Items
| Name | Level | Req. | Slot | Type | Source | Reagent in |
|---|---|---|---|---|---|---|
Schematic: Tuned Force Reactive DiskRequires Engineering (300)Use: Teaches you how to craft Tuned Force Reactive Disk. Tuned Force Reactive Disk Requires Force Reactive Disk (1), Spiked Silithid Chitin (4), Obsidian-Infused Thorium Bar (8), Obsidian Blasting Powder (5) | Teaches Tuned Force Reactive Disk (Engineering 300) | |||||
Blueprint: Alchemy LaboratoryRequires Alchemy (300)Use: Teaches you how to craft Alchemy Laboratory. Alchemy LaboratoryUse: Places an Alchemy Laboratory usable for recipes that require it, and provides all of the benefits of a Mana Well. Requires a Campfire nearby. May be placed over a Mana Well to replace it. All camping features share a cooldown of 1 hour. Requires Lich's Index Finger (1), Crystal Vial (1), Dreamfoil (2)"Teaches you how to place an Alchemy Laboratory at a campsite."Sell Price: 12 gold | 60 | Alchemy recipe | Teaches Alchemy Laboratory (Alchemy 300) | |||
Blueprint: Anarchist's WorkbenchRequires Engineering (300)Use: Teaches you how to craft Anarchist's Workbench. Anarchist's WorkbenchUse: Places an Anarchist's Workbench usable for recipes that require it. Requires a Campfire nearby. All camping features share a cooldown of 1 hour. Requires Essence of Anarchy (1), Thorium Widget (2)"Teaches you how to place an Anarchist's Workbench at a campsite."Sell Price: 12 gold | 60 | Engineering recipe | Teaches Anarchist's Workbench (Engineering 300) | |||
Blueprint: AnvilRequires Blacksmithing (140)Use: Teaches you how to craft Anvil. AnvilUse: Places an anvil, and provides all of the benefits of a Sharpening Wheel. Requires a Campfire nearby. May be placed over a Sharpening Wheel to replace it. All camping features share a cooldown of 1 hour. Requires Bronze Bar (5), Coarse Grinding Stone (2), Medium Leather (2)"Teaches you how to place an Anvil at a campsite."Sell Price: 3 silver 75 copper | 25 | Blacksmithing recipe | Teaches Anvil (Blacksmithing 140) | |||
Blueprint: Arcane ForgeRequires Enchanting (300)Use: Teaches you how to craft Arcane Forge. Arcane ForgeUse: Places an Arcane Forge usable for recipes that require it, and provides all the benefits of an Enchanted Lute. Requires a Campfire nearby. May be placed over an Enchanted Lute to replace it. All camping features share a cooldown of 1 hour. Requires Maker's Spark (1), Large Brilliant Shard (2), Greater Eternal Essence (4)"Teaches you how to place an Arcane Forge at a campsite."Sell Price: 12 gold | 60 | Enchanting recipe | Teaches Arcane Forge (Enchanting 300) | |||
Blueprint: Arcane SalvagerRequires Enchanting (140)Use: Teaches you how to craft Arcane Salvager. Arcane SalvagerUse: Places an Arcane Salvager that enables more efficient disenchanting, and provides all the benefits of an Enchanted Lute. Requires a Campfire nearby. May be placed over an Enchanted Lute to replace it. All camping features share a cooldown of 1 hour. Requires Vision Dust (2), Lesser Nether Essence (1)"Teaches you how to place an Arcane Salvager at a campsite."Sell Price: 3 silver 75 copper | 25 | Enchanting recipe | Teaches Arcane Salvager (Enchanting 140) | |||
