Talents
| Name | Class | Tree | Ranks | Tier |
|---|---|---|---|---|
Convection Rank 1/5 Reduces the mana cost of your Shock, Lightning Bolt, Lava Burst, and Chain Lightning spells by 2%. Rank 5: Reduces the mana cost of your Shock, Lightning Bolt, Lava Burst, and Chain Lightning spells by 10%. | Shaman | Elemental | 5 | 1 |
Concussion Rank 1/5 Increases the damage done by your Lightning Bolt, Chain Lightning, and Earth Shock spells by 1%. Rank 5: Increases the damage done by your Lightning Bolt, Chain Lightning, and Earth Shock spells by 5%. | Shaman | Elemental | 5 | 1 |
Elemental Warding Rank 1/3 Requires 5 points in Elemental Talents Reduces damage taken from Fire, Frost, and Nature effects by 3%. Rank 3: Reduces damage taken from Fire, Frost, and Nature effects by 10%. | Shaman | Elemental | 3 | 2 |
Reverberation Rank 1/5 Requires 5 points in Elemental Talents Reduces the cooldown of your Shock spells by 0.2 sec. Rank 5: Reduces the cooldown of your Shock spells by 1 sec. | Shaman | Elemental | 5 | 2 |
Call of Flame Rank 1/3 Requires 5 points in Elemental Talents Increases the damage done by your Fire Totems and by your Flame Shock, Fire Nova, and Lava Burst spells by 5%. Rank 3: Increases the damage done by your Fire Totems and by your Flame Shock, Fire Nova, and Lava Burst spells by 15%. | Shaman | Elemental | 3 | 2 |
Elemental Devastation Rank 1/3 Requires 5 points in Elemental Talents Your offensive spell critical strikes will increase your chance to get a critical strike with melee attacks by 3% for 10 sec. Rank 3: Your offensive spell critical strikes will increase your chance to get a critical strike with melee attacks by 9% for 10 sec. | Shaman | Elemental | 3 | 2 |
Elemental Focus Rank 1/1 Requires 10 points in Elemental Talents Gives you a 10% chance to enter a Clearcasting state after casting any Fire, Frost, or Nature damage spell. The Clearcasting state reduces the mana cost of your next damage spell by 100%. | Shaman | Elemental | 1 | 3 |
Elemental Alacrity Rank 1/3 Requires 10 points in Elemental Talents Reduces the cast time of your Lightning Bolt, Chain Lightning, and Lava Burst spells by 0.17 sec. Rank 3: Reduces the cast time of your Lightning Bolt, Chain Lightning, and Lava Burst spells by 0.50 sec. | Shaman | Elemental | 3 | 3 |
Improved Fire Nova Rank 1/2 Requires 15 points in Elemental Talents Increases the damage done by your Fire Nova spell by 10% and reduces its cooldown by 2 sec. Rank 2: Increases the damage done by your Fire Nova spell by 20% and reduces its cooldown by 4 sec. | Shaman | Elemental | 2 | 4 |
Eye of the Storm Rank 1/3 Requires 15 points in Elemental Talents Reduces the pushback suffered from damaging attacks while casting Lightning Bolt, Chain Lightning, and Lava Burst by 23%. Rank 3: Reduces the pushback suffered from damaging attacks while casting Lightning Bolt, Chain Lightning, and Lava Burst by 70%. | Shaman | Elemental | 3 | 4 |
Call of Thunder Rank 1/1 Requires 15 points in Elemental Talents Requires Elemental Alacrity Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by 3%. | Shaman | Elemental | 1 | 4 |
Elemental Reach Rank 1/2 Requires 20 points in Elemental Talents Increases the range of your Lightning Bolt, Chain Lightning, Fire Nova, and Lava Burst spells by 3 yards, and increases the range of your Flame Shock spell by 8 yards. Rank 2: Increases the range of your Lightning Bolt, Chain Lightning, Fire Nova, and Lava Burst spells by 6 yards, and increases the range of your Flame Shock spell by 15 yards. | Shaman | Elemental | 2 | 5 |
Lightning Overload Rank 1/3 Requires 20 points in Elemental Talents Gives your Lightning Bolt and Chain Lightning spells a 3% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat. Rank 3: Gives your Lightning Bolt and Chain Lightning spells a 10% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat. | Shaman | Elemental | 3 | 5 |
Earthbound Rank 1/1 Requires 20 points in Elemental Talents Your Earthbind Totem Immobilizes nearby targets for 5 sec when cast. | Shaman | Elemental | 1 | 5 |
Elemental Fury Rank 1/5 Requires 25 points in Elemental Talents Requires Call of Thunder Increases the critical strike damage bonus of your Searing and Magma Totems and your Fire, Frost, and Nature spells by 20%. Rank 5: Increases the critical strike damage bonus of your Searing and Magma Totems and your Fire, Frost, and Nature spells by 100%. | Shaman | Elemental | 5 | 6 |
Lava Burst Rank 1/1 Requires 30 points in Elemental Talents Requires Lightning Overload 165 Mana30 yd range 2.5 sec cast10 sec cooldown You hurl molten lava at the target, dealing 106 to 134 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage. | Shaman | Elemental | 1 | 7 |
