Tinker: Magnetic Displacement

Tinker: Magnetic Displacement
100 yd range
Instant

Disrupt a magnetic field between you and your nearby enemy target, knocking you both away.

Can only affect targets up to 2 levels higher than you. Some targets cannot be displaced. Targets can only be affected by this effect once every 2 min.

Physical

Spell ID
1226013

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Effects1

  • Knock back

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