Blueprint: Baker's OvenRequires Cooking (300)Use: Teaches you how to craft Iron Oven. Iron OvenUse: Places an Iron Oven required for the most advanced cooking recipes. Requires a Cooking Fire nearby. All camping features share a cooldown of 1 hour. Requires Simple Flour (10), Refreshing Spring Water (5), Soothing Spices (4)"Teaches you how to place a Baker's Oven at a campsite."Sell Price: 12 gold | 60 | Cooking recipe | Teaches Iron Oven (Cooking 300) | |||
Blueprint: Cookie's FeastRequires Cooking (140)Use: Teaches you how to craft Cookie's Feast. Cookie's FeastUse: Lay out Cookie's Feast that contains Stamina-boosting food. Requires a Cooking Fire nearby. All camping features share a cooldown of 1 hour. Requires Mystery Meat (2), Heavy Kodo Meat (1), Soothing Spices (1)"Teaches you how to place Cookie's Feast at a campsite."Sell Price: 3 silver 75 copper | 25 | Cooking recipe | Teaches Cookie's Feast (Cooking 140) | |||
Blueprint: Expert CampfireRequires Cooking (200)Use: Teaches you how to craft Expert Campfire Kit. Expert Campfire KitUse: Builds an expert campfire that allows cooking and the placement of up to 10 additional camp features. Players sitting or crafting nearby for 1 min will gain benefits from other camp features. Requires Thick Logs (1)"Teaches you how to place an Expert Campfire at a campsite."Sell Price: 3 gold | 40 | Cooking recipe | Teaches Expert Campfire (Cooking 200) | |||
Blueprint: FermenterRequires Alchemy (140)Use: Teaches you how to craft Fermenter. FermenterUse: Places a fermenter that allows the creation of certain reagents, and provides all of the benefits of a Mana Well. Requires a Campfire nearby. May be placed over a Mana Well to replace it. All camping features share a cooldown of 1 hour. Requires Leaded Vial (1), Kingsblood (1), Swiftthistle (1)"Teaches you how to place a Fermenter at a campsite."Sell Price: 3 silver 75 copper | 25 | Alchemy recipe | Teaches Fermenter (Alchemy 140) | |||
Blueprint: Field GuideRequires Skinning (140)Use: Teaches you how to craft Field Guide. Field GuideUse: Places a Field Guide that allows players to read it and gain Track Beasts, and provides all the benefits of a Camp Chair. Requires a Campfire nearby. May be placed over a Camp Chair to replace it. All camping features share a cooldown of 1 hour. Requires Medium Leather (3), Slimy Murloc Scale (2), Fine Thread (1)"Teaches you how to place a Field Guide at a campsite."Sell Price: 3 silver 75 copper | 25 | Book recipe | Teaches Field Guide (Skinning 140) | |||
Blueprint: Fishing HutRequires Fishing (300)Use: Teaches you how to craft Fishing Hut. Fishing HutUse: Places a Fishing Hut that grants the ability to catch rare fish for 1 hour, Fishing Skill lures, and provides all of the benefits of a Fish Bowl. Requires a Campfire nearby. May be placed over a Fish Bowl to replace it. All camping features share a cooldown of 1 hour. Requires Simple Wood (5), Bolt of Runecloth (2), Seasonal Fish Steaks (1)"Teaches you how to place a Fishing Hut at a campsite."Sell Price: 12 gold | 60 | Fishing recipe | Teaches Fishing Hut (Fishing 300) | |||
Blueprint: Fishing RackRequires Fishing (140)Use: Teaches you how to craft Fishing Rack. Fishing RackUse: Places a Fishing Rack that grants the ability to catch uncommon fish for 1 hour, Fishing Skill lures, and provides all of the benefits of a Fish Bowl. Requires a Campfire nearby. May be placed over a Fish Bowl to replace it. All camping features share a cooldown of 1 hour. Requires Simple Wood (2), Crystal Vial (1), Raw Mithril Head Trout (2)"Teaches you how to place a Fishing Rack at a campsite."Sell Price: 3 silver 75 copper | 25 | Fishing recipe | Teaches Fishing Rack (Fishing 140) | |||