Earth's Grasp Rank 1/2 Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%. Rank 2: Increases the health of your Stoneclaw Totem by 50% and the radius of your Earthbind Totem by 20%. | Shaman | Enhancement | 2 | 1 |
Thundering Strikes Rank 1/5 Improves your chance to get a critical strike with all spells and attacks by 1%. Rank 5: Improves your chance to get a critical strike with all spells and attacks by 5%. | Shaman | Enhancement | 5 | 1 |
Ancestral Knowledge Rank 1/5 Increases your Intellect by 2%. Rank 5: Increases your Intellect by 10%. | Shaman | Enhancement | 5 | 1 |
Guardian Totems Rank 1/2 Requires 5 points in Enhancement Talents Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec. Rank 2: Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 20% and reduces the cooldown of your Grounding Totem by 2 sec. | Shaman | Enhancement | 2 | 2 |
Mental Dexterity Rank 1/3 Requires 5 points in Enhancement Talents Increases your Attack Power by an amount equal to 33% of your Intellect. Rank 3: Increases your Attack Power by an amount equal to 100% of your Intellect. | Shaman | Enhancement | 3 | 2 |
Improved Ghost Wolf Rank 1/2 Requires 5 points in Enhancement Talents Reduces the cast time of your Ghost Wolf spell by 1 sec, and Ghost Wolf may be used indoors. Rank 2: Reduces the cast time of your Ghost Wolf spell by 3 sec, and Ghost Wolf may be used indoors. | Shaman | Enhancement | 2 | 2 |
Improved Lightning Shield Rank 1/3 Requires 5 points in Enhancement Talents Increases the damage done by your Lightning Shield orbs by 5%. Rank 3: Increases the damage done by your Lightning Shield orbs by 15%. | Shaman | Enhancement | 3 | 2 |
Elemental Weapons Rank 1/3 Requires 10 points in Enhancement Talents Increases the melee attack power bonus of your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%. Rank 3: Increases the melee attack power bonus of your Rockbiter Weapon by 20%, your Windfury Weapon effect by 40% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 15%. | Shaman | Enhancement | 3 | 3 |
Shamanistic Focus Rank 1/1 Requires 10 points in Enhancement Talents Reduces the mana cost of your Shock and Lightning Shield spells by 45%. | Shaman | Enhancement | 1 | 3 |
Anticipation Rank 1/3 Requires 10 points in Enhancement Talents Increases your chance to dodge by an additional 2%. Rank 3: Increases your chance to dodge by an additional 6%. | Shaman | Enhancement | 3 | 3 |
Toughness Rank 1/5 Requires 15 points in Enhancement Talents Increases your Stamina by 2%. Rank 5: Increases your Stamina by 10%. | Shaman | Enhancement | 5 | 4 |
Flurry Rank 1/5 Requires 15 points in Enhancement Talents Requires Mental Dexterity Increases your attack speed by 5% for your next 3 swings after dealing a melee critical strike. Rank 5: Increases your attack speed by 25% for your next 3 swings after dealing a melee critical strike. | Shaman | Enhancement | 5 | 4 |
Stormstrike Rank 1/1 Requires 15 points in Enhancement Talents 125 ManaMelee Range Instant8 sec cooldown Instantly strike for normal weapon damage and increase the damage you deal to the target with your next Lightning Bolt, Chain Lightning, or Earth Shock spell by 20% for 12 sec. | Shaman | Enhancement | 1 | 4 |
Spirit Weapons Rank 1/1 Requires 20 points in Enhancement Talents Gives a chance to parry enemy melee attacks, reduces all threat generated by your attacks by 30% while Rockbiter Weapon is not active, and increases all threat generated by 30% while Rockbiter Weapon is active. | Shaman | Enhancement | 1 | 5 |
Mental Quickness Rank 1/2 Requires 20 points in Enhancement Talents Increases your spell damage and healing by up to 15% of your Intellect. Rank 2: Increases your spell damage and healing by up to 30% of your Intellect. | Shaman | Enhancement | 2 | 5 |
Improved Stormstrike Rank 1/2 Requires 20 points in Enhancement Talents Requires Stormstrike When you Stormstrike, you have a 50% chance to gain 50% mana regeneration while casting spells for 15 sec, and Stormstrike's cooldown has a 50% chance to reset each time you Dodge or Parry. Rank 2: When you Stormstrike, you have a 100% chance to gain 50% mana regeneration while casting spells for 15 sec, and Stormstrike's cooldown has a 100% chance to reset each time you Dodge or Parry. | Shaman | Enhancement | 2 | 5 |
Maelstrom Weapon Rank 1/5 Requires 25 points in Enhancement Talents When you deal damage with a melee attack, you have a chance to reduce the cast time and Mana cost of your next Lightning Bolt spell by 4%. Stacks up to 5 times. Lasts 30 sec. Rank 5: When you deal damage with a melee attack, you have a chance to reduce the cast time and Mana cost of your next Lightning Bolt spell by 20%. Stacks up to 5 times. Lasts 30 sec. | Shaman | Enhancement | 5 | 6 |
