Tablet of Flame Shock VIRequires Level 60"Teaches Flame Shock (Rank 6)."Sell Price: 10 gold | 60 | 60 | Book recipe | |||
Tablet of Grace of Air Totem IIIRequires Level 60"Teaches Grace of Air Totem (Rank 3)."Sell Price: 10 gold | 60 | 60 | Book recipe | |||
Tablet of Healing Wave XRequires Level 60"Teaches Healing Wave (Rank 10)."Sell Price: 10 gold | 60 | 60 | Book recipe | |||
Tablet of Strength of Earth Totem VRequires Level 60"Teaches Strength of Earth Totem (Rank 5)."Sell Price: 10 gold | 60 | 60 | Book recipe | |||
Tome of Arcane BrillianceRequires Level 56"Teaches Arcane Brilliance (Rank 1)."Sell Price: 1 gold 20 silver | 56 | 56 | Book recipe | |||
Tome of Arcane Missiles VIIIRequires Level 60"Teaches Arcane Missiles (Rank 8)."Sell Price: 10 gold | 60 | 60 | Book recipe | |||
Tome of Conjure Food VIIRequires Level 60"Teaches Conjure Food (Rank 7)."Sell Price: 1 gold | 60 | 60 | Book recipe | |||
Tome of Fireball XIIRequires Level 60"Teaches Fireball (Rank 12)."Sell Price: 10 gold | 60 | 60 | Book recipe | |||
Tome of Frost Ward VRequires Level 60"Teaches Frost Ward (Rank 5)."Sell Price: 1 gold | 60 | 60 | Book recipe | |||
Tome of Frostbolt XIRequires Level 60"Teaches Frostbolt (Rank 11)."Sell Price: 10 gold | 60 | 60 | Book recipe | |||
Tome of Polymorph: CowRequires Level 60Sell Price: 20 silver | 60 | 60 | Book recipe | |||
Tome of Polymorph: PigRequires Level 60Sell Price: 7 silver 50 copper | 60 | 60 | Book recipe | |||
Tome of Polymorph: TurtleRequires Level 60"Teaches Polymorph: Turtle."Sell Price: 1 gold 47 silver 50 copper | 60 | 60 | Book recipe | |||
Blueprint: Alchemy LaboratoryRequires Alchemy (300)Use: Teaches you how to craft Alchemy Laboratory. Alchemy LaboratoryUse: Places an Alchemy Laboratory usable for recipes that require it, and provides all of the benefits of a Mana Well. Requires a Campfire nearby. May be placed over a Mana Well to replace it. All camping features share a cooldown of 1 hour. Requires Lich's Index Finger (1), Crystal Vial (1), Dreamfoil (2)"Teaches you how to place an Alchemy Laboratory at a campsite."Sell Price: 12 gold | 60 | Alchemy recipe | Teaches Alchemy Laboratory (Alchemy 300) | |||
Blueprint: Anarchist's WorkbenchRequires Engineering (300)Use: Teaches you how to craft Anarchist's Workbench. Anarchist's WorkbenchUse: Places an Anarchist's Workbench usable for recipes that require it. Requires a Campfire nearby. All camping features share a cooldown of 1 hour. Requires Essence of Anarchy (1), Thorium Widget (2)"Teaches you how to place an Anarchist's Workbench at a campsite."Sell Price: 12 gold | 60 | Engineering recipe | Teaches Anarchist's Workbench (Engineering 300) | |||
Blueprint: AnvilRequires Blacksmithing (140)Use: Teaches you how to craft Anvil. AnvilUse: Places an anvil, and provides all of the benefits of a Sharpening Wheel. Requires a Campfire nearby. May be placed over a Sharpening Wheel to replace it. All camping features share a cooldown of 1 hour. Requires Bronze Bar (5), Coarse Grinding Stone (2), Medium Leather (2)"Teaches you how to place an Anvil at a campsite."Sell Price: 3 silver 75 copper | 25 | Blacksmithing recipe | Teaches Anvil (Blacksmithing 140) | |||