Blueprint: GreenhouseRequires Herbalism (140)Use: Teaches you how to craft Greenhouse. GreenhouseUse: Places a Greenhouse that will grow herbs over time from seeds planted, and provides all of the benefits of an Incense Candle. Requires a Campfire nearby. May be placed over an Incense Candle to replace it. All camping features share a cooldown of 1 hour. Requires Simple Wood (2), Arthas' Tears (1), Purple Lotus (1)"Teaches you how to place a Greenhouse at a campsite."Sell Price: 3 silver 75 copper | 25 | Book recipe | Teaches Greenhouse (Herbalism 140) | |||
Blueprint: Journeyman CampfireRequires Cooking (90)Use: Teaches you how to craft Journeyman Campfire Kit. Journeyman Campfire KitUse: Builds a journeyman campfire that allows cooking and the placement of up to 5 additional camp features. Players sitting or crafting nearby for 1 min will gain benefits from other camp features. Requires Star Wood (1)"Teaches you how to place a Journeyman Campfire at a campsite."Sell Price: 3 silver 75 copper | 25 | Cooking recipe | Teaches Journeyman Campfire (Cooking 90) | |||
Blueprint: LoomRequires Tailoring (300)Use: Teaches you how to craft Loom. LoomUse: Places a Loom usable for recipes that require it, and provides all the benefits of a Faction Banner. Requires a Campfire nearby. May be placed over a Faction Banner to replace it. All camping features share a cooldown of 1 hour. Requires Bottled Screams (1), Bolt of Runecloth (4), Simple Wood (4)"Teaches you how to place a Loom at a campsite."Sell Price: 12 gold | 60 | Tailoring recipe | Teaches Loom (Tailoring 300) | |||
Blueprint: Master ForgeRequires Blacksmithing (300)Use: Teaches you how to craft Master Forge. Master ForgeUse: Places a Master Forge usable for recipes that require it, and provides all of the benefits of a Sharpening Wheel. Requires a Campfire nearby. May be placed over a Sharpening Wheel to replace it. All camping features share a cooldown of 1 hour. Requires Golem Heart (1), Thorium Bar (5), Rugged Leather (2)"Teaches you how to place a Master Forge at a campsite."Sell Price: 12 gold | 60 | Blacksmithing recipe | Teaches Master Forge (Blacksmithing 300) | |||
Blueprint: Molten FoundryRequires Mining (300)Use: Teaches you how to craft Molten Foundry. Molten FoundryUse: Places a Molten Foundry usable for recipes that require it, and provides all the benefits of a Lodestone. Requires a Campfire nearby. May be placed over a Lodestone to replace it. All camping features share a cooldown of 1 hour. Requires Thorium Bar (5), Dense Stone (2), Truesilver Bar (1)"Teaches you how to place a Molten Foundry at a campsite."Sell Price: 12 gold | 60 | Book recipe | Teaches Molten Foundry (Mining 300) | |||
Blueprint: Plague Doctor's LaboratoryRequires First Aid (300)Use: Teaches you how to craft Plague Doctor's Laboratory. Plague Doctor's LaboratoryUse: Places a Plague Doctor's Laboratory that contains healing potions, poultices, and provides all of the benefits of a First Aid Kit. Requires a Campfire nearby. May be placed over a First Aid Kit to replace it. All camping features share a cooldown of 1 hour. Requires Simple Wood (2), Strong Anti-Venom (2), Heavy Runecloth Bandage (5)"Teaches you how to place a Plague Doctor's Laboratory at a campsite."Sell Price: 12 gold | 60 | First Aid recipe | Teaches Plague Doctor's Laboratory (First Aid 300) | |||