Rage of the Farseer Rank 1/1 Requires 30 points in Enhancement Talents Requires Mental Quickness Instant 3 min cooldown Increases your attack speed by 30% for 25 sec. | Shaman | Enhancement | 1 | 7 |
Improved Healing Wave Rank 1/5 Reduces the casting time of your Healing Wave spell by 0.1 sec. Rank 5: Reduces the casting time of your Healing Wave spell by 0.5 sec. | Shaman | Restoration | 5 | 1 |
Totemic Focus Rank 1/5 Reduces the Mana cost of your totems and any spells that summon or move them by 5%. Rank 5: Reduces the Mana cost of your totems and any spells that summon or move them by 25%. | Shaman | Restoration | 5 | 1 |
Mindfulness Rank 1/3 Requires 5 points in Restoration Talents Allows 17% of your Mana regeneration to continue while casting. Rank 3: Allows 50% of your Mana regeneration to continue while casting. | Shaman | Restoration | 3 | 2 |
Natural Grace Rank 1/3 Requires 5 points in Restoration Talents Reduces the threat generated by your spells by 5%. Rank 3: Reduces the threat generated by your spells by 15%. | Shaman | Restoration | 3 | 2 |
Tidal Focus Rank 1/5 Requires 5 points in Restoration Talents Reduces the Mana cost of your healing spells by 1% and improves your chance to hit by 1%. Rank 5: Reduces the Mana cost of your healing spells by 5% and improves your chance to hit by 5%. | Shaman | Restoration | 5 | 2 |
Improved Reincarnation Rank 1/2 Requires 5 points in Restoration Talents Reduces the cooldown of your Reincarnation spell by 10 min, increases your maximum health by 2%, and increases the amount of health and Mana you reincarnate with by an additional 10%. Rank 2: Reduces the cooldown of your Reincarnation spell by 20 min, increases your maximum health by 4%, and increases the amount of health and Mana you reincarnate with by an additional 20%. | Shaman | Restoration | 2 | 2 |
Ancestral Healing Rank 1/3 Requires 10 points in Restoration Talents Increases your target's armor value by 8% for 15 sec after getting a critical effect from one of your healing spells. Rank 3: Increases your target's armor value by 25% for 15 sec after getting a critical effect from one of your healing spells. | Shaman | Restoration | 3 | 3 |
Healing Focus Rank 1/3 Requires 10 points in Restoration Talents Gives you a 23% chance to avoid interruption caused by damage while casting any healing spell. Rank 3: Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell. | Shaman | Restoration | 3 | 3 |
Water Shield Rank 1/1 Requires 10 points in Restoration Talents Instant 15 sec cooldown The caster is surrounded by 3 globes of water. When a spell, melee, or ranged attack hits the caster or when one of the caster's healing spells gets a critical result, 2% of maximum mana is restored to the caster, expending one water globe. Only one globe will activate every few seconds. Lasts 10 min. Only one Elemental Shield can be active on the Shaman at any one time. | Shaman | Restoration | 1 | 3 |
Tidal Mastery Rank 1/5 Requires 15 points in Restoration Talents Increases the critical effect chance of your healing spells by 1%. Rank 5: Increases the critical effect chance of your healing spells by 5%. | Shaman | Restoration | 5 | 4 |
Restorative Totems Rank 1/5 Requires 15 points in Restoration Talents Increases the effect of your Mana Spring Totem by 5% and increases the effect of your Healing Stream Totem by 10%. Rank 5: Increases the effect of your Mana Spring Totem by 25% and increases the effect of your Healing Stream Totem by 50%. | Shaman | Restoration | 5 | 4 |
Mana Tide Totem Rank 1/1 Requires 15 points in Restoration Talents 10 Mana Instant5 min cooldown Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 88 mana every 3 seconds to group members within 30 yards. | Shaman | Restoration | 1 | 4 |
Healing Way Rank 1/3 Requires 20 points in Restoration Talents Increases the amount healed by your Healing Wave spell by 8%. Rank 3: Increases the amount healed by your Healing Wave spell by 25%. | Shaman | Restoration | 3 | 5 |
Nature's Swiftness Rank 1/1 Requires 20 points in Restoration Talents Instant 3 min cooldown When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell. | Shaman | Restoration | 1 | 5 |
Purification Rank 1/5 Requires 25 points in Restoration Talents Increases the effectiveness of your healing spells by 2%. Rank 5: Increases the effectiveness of your healing spells by 10%. | Shaman | Restoration | 5 | 6 |
Riptide Rank 1/1 Requires 30 points in Restoration Talents Requires Healing Way 245 Mana40 yd range Instant6 sec cooldown Heals a friendly target for 485 to 533, an additional 445 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%. | Shaman | Restoration | 1 | 7 |