Talents
| Name | Class | Tree | Ranks | Tier |
|---|---|---|---|---|
Champion of the Light Rank 1/3 Requires 25 points in Retribution Talents Increases your spell damage and healing by up to 33% of your Intellect. Rank 3: Increases your spell damage and healing by up to 100% of your Intellect. | Paladin | Retribution | 3 | 6 |
Instrument of Law Rank 1/2 Requires 25 points in Retribution Talents Reduces the cast time of your Hammer of Wrath by 0.5 sec, and reduces all threat you generate by 10% while Righteous Fury is not active. Rank 2: Reduces the cast time of your Hammer of Wrath by 1 sec, and reduces all threat you generate by 20% while Righteous Fury is not active. | Paladin | Retribution | 2 | 6 |
Twist of Light Rank 1/1 Requires 30 points in Retribution Talents Reduces the Mana cost of your Seal spells by 20%, and when you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, gain an Echo of that Seal. Your next melee attack applies the replaced Seal's effects, consuming the Echo. | Paladin | Retribution | 1 | 7 |
Deadly Aspects Rank 1/5 While Aspect of the Hawk is active, Auto Shot has a 2% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 2% chance of increasing melee attack speed by 30% for 12 sec. Rank 5: While Aspect of the Hawk is active, Auto Shot has a 10% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 10% chance of increasing melee attack speed by 30% for 12 sec. | Hunter | Beast Mastery | 5 | 1 |
Endurance Training Rank 1/5 Increases the Health and Armor of your pets by 3%. Rank 5: Increases the Health and Armor of your pets by 15%. | Hunter | Beast Mastery | 5 | 1 |
Focused Fire Rank 1/2 Requires 5 points in Beast Mastery Talents Increases all damage you and your pet deal by 1% while your pet is active. Rank 2: Increases all damage you and your pet deal by 2% while your pet is active. | Hunter | Beast Mastery | 2 | 2 |
Improved Aspect of the Monkey Rank 1/3 Requires 5 points in Beast Mastery Talents Increases the Dodge bonus of your Aspect of the Monkey by 2%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability. Rank 3: Increases the Dodge bonus of your Aspect of the Monkey by 6%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability. | Hunter | Beast Mastery | 3 | 2 |
Pathfinding Rank 1/2 Requires 5 points in Beast Mastery Talents Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 3%. Rank 2: Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 6%. | Hunter | Beast Mastery | 2 | 2 |
Improved Revive Pet Rank 1/2 Requires 5 points in Beast Mastery Talents Revive Pet's casting time is reduced by 3 sec, mana cost is reduced by 20%, and increases the health your pet returns with by an additional 15%. Rank 2: Revive Pet's casting time is reduced by 6 sec, mana cost is reduced by 40%, and increases the health your pet returns with by an additional 30%. | Hunter | Beast Mastery | 2 | 2 |
Bestial Swiftness Rank 1/1 Requires 10 points in Beast Mastery Talents Increases the movement speed of your pets by 30%. | Hunter | Beast Mastery | 1 | 3 |
Unleashed Fury Rank 1/5 Requires 10 points in Beast Mastery Talents Increases the damage done by your pets and hawks by 3%. Rank 5: Increases the damage done by your pets and hawks by 15%. | Hunter | Beast Mastery | 5 | 3 |
Improved Mend Pet Rank 1/2 Requires 15 points in Beast Mastery Talents Gives your Mend Pet spell a 15% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 10%. Rank 2: Gives your Mend Pet spell a 50% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 20%. | Hunter | Beast Mastery | 2 | 4 |
Ferocity Rank 1/5 Requires 15 points in Beast Mastery Talents Increases the critical strike chance of your pets and hawks by 2%. Rank 5: Increases the critical strike chance of your pets and hawks by 10%. | Hunter | Beast Mastery | 5 | 4 |
Summon Hawk Rank 1/1 Requires 15 points in Beast Mastery Talents 80 Mana35 yd range Instant6 sec cooldown Command a hawk to dive-bomb your targeted enemy, dealing 32 Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot. | Hunter | Beast Mastery | 1 | 4 |
Spirit Bond Rank 1/2 Requires 20 points in Beast Mastery Talents While your pet is active, you and your pet will regenerate 1% of total health every 10 sec. Rank 2: While your pet is active, you and your pet will regenerate 1% of total health every 5 sec. | Hunter | Beast Mastery | 2 | 5 |
