Gathering the Cure
Quest Objectives
- Collect
EarthrootEarthrootCrafting ReagentMax Stack: 20Sell Price: 20 copper×5from Defias Bandit
Defias BanditHumanoid, Prowler
ProwlerBeast, Riverpaw Herbalist
Riverpaw HerbalistHumanoidand Rockhide Boar
Rockhide BoarBeastand 549 more · Elwynn Forest, Westfall, Swamp of Sorrows, Wetlands, Western Plaguelands, Silverpine Forest, Teldrassil, Mulgore, Thunder Bluff, Durotar, The Barrens, Ashenvale, Stonetalon Mountains, Dustwallow Marsh, Tanaris, Feralas, Eastern Kingdoms, Duskwood, Redridge Mountains, Dun Morogh, Loch Modan, Tirisfal Glades, Darkshore, Hillsbrad Foothills, The Hinterlands, Arathi Highlands, Orgrimmar, Thousand Needles, Searing Gorge, Azshara, Un'Goro Crater, Burning Steppes, Felwood, Blasted Lands, Deadwind Pass, Winterspring, Eastern Plaguelands, Desolace, Silithus and Alterac Mountains - Collect
Lunar FungusLunar FungusQuest ItemMax Stack: 20×12from Lunar Fungal Bloom · Darkshore
Rewards
740 experience+75 Cenarion Circle

- Starts and ends with
- Alanndarian Nightsong
Alanndarian Nightsong<Pet Trainer>HumanoidDarkshore37.6, 40.6 - Required level
- 14
- Difficulty
- orange from 10, yellow from 12, green from 17, grey from 21
- Side
- Alliance
- Sharable
- Yes
Most helpful comment
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Description
The water will serve as the base of the curative salve I'll make for the deer. For curative properties, I need some earthroot. Herbalists know how to find it, so if we're unlucky and you aren't one then you'll need to find one to help us out.
Finally for potency, I need some lunar fungus. Finding lunar fungal blooms is easy enough; they're all over the place in caves just to the east of here. Moonkin reside in the caves and they're irritable as of late, so be careful.
Progress
Have you got the reagents I need to make the salve? The deer aren't getting any better on their own, so we better hurry to help them out!
Completion
This is good, your name, so much so that it should be enough to make some ample doses of the salve - at least enough to start to make a difference.
Making a cure for poisons can be quite difficult at times because each one often requires a very specific antidote to counteract it. Imagine being able to cure a poison at will without having to worry about the exact ingredients of what the antidote must be!
Now, let me get to work on this!
Series5
- 1Lessons AnewLessons AnewLevel 14Druid · Alliance
Rewards
100 experience+10 reputation with Cenarion CircleLevel 14 - 2The Principal SourceThe Principal SourceLevel 14Druid · Alliance
Objectives
Filled Cliffspring Falls Sampler
Rewards
740 experience+75 reputation with Cenarion CircleLevel 14 - 3Gathering the CureLevel 14
- 4Curing the SickCuring the SickLevel 14Druid · Alliance
Objectives
Sickly Deer cured ×10
Rewards
Veildust Medicine Bag740 experience+75 reputation with Cenarion CircleLevel 14 - 5Power over PoisonPower over PoisonLevel 14Druid · Alliance
Rewards
980 experience+100 reputation with Cenarion CircleLevel 14
Comments