Blueprint: Arcane ForgeRequires Enchanting (300)Use: Teaches you how to craft Arcane Forge. Arcane ForgeUse: Places an Arcane Forge usable for recipes that require it, and provides all the benefits of an Enchanted Lute. Requires a Campfire nearby. May be placed over an Enchanted Lute to replace it. All camping features share a cooldown of 1 hour. Requires Maker's Spark (1), Large Brilliant Shard (2), Greater Eternal Essence (4)"Teaches you how to place an Arcane Forge at a campsite."Sell Price: 12 gold | 60 | Enchanting recipe | Teaches Arcane Forge (Enchanting 300) | |||
Blueprint: Arcane SalvagerRequires Enchanting (140)Use: Teaches you how to craft Arcane Salvager. Arcane SalvagerUse: Places an Arcane Salvager that enables more efficient disenchanting, and provides all the benefits of an Enchanted Lute. Requires a Campfire nearby. May be placed over an Enchanted Lute to replace it. All camping features share a cooldown of 1 hour. Requires Vision Dust (2), Lesser Nether Essence (1)"Teaches you how to place an Arcane Salvager at a campsite."Sell Price: 3 silver 75 copper | 25 | Enchanting recipe | Teaches Arcane Salvager (Enchanting 140) | |||
Blueprint: Baker's OvenRequires Cooking (300)Use: Teaches you how to craft Iron Oven. Iron OvenUse: Places an Iron Oven required for the most advanced cooking recipes. Requires a Cooking Fire nearby. All camping features share a cooldown of 1 hour. Requires Simple Flour (10), Refreshing Spring Water (5), Soothing Spices (4)"Teaches you how to place a Baker's Oven at a campsite."Sell Price: 12 gold | 60 | Cooking recipe | Teaches Iron Oven (Cooking 300) | |||
Blueprint: Cookie's FeastRequires Cooking (140)Use: Teaches you how to craft Cookie's Feast. Cookie's FeastUse: Lay out Cookie's Feast that contains Stamina-boosting food. Requires a Cooking Fire nearby. All camping features share a cooldown of 1 hour. Requires Mystery Meat (2), Heavy Kodo Meat (1), Soothing Spices (1)"Teaches you how to place Cookie's Feast at a campsite."Sell Price: 3 silver 75 copper | 25 | Cooking recipe | Teaches Cookie's Feast (Cooking 140) | |||
Blueprint: Expert CampfireRequires Cooking (200)Use: Teaches you how to craft Expert Campfire Kit. Expert Campfire KitUse: Builds an expert campfire that allows cooking and the placement of up to 10 additional camp features. Players sitting or crafting nearby for 1 min will gain benefits from other camp features. Requires Thick Logs (1)"Teaches you how to place an Expert Campfire at a campsite."Sell Price: 3 gold | 40 | Cooking recipe | Teaches Expert Campfire (Cooking 200) | |||
Blueprint: FermenterRequires Alchemy (140)Use: Teaches you how to craft Fermenter. FermenterUse: Places a fermenter that allows the creation of certain reagents, and provides all of the benefits of a Mana Well. Requires a Campfire nearby. May be placed over a Mana Well to replace it. All camping features share a cooldown of 1 hour. Requires Leaded Vial (1), Kingsblood (1), Swiftthistle (1)"Teaches you how to place a Fermenter at a campsite."Sell Price: 3 silver 75 copper | 25 | Alchemy recipe | Teaches Fermenter (Alchemy 140) | |||
Blueprint: Field GuideRequires Skinning (140)Use: Teaches you how to craft Field Guide. Field GuideUse: Places a Field Guide that allows players to read it and gain Track Beasts, and provides all the benefits of a Camp Chair. Requires a Campfire nearby. May be placed over a Camp Chair to replace it. All camping features share a cooldown of 1 hour. Requires Medium Leather (3), Slimy Murloc Scale (2), Fine Thread (1)"Teaches you how to place a Field Guide at a campsite."Sell Price: 3 silver 75 copper | 25 | Book recipe | Teaches Field Guide (Skinning 140) | |||