Blueprint: Repair BotRequires Engineering (140)Use: Teaches you how to craft Repair Bot. Repair BotUse: Summons a Repair Bot that allows you and others nearby to buy reagents and repair gear. Requires a Campfire nearby. May be placed over a Reagent Bot to replace it. All camping features share a cooldown of 1 hour. Requires Whirring Bronze Gizmo (2), Bronze Tube (1), Heavy Leather (1)"Teaches you how to place a Repair Bot at a campsite."Sell Price: 3 silver 75 copper | 25 | Engineering recipe | Teaches Repair Bot (Engineering 140) | |||
Blueprint: Rock GardenRequires Mining (140)Use: Teaches you how to craft Rock Garden. Rock GardenUse: Places a Rock Garden that spawns a common mining node over time, and provides all the benefits of a Lodestone. Requires a Campfire nearby. May be placed over a Lodestone to replace it. All camping features share a cooldown of 1 hour. Requires Heavy Stone (2), Iron Ore (1), Silver Bar (1)"Teaches you how to place a Rock Garden at a campsite."Sell Price: 3 silver 75 copper | 25 | Book recipe | Teaches Rock Garden (Mining 140) | |||
Blueprint: Seed HybridizerRequires Herbalism (300)Use: Teaches you how to craft Seed Hybridizer. Seed HybridizerUse: Places a Seed Hybridizer that allows seeds to be multiplied or combined into rarer tiers, and provides all of the benefits of an Incense Candle. Requires a Campfire nearby. May be placed over an Incense Candle to replace it. All camping features share a cooldown of 1 hour. Requires Mountain Silversage (4), Crystal Vial (1), Runecloth (2)"Teaches you how to place a Seed Hybridizer at a campsite."Sell Price: 12 gold | 60 | Book recipe | Teaches Seed Hybridizer (Herbalism 300) | |||
Blueprint: Sewing MachineRequires Leatherworking (300)Use: Teaches you how to craft Sewing Machine. Sewing MachineUse: Places a Sewing Machine usable for recipes that require it, and provides all of the benefits of a Camp Tent. Requires a Campfire nearby. May be placed over a Camp Tent to replace it. All camping features share a cooldown of 1 hour. Requires Undeath Engine (1), Rugged Leather (5), Rune Thread (1)"Teaches you how to place a Sewing Machine at a campsite."Sell Price: 12 gold | 60 | Leatherworking recipe | Teaches Sewing Machine (Leatherworking 300) | |||
Blueprint: Spinning WheelRequires Tailoring (140)Use: Teaches you how to craft Spinning Wheel. Spinning WheelUse: Places a Spinning Wheel that allows the creation of certain reagents, and provides all the benefits of a Faction Banner. Requires a Campfire nearby. May be placed over a Faction Banner to replace it. All camping features share a cooldown of 1 hour. Requires Simple Wood (2), Bolt of Silk Cloth (5), Fine Thread (3)"Teaches you how to place a Spinning Wheel at a campsite."Sell Price: 3 silver 75 copper | 25 | Tailoring recipe | Teaches Spinning Wheel (Tailoring 140) | |||
Blueprint: Tanning RackRequires Leatherworking (140)Use: Teaches you how to craft Tanning Rack. Tanning RackUse: Places a Tanning Rack that allows the creation of certain reagents, and provides all of the benefits of a Camp Tent. Requires a Campfire nearby. May be placed over a Camp Tent to replace it. All camping features share a cooldown of 1 hour. Requires Medium Leather (5), Fine Thread (3), Simple Wood (2)"Teaches you how to place a Tanning Rack at a campsite."Sell Price: 3 silver 75 copper | 25 | Leatherworking recipe | Teaches Tanning Rack (Leatherworking 140) | |||
