Talents
| Name | Class | Tree | Ranks | Tier |
|---|---|---|---|---|
Hawk Eye Rank 1/3 Increases the range of your ranged weapons by 2 yards. Rank 3: Increases the range of your ranged weapons by 6 yards. | Hunter | Marksmanship | 3 | 1 |
Improved Concussive Shot Rank 1/5 Gives your Concussive Shot a 4% chance to stun the target for 3 sec. Rank 5: Gives your Concussive Shot a 20% chance to stun the target for 3 sec. | Hunter | Marksmanship | 5 | 1 |
Lethal Attacks Rank 1/5 Increases your critical strike chance with all attacks by 1%. Rank 5: Increases your critical strike chance with all attacks by 5%. | Hunter | Marksmanship | 5 | 1 |
Improved Stings Rank 1/3 Requires 5 points in Marksmanship Talents Increased the damage of your Serpent Sting ability by 6%, reduces the cooldown of your Viper Sting ability by 2 sec, and increases the duration of your Scorpid Sting ability by 15 sec. Rank 3: Increased the damage of your Serpent Sting ability by 20%, reduces the cooldown of your Viper Sting ability by 6 sec, and increases the duration of your Scorpid Sting ability by 45 sec. | Hunter | Marksmanship | 3 | 2 |
Efficiency Rank 1/5 Requires 5 points in Marksmanship Talents Reduces the Mana cost of your Shots, Stings, and melee abilities by 3%. Rank 5: Reduces the Mana cost of your Shots, Stings, and melee abilities by 15%. | Hunter | Marksmanship | 5 | 2 |
Careful Aim Rank 1/5 Requires 5 points in Marksmanship Talents Increases your Attack Power by 20% of your Intellect. Rank 5: Increases your Attack Power by 100% of your Intellect. | Hunter | Marksmanship | 5 | 2 |
Rapid Killing Rank 1/2 Requires 10 points in Marksmanship Talents Reduces the cooldown on your Rapid Fire ability by 1 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 10%. Rank 2: Reduces the cooldown on your Rapid Fire ability by 2 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 20%. | Hunter | Marksmanship | 2 | 3 |
Improved Arcane Shot Rank 1/5 Requires 10 points in Marksmanship Talents Reduces the cooldown of your Arcane Shot by 0.3 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot. Rank 5: Reduces the cooldown of your Arcane Shot by 1.5 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot. | Hunter | Marksmanship | 5 | 3 |
Lone Wolf Rank 1/1 Requires 10 points in Marksmanship Talents You deal 20% increased damage with all attacks while you do not have an active pet. | Hunter | Marksmanship | 1 | 3 |
Trueshot Aura Rank 1/1 Requires 15 points in Marksmanship Talents 180 Mana Instant Increases the Ranged Attack Power of party members within 45 yards by 30. Lasts 30 min. | Hunter | Marksmanship | 1 | 4 |
Mortal Shots Rank 1/5 Requires 15 points in Marksmanship Talents Requires Careful Aim Increases the critical strike damage bonus on all ranged abilities by 6%. Rank 5: Increases the critical strike damage bonus on all ranged abilities by 30%. | Hunter | Marksmanship | 5 | 4 |
Rapid Recuperation Rank 1/2 Requires 20 points in Marksmanship Talents Requires Rapid Killing Hitting a target with your Serpent Sting ability grants you 25% and consuming Rapid Killing grants you 50% of your Mana regeneration while casting for the next 15 sec. Rank 2: Hitting a target with your Serpent Sting ability grants you 50% and consuming Rapid Killing grants you 100% of your Mana regeneration while casting for the next 15 sec. | Hunter | Marksmanship | 2 | 5 |
Barrage Rank 1/3 Requires 20 points in Marksmanship Talents Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 3%. Rank 3: Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 10%. | Hunter | Marksmanship | 3 | 5 |
Scatter Shot Rank 1/1 Requires 20 points in Marksmanship Talents 8% of base mana15 yd range Instant30 sec cooldown A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used. | Hunter | Marksmanship | 1 | 5 |
Ranged Weapon Specialization Rank 1/5 Requires 25 points in Marksmanship Talents Increases the damage you deal with ranged weapons by 1%. Rank 5: Increases the damage you deal with ranged weapons by 5%. | Hunter | Marksmanship | 5 | 6 |
Sniper Shot Rank 1/1 Requires 30 points in Marksmanship Talents Requires Trueshot Aura 365 Mana8-35 yd range 4 sec cast15 sec cooldown A steady snipe that increases ranged damage by 160. | Hunter | Marksmanship | 1 | 7 |