Blueprint: Fishing HutRequires Fishing (300)Use: Teaches you how to craft Fishing Hut. Fishing HutUse: Places a Fishing Hut that grants the ability to catch rare fish for 1 hour, Fishing Skill lures, and provides all of the benefits of a Fish Bowl. Requires a Campfire nearby. May be placed over a Fish Bowl to replace it. All camping features share a cooldown of 1 hour. Requires Simple Wood (5), Bolt of Runecloth (2), Seasonal Fish Steaks (1)"Teaches you how to place a Fishing Hut at a campsite."Sell Price: 12 gold | 60 | Fishing recipe | Teaches Fishing Hut (Fishing 300) | |||
Blueprint: Fishing RackRequires Fishing (140)Use: Teaches you how to craft Fishing Rack. Fishing RackUse: Places a Fishing Rack that grants the ability to catch uncommon fish for 1 hour, Fishing Skill lures, and provides all of the benefits of a Fish Bowl. Requires a Campfire nearby. May be placed over a Fish Bowl to replace it. All camping features share a cooldown of 1 hour. Requires Simple Wood (2), Crystal Vial (1), Raw Mithril Head Trout (2)"Teaches you how to place a Fishing Rack at a campsite."Sell Price: 3 silver 75 copper | 25 | Fishing recipe | Teaches Fishing Rack (Fishing 140) | |||
Blueprint: GreenhouseRequires Herbalism (140)Use: Teaches you how to craft Greenhouse. GreenhouseUse: Places a Greenhouse that will grow herbs over time from seeds planted, and provides all of the benefits of an Incense Candle. Requires a Campfire nearby. May be placed over an Incense Candle to replace it. All camping features share a cooldown of 1 hour. Requires Simple Wood (2), Arthas' Tears (1), Purple Lotus (1)"Teaches you how to place a Greenhouse at a campsite."Sell Price: 3 silver 75 copper | 25 | Book recipe | Teaches Greenhouse (Herbalism 140) | |||
Blueprint: Journeyman CampfireRequires Cooking (90)Use: Teaches you how to craft Journeyman Campfire Kit. Journeyman Campfire KitUse: Builds a journeyman campfire that allows cooking and the placement of up to 5 additional camp features. Players sitting or crafting nearby for 1 min will gain benefits from other camp features. Requires Star Wood (1)"Teaches you how to place a Journeyman Campfire at a campsite."Sell Price: 3 silver 75 copper | 25 | Cooking recipe | Teaches Journeyman Campfire (Cooking 90) | |||
Blueprint: LoomRequires Tailoring (300)Use: Teaches you how to craft Loom. LoomUse: Places a Loom usable for recipes that require it, and provides all the benefits of a Faction Banner. Requires a Campfire nearby. May be placed over a Faction Banner to replace it. All camping features share a cooldown of 1 hour. Requires Bottled Screams (1), Bolt of Runecloth (4), Simple Wood (4)"Teaches you how to place a Loom at a campsite."Sell Price: 12 gold | 60 | Tailoring recipe | Teaches Loom (Tailoring 300) | |||
Blueprint: Master ForgeRequires Blacksmithing (300)Use: Teaches you how to craft Master Forge. Master ForgeUse: Places a Master Forge usable for recipes that require it, and provides all of the benefits of a Sharpening Wheel. Requires a Campfire nearby. May be placed over a Sharpening Wheel to replace it. All camping features share a cooldown of 1 hour. Requires Golem Heart (1), Thorium Bar (5), Rugged Leather (2)"Teaches you how to place a Master Forge at a campsite."Sell Price: 12 gold | 60 | Blacksmithing recipe | Teaches Master Forge (Blacksmithing 300) |