Blueprint: Toxin StudyRequires First Aid (140)Use: Teaches you how to craft Toxin Study. Toxin StudyUse: Places a Toxin Study that contains healing potions, anti-venom, and provides all of the benefits of a First Aid Kit. Requires a Campfire nearby. May be placed over a First Aid Kit to replace it. All camping features share a cooldown of 1 hour. Requires Anti-Venom (1), Mageweave Bandage (2), Simple Wood (2)"Teaches you how to place a Toxin Study at a campsite."Sell Price: 3 silver 75 copper | 25 | First Aid recipe | Teaches Toxin Study (First Aid 140) | |||
Blueprint: Trapper's WorkbenchRequires Skinning (300)Use: Teaches you how to craft Trapper's Workbench. Trapper's WorkbenchUse: Places a Trapper's Workbench containing 1 trap, and provides all the benefits of a Camp Chair. Requires a Campfire nearby. May be placed over a Camp Chair to replace it. All camping features share a cooldown of 1 hour. Requires Simple Wood (2), Heavy Leather (4), Iron Bar (1)"Teaches you how to place a Trapper's Workbench at a campsite."Sell Price: 1 gold 20 silver | 60 | Book recipe | Teaches Trapper's Workbench (Skinning 300) | |||
Formula: Dreambough WandBinds when picked upRequires Enchanting (215)Use: Teaches you how to craft Dreambough Wand. Dreambough WandItem Level 48Binds when equippedRangedWand49 - 92 DamageSpeed 1.80(39.2 damage per second)+7 Spell PowerRequires Level 43 Requires Lesser Nether Essence (2), Vision Dust (1), Star Wood (1)"Teaches you how to craft a Dreambough Wand."Sell Price: 20 silver | 43 | Enchanting recipe | Teaches Dreambough Wand (Enchanting 215) | |||
Formula: Enchant 2H Weapon - Lesser AgilityBinds when picked upRequires Enchanting (210)Use: Teaches you how to craft Enchant 2H Weapon - Lesser Agility.Requires Vision Dust (2), Large Glowing Shard (1), Lesser Nether Essence (1)"Teaches you how to permanently enchant a Two-Handed Melee Weapon to grant +15 Agility."Sell Price: 20 silver | 42 | Enchanting recipe | Teaches Enchant 2H Weapon - Lesser Agility (Enchanting 210) | |||
Formula: Enchant 2H Weapon - Lesser SpiritRequires Enchanting (110)Use: Teaches you how to craft Enchant 2H Weapon - Lesser Spirit.Requires Lesser Astral Essence (1), Strange Dust (3)"Teaches you how to permanently enchant a two-handed weapon so it grants +5 Spirit."Sell Price: 2 silver | 22 | Enchanting recipe | Teaches Enchant 2H Weapon - Lesser Spirit (Enchanting 110) | |||
Formula: Enchant 2H Weapon - Lesser StrengthBinds when picked upRequires Enchanting (220)Use: Teaches you how to craft Enchant 2H Weapon - Lesser Strength.Requires Vision Dust (1), Large Glowing Shard (1), Lesser Nether Essence (2)"Teaches you how to permanently enchant a Two-Handed Melee Weapon to grant +15 Strength."Sell Price: 20 silver | 44 | Enchanting recipe | Teaches Enchant 2H Weapon - Lesser Strength (Enchanting 220) | |||
Formula: Enchant 2H Weapon - Major IntellectRequires Enchanting (300)Use: Teaches you how to craft Enchant 2H Weapon - Major Intellect.Requires Greater Eternal Essence (12), Large Brilliant Shard (2)"Teaches you how to permanently enchant a two-handed weapon so it grants +9 Intellect."Sell Price: 75 silver | 60 | Enchanting recipe | Teaches Enchant 2H Weapon - Major Intellect (Enchanting 300) | |||
