
Perception
Instant · 3 min cooldownDramatically increases stealth detection for 20 sec.

Will to Survive
Instant · 3 min cooldownInstantly removes all Stun effects.

Sword Specialization
PassiveIncreases your critical strike chance with all spells and attacks by 2% while you have a sword or two-handed sword equipped.

The Human Spirit
PassiveSpirit increased by 5%.
Racial abilities
10 races
Alliance

Find Treasure
InstantAllows the dwarf to sense nearby treasure, making it appear on the minimap. Lasts until canceled.

Stoneform
Instant · 3 min cooldownInstantly removes and grants immunity to all Bleed, Poison, and Disease effects, and reduces all Physical damage taken by 10% for 8 sec.

Mace Specialization
PassiveIncreases your critical strike chance with all spells and attacks by 1% while you have a mace or two-handed mace equipped.

Big Game Hunter
PassiveDamage dealt versus Beasts increased by 5%.

Shadowmeld
Instant · 10 sec cooldownActivate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Using this ability in combat discourages enemies from attacking you, but increases the cooldown to 2 min.

Elune's Light
Instant · 3 min cooldownIncreases your critical strike chance with all spells and attacks by 10% for 15 sec.

Quickness
PassiveDodge chance increased by 1% and movement speed increased by 2%. Night Elf Rogues and Druids are harder to detect in Stealth as if they were 1 level higher.

Wisp Spirit
PassiveTransform into a wisp upon death, increasing movement speed by 75%.

Escape Artist
Instant · 2 min cooldownInstantly escape the effects of any movement impairing effect and gain immunity to those effects for 3 sec.

Eureka!
Instant · 2 min cooldownYour next 3 damaging abilities cost less (50% less Mana, 40% less Rage, 20% less Energy; 15% less Mana for healers, who also heal 10% more) and deal 10% more damage.

Expansive Mind
PassiveMaximum Mana, Rage or Energy increased by 5%, whichever your class uses.

Engineering Specialization
PassiveYour gnomish ingenuity reduces the rate of engineering devices failing or backfiring when you use them by 20%.

Walk on Air
Instant · 2 min cooldownGlide downward through the air for 10 sec while controlling your direction of travel.

Read Ley Line
High Order only2 sec cast · 2 min cooldownAttempt to tap into the power of a nearby ley line, increasing your Health and Mana regeneration by 100%. Lasts 15 sec if no ley line is nearby, and 15 min if one is found.

Elemental Insight
PassiveDamage dealt versus Elementals increased by 5%.

Wind Blessed
PassiveIncreases your spellcasting, melee, and ranged Haste by 1%.
Horde

Blood Fury
Instant · 2 min cooldownIncreases Attack Power and Spell Power by 10% for 15 sec.

Shatter Curse
Instant · 3 min cooldownInstantly removes and grants immunity to all Curses and Banes, and reduces all Magical damage taken by 15% for 8 sec.

Hardiness
PassiveDuration of Stun effects on you reduced by 20%.

Axe Specialization
PassiveIncreases your critical strike chance with all spells and abilities by 1% while you have an axe or a two-handed axe equipped.

Will of the Forsaken
Instant · 2 min cooldownInstantly removes all Charm, Fear and Sleep effects.

Cannibalize
5 yd range · Instant · 2 min cooldownWhen activated, regenerates 7% of total Health and 7% of total Mana every 2 sec for 10 sec. Only works on Humanoid or Undead corpses within 5 yds. Any movement, action, or damage taken while Cannibalizing will cancel the effect.

Underwater Breathing
PassiveUnderwater breath lasts 300% longer than normal.

Touch of the Grave
PassiveYour spells and attacks have a chance (10% for casters, 5% for melee) to drain Health from the target, up to 5% of your maximum Health. 1 sec internal cooldown.

War Stomp
0.5 sec cast · 2 min cooldownStuns up to 5 enemies within 8 yds for 2 sec.

Cultivation
Instant · 1 hour cooldownCultivate a nearby herb, growing a duplicate you can harvest without requiring Herbalism skill. Each herb may only be cultivated once.

Endurance
PassiveTotal Health increased by 5% and chance to hit increased by 1%.

Plainsrunning
PassiveGain 1% increased movement speed every 5 sec spent moving, up to a maximum of 30% increase. Taking damage or standing still will reduce this effect.

Berserking
Instant · 3 min cooldownIncreases your spellcasting and attack speed by 10% for 10 sec.

Rapid Regeneration
Channeled · 3 min cooldownRegenerate 50% of your maximum Health over 6 sec. Any movement, action, or damage taken will cancel the effect.

Regeneration
PassiveHealth regeneration rate increased by 10%. In addition, 10% of total Health regeneration will continue during combat.

Beast Slaying
PassiveDamage dealt versus Beasts increased by 5%.

Walk on Air
Instant · 2 min cooldownGlide downward through the air for 10 sec while controlling your direction of travel.

Skysight
Windshaper only0.5 sec cast · 2 min cooldownAttempt to draw power from a convergence of elements and receive its blessing, increasing your movement and mounted movement speeds by 10%. Lasts 30 sec if no elemental convergence is nearby, and 15 min if one is found.

Elemental Insight
PassiveDamage dealt versus Elementals increased by 5%.

Wind Blessed
PassiveIncreases your spellcasting, melee, and ranged Haste by 1%.