Legacy perks
| Name | Tree | Ranks | Points required |
|---|---|---|---|
Master ChefPassive Rank 1/5 Requires 5 points in Professions Your cooking recipes have a 10% chance to create an extra result. Rank 5: Your cooking recipes have a 50% chance to create an extra result. | Professions | 5 | 5 |
Working OvertimePassive Rank 1/5 Increases your chance to gain a skill increase from using any primary, secondary, or class-based tradeskill by 4%. Rank 5: Increases your chance to gain a skill increase from using any primary, secondary, or class-based tradeskill by 20%. | Professions | 5 | |
BarteringPassive Rank 1/2 Requires 5 points in Professions Reduces the gold price of items from all vendors by 5%. Rank 2: Reduces the gold price of items from all vendors by 10%. | Professions | 2 | 5 |
Dedicated Study Rank 1/1 25 sec23 hr cooldown Requires 10 points in Professions Requires Bartering Increases your skill by 1 in your lowest tradeskill among your Primary and Secondary tradeskills. If you have already reached 300 skill in your two current Primary Tradeskills and all three Secondary Tradeskills, you will gain 2 to 4 of a random Elemental Essence. | Professions | 1 | 10 |
Bountiful HarvestPassive Rank 1/5 You discover 20% more Scarce materials from Mining, Herbalism, and Skinning. Rank 5: You discover 100% more Scarce materials from Mining, Herbalism, and Skinning. | Professions | 5 | |
Performance BonusPassive Rank 1/3 Requires 5 points in Professions Requires Bountiful Harvest You have a 5% chance to receive 100% increased Merchant's Favor when you turn in a crate to the Azeroth Commerce Authority or Durotar Supply and Logistics. Rank 3: You have a 15% chance to receive 100% increased Merchant's Favor when you turn in a crate to the Azeroth Commerce Authority or Durotar Supply and Logistics. | Professions | 3 | 5 |
LuremasterPassive Rank 1/2 Requires 5 points in Professions While fishing with a Lure active, you have a 25% chance to catch an extra fish. Rank 2: While fishing with a Lure active, you have a 50% chance to catch an extra fish. | Professions | 2 | 5 |
High AlertPassive Rank 1/2 Requires 5 points in Adventure Increases your ability to detect nearby targets with Stealth as if your level were increased by 1. Ineffective in Battlegrounds. Rank 2: Increases your ability to detect nearby targets with Stealth as if your level were increased by 2. Ineffective in Battlegrounds. | Adventure | 2 | 5 |
Well RestedPassive Rank 1/5 Your rested experience accumulates 4% faster and your rested experience cap is increased by 4%. Rank 5: Your rested experience accumulates 20% faster and your rested experience cap is increased by 20%. | Adventure | 5 | |
TalentedPassive Rank 1/5 Requires 5 points in Adventure Requires Well Rested You gain talent points every level starting at level 9 instead of starting at level 10, but you still may not have more than 51 total talent points. Rank 5: You gain talent points every level starting at level 5 instead of starting at level 10, but you still may not have more than 51 total talent points. | Adventure | 5 | 5 |
Thrill of AdventurePassive Rank 1/5 You gain 1% of your maximum Health and Mana over 10 sec each time you deliver the killing blow to a non-trivial enemy. Ineffective in dungeons, raids, and battlegrounds. Rank 5: You gain 5% of your maximum Health and Mana over 10 sec each time you deliver the killing blow to a non-trivial enemy. Ineffective in dungeons, raids, and battlegrounds. | Adventure | 5 | |
Field GuidePassive Rank 1/3 Requires 5 points in Adventure Reduces your cooldown on adding Camp features by 8% Rank 3: Reduces your cooldown on adding Camp features by 25% | Adventure | 3 | 5 |
Frequent FlierPassive Rank 1/1 Requires 10 points in Adventure Requires Field Guide You receive a 50% discount on all flight paths, and your flight path mount flies 20% faster. | Adventure | 1 | 10 |
Field MedicinePassive Rank 1/2 Requires 5 points in Adventure Reduces the duration of the Recently Bandaged effect by 5 sec when you use a bandage. Ineffective in dungeons, raids, and battlegrounds. Rank 2: Reduces the duration of the Recently Bandaged effect by 10 sec when you use a bandage. Ineffective in dungeons, raids, and battlegrounds. | Adventure | 2 | 5 |
For Great HonorPassive Rank 1/5 Requires 5 points in Resourcefulness Increases Honor Points gained by 2%. Rank 5: Increases Honor Points gained by 10%. | Resourcefulness | 5 | 5 |
GourmandPassive Rank 1/3 Increases the duration of beneficial effects from eating food by 33%. Rank 3: Increases the duration of beneficial effects from eating food by 100%. | Resourcefulness | 3 | |
PermanencePassive Rank 1/2 Requires 5 points in Resourcefulness Requires Gourmand Your class abilities which grant long-duration stat or attribute benefits to all party or raid members last 50% longer, and the benefits you gain from resting at a camp last 50% longer. Rank 2: Your class abilities which grant long-duration stat or attribute benefits to all party or raid members last 100% longer, and the benefits you gain from resting at a camp last 100% longer. | Resourcefulness | 2 | 5 |
The Quick and the DeadPassive Rank 1/2 Increases movement speed while dead by 5% and your helpful spells and abilities cost no resources for 1 min after being resurrected or until you enter combat. Rank 2: Increases movement speed while dead by 10% and your helpful spells and abilities cost no resources for 2 min after being resurrected or until you enter combat. | Resourcefulness | 2 | |
Reagent EconomyPassive Rank 1/1 Requires 10 points in Resourcefulness Requires The Quick and the Dead Your class abilities no longer require reagents purchaseable from vendors, and your Tier 1 camping features cost no reagents to craft. | Resourcefulness | 1 | 10 |
ReinforcePassive Rank 1/5 You take 8% less durability loss when you die. Rank 5: You take 40% less durability loss when you die. | Resourcefulness | 5 | |
DiplomatPassive Rank 1/5 Requires 5 points in Resourcefulness Increases your reputation gains by 2%. Rank 5: Increases your reputation gains by 10%. | Resourcefulness | 5 | 5 |