Formula: Enchant 2H Weapon - Major SpiritRequires Enchanting (300)Use: Teaches you how to craft Enchant 2H Weapon - Major Spirit.Requires Greater Eternal Essence (12), Large Brilliant Shard (2)"Teaches you how to permanently enchant a two-handed weapon so it grants +9 Spirit."Sell Price: 75 silver | 62 | Enchanting recipe | Teaches Enchant 2H Weapon - Major Spirit (Enchanting 300) | |||
Formula: Enchant 2H Weapon - Mighty Healing PowerBinds when picked upRequires Enchanting (300)Use: Teaches you how to craft Enchant 2H Weapon - Mighty Healing Power.Requires Fel Crystal (4), Greater Eternal Essence (6), Azerothium Bar (4), Stranglevine (4), Nexus Crystal (4), Torbernite (4)"Teaches you how to permanently enchant a Two-Handed Melee Weapon to increase Healing Power by up to 100 and Spell Damage by up to 34."Sell Price: 15 silver | 60 | Enchanting recipe | Teaches Enchant 2H Weapon - Mighty Healing Power (Enchanting 300) | |||
Formula: Enchant 2H Weapon - Mighty Spell PowerBinds when picked upRequires Enchanting (300)Use: Teaches you how to craft Enchant 2H Weapon - Mighty Spell Power.Requires Fel Crystal (4), Greater Eternal Essence (6), Essence of Earth (4), Essence of Undeath (4), Nexus Crystal (4), Torbernite (2)"Teaches you how to permanently enchant a Two-Handed Melee Weapon to increase Spell Damage and Healing by up to 55."Sell Price: 15 silver | 60 | Enchanting recipe | Teaches Enchant 2H Weapon - Mighty Spell Power (Enchanting 300) | |||
Formula: Enchant 2H Weapon - StrengthBinds when picked upRequires Enchanting (290)Use: Teaches you how to craft Enchant 2H Weapon - Strength.Requires Large Brilliant Shard (8), Greater Eternal Essence (10), Illusion Dust (8), Arcane Crystal (4)"Teaches you how to permanently enchant a Two-Handed Melee Weapon to increase Strength by 25."Sell Price: 20 silver | 58 | Enchanting recipe | Teaches Enchant 2H Weapon - Strength (Enchanting 290) | |||
Formula: Enchant 2H Weapon - Superior ImpactRequires Enchanting (295)Use: Teaches you how to craft Enchant 2H Weapon - Superior Impact.Requires Large Brilliant Shard (4), Illusion Dust (10)"Teaches you how to permanently enchant a two-handed weapon to do 9 additional damage."Sell Price: 60 silver | 59 | Enchanting recipe | Teaches Enchant 2H Weapon - Superior Impact (Enchanting 295) | |||
Formula: Enchant Boots - Greater AgilityRequires Enchanting (295)Use: Teaches you how to craft Enchant Boots - Greater Agility.Requires Greater Eternal Essence (8)"Teaches you how to permanently enchant a pair of boots to grant +7 Agility."Sell Price: 60 silver | 59 | Enchanting recipe | Teaches Enchant Boots - Greater Agility (Enchanting 295) | |||
Formula: Enchant Boots - Greater StaminaRequires Enchanting (260)Use: Teaches you how to craft Enchant Boots - Greater Stamina.Requires Dream Dust (6)"Teaches you how to permanently enchant a pair of boots to grant +7 Stamina."Sell Price: 30 silver | 52 | Enchanting recipe | Teaches Enchant Boots - Greater Stamina (Enchanting 260) | |||
Formula: Enchant Boots - Lesser SpiritRequires Enchanting (190)Use: Teaches you how to craft Enchant Boots - Lesser Spirit.Requires Lesser Mystic Essence (2)"Teaches you how to permanently enchant a pair of boots to grant +4 Spirit."Sell Price: 10 silver | 38 | Enchanting recipe | Teaches Enchant Boots - Lesser Spirit (Enchanting 190) | |||
Formula: Enchant Boots - Minor AgilityRequires Enchanting (125)Use: Teaches you how to craft Enchant Boots - Minor Agility.Requires Strange Dust (3), Lesser Astral Essence (1)"Teaches you how to permanently enchant a pair of boots to grant +3 Agility."Sell Price: 2 silver 50 copper | 25 | Enchanting recipe | Teaches Enchant Boots - Minor Agility (Enchanting 125) | |||
Formula: Enchant Boots - Minor StaminaRequires Enchanting (125)Use: Teaches you how to craft Enchant Boots - Minor Stamina.Requires Strange Dust (4)"Teaches you how to permanently enchant a pair of boots to grant +1 Stamina."Sell Price: 2 silver 50 copper | 25 | Enchanting recipe | Teaches Enchant Boots - Minor Stamina (Enchanting 125) | |||
Formula: Enchant Boots - SpiritRequires Enchanting (275)Use: Teaches you how to craft Enchant Boots - Spirit.Requires Greater Eternal Essence (2), Lesser Eternal Essence (1)"Teaches you how to permanently enchant a pair of boots to grant +5 Spirit."Sell Price: 40 silver | 55 | Enchanting recipe | Teaches Enchant Boots - Spirit (Enchanting 275) | |||
Formula: Enchant Bracer - AgilityBinds when picked upRequires Enchanting (190)Use: Teaches you how to craft Enchant Bracer - Agility.Requires Vision Dust (1)"Teaches you how to permanently enchant bracers to give +5 Agility."Sell Price: 20 silver | 38 | Enchanting recipe | Teaches Enchant Bracer - Agility (Enchanting 190) | |||
Formula: Enchant Bracer - DeflectionRequires Enchanting (235)Use: Teaches you how to craft Enchant Bracer - Deflection.Requires Lesser Nether Essence (2), Dream Dust (1)"Teaches you how to permanently enchant a bracer to give +7 Defense."Sell Price: 14 silver 50 copper | 47 | Enchanting recipe | Teaches Enchant Bracer - Deflection (Enchanting 235) | |||
Formula: Enchant Bracer - Greater AgilityBinds when picked upRequires Enchanting (240)Use: Teaches you how to craft Enchant Bracer - Greater Agility.Requires Dream Dust (3), Lesser Nether Essence (1)"Teaches you how to permanently enchant bracers to give +7 Agility."Sell Price: 20 silver | 48 | Enchanting recipe | Teaches Enchant Bracer - Greater Agility (Enchanting 240) | |||
Formula: Enchant Bracer - Greater IntellectRequires Enchanting (255)Use: Teaches you how to craft Enchant Bracer - Greater Intellect.Requires Lesser Eternal Essence (2)"Teaches you how to permanently enchant a bracer to give +7 Intellect."Sell Price: 30 silver | 51 | Enchanting recipe | Teaches Enchant Bracer - Greater Intellect (Enchanting 255) | |||
Formula: Enchant Bracer - Greater SpiritRequires Enchanting (220)Use: Teaches you how to craft Enchant Bracer - Greater Spirit.Requires Lesser Nether Essence (1), Vision Dust (1)"Teaches you how to permanently enchant a bracer to give +7 Spirit."Sell Price: 11 silver | 44 | Enchanting recipe | Teaches Enchant Bracer - Greater Spirit (Enchanting 220) | |||
Formula: Enchant Bracer - Greater StaminaRequires Enchanting (245)Use: Teaches you how to craft Enchant Bracer - Greater Stamina.Requires Dream Dust (3)"Teaches you how to permanently enchant a bracer to give +7 Stamina."Sell Price: 15 silver 50 copper | 49 | Enchanting recipe | Teaches Enchant Bracer - Greater Stamina (Enchanting 245) | |||
Formula: Enchant Bracer - Lesser AgilityBinds when picked upRequires Enchanting (140)Use: Teaches you how to craft Enchant Bracer - Lesser Agility.Requires Lesser Mystic Essence (1)"Teaches you how to permanently enchant bracers to give +4 Agility."Sell Price: 20 silver | 1 | Enchanting recipe | Teaches Enchant Bracer - Lesser Agility (Enchanting 140) |