Intimidation Rank 1/1 Requires 20 points in Beast Mastery Talents Requires Bestial Swiftness 8% of base mana100 yd range Instant1 min cooldown Command your pet to Stun the target for 3 sec on its next successful attack, which also gains 100% increased critical strike chance. Generates high threat. | Hunter | Beast Mastery | 1 | 5 |
Bestial Discipline Rank 1/2 Requires 20 points in Beast Mastery Talents Increases the Focus regeneration of your pets by 10% and allows 25% of your Mana regeneration to continue while casting. Rank 2: Increases the Focus regeneration of your pets by 20% and allows 50% of your Mana regeneration to continue while casting. | Hunter | Beast Mastery | 2 | 5 |
Frenzy Rank 1/5 Requires 25 points in Beast Mastery Talents Requires Ferocity Gives your pet a 20% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike. Rank 5: Gives your pet a 100% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike. | Hunter | Beast Mastery | 5 | 6 |
Bestial Wrath Rank 1/1 Requires 30 points in Beast Mastery Talents Requires Intimidation 12% of base mana100 yd range Instant2 min cooldown Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed. | Hunter | Beast Mastery | 1 | 7 |
Hawk Eye Rank 1/3 Increases the range of your ranged weapons by 2 yards. Rank 3: Increases the range of your ranged weapons by 6 yards. | Hunter | Marksmanship | 3 | 1 |
Improved Concussive Shot Rank 1/5 Gives your Concussive Shot a 4% chance to stun the target for 3 sec. Rank 5: Gives your Concussive Shot a 20% chance to stun the target for 3 sec. | Hunter | Marksmanship | 5 | 1 |
Lethal Attacks Rank 1/5 Increases your critical strike chance with all attacks by 1%. Rank 5: Increases your critical strike chance with all attacks by 5%. | Hunter | Marksmanship | 5 | 1 |
Improved Stings Rank 1/3 Requires 5 points in Marksmanship Talents Increased the damage of your Serpent Sting ability by 6%, reduces the cooldown of your Viper Sting ability by 2 sec, and increases the duration of your Scorpid Sting ability by 15 sec. Rank 3: Increased the damage of your Serpent Sting ability by 20%, reduces the cooldown of your Viper Sting ability by 6 sec, and increases the duration of your Scorpid Sting ability by 45 sec. | Hunter | Marksmanship | 3 | 2 |
Efficiency Rank 1/5 Requires 5 points in Marksmanship Talents Reduces the Mana cost of your Shots, Stings, and melee abilities by 3%. Rank 5: Reduces the Mana cost of your Shots, Stings, and melee abilities by 15%. | Hunter | Marksmanship | 5 | 2 |
Careful Aim Rank 1/5 Requires 5 points in Marksmanship Talents Increases your Attack Power by 20% of your Intellect. Rank 5: Increases your Attack Power by 100% of your Intellect. | Hunter | Marksmanship | 5 | 2 |
Rapid Killing Rank 1/2 Requires 10 points in Marksmanship Talents Reduces the cooldown on your Rapid Fire ability by 1 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 10%. Rank 2: Reduces the cooldown on your Rapid Fire ability by 2 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 20%. | Hunter | Marksmanship | 2 | 3 |
Improved Arcane Shot Rank 1/5 Requires 10 points in Marksmanship Talents Reduces the cooldown of your Arcane Shot by 0.3 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot. Rank 5: Reduces the cooldown of your Arcane Shot by 1.5 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot. | Hunter | Marksmanship | 5 | 3 |
Lone Wolf Rank 1/1 Requires 10 points in Marksmanship Talents You deal 20% increased damage with all attacks while you do not have an active pet. | Hunter | Marksmanship | 1 | 3 |
Trueshot Aura Rank 1/1 Requires 15 points in Marksmanship Talents 180 Mana Instant Increases the Ranged Attack Power of party members within 45 yards by 30. Lasts 30 min. | Hunter | Marksmanship | 1 | 4 |
Mortal Shots Rank 1/5 Requires 15 points in Marksmanship Talents Requires Careful Aim Increases the critical strike damage bonus on all ranged abilities by 6%. Rank 5: Increases the critical strike damage bonus on all ranged abilities by 30%. | Hunter | Marksmanship | 5 | 4 |
Rapid Recuperation Rank 1/2 Requires 20 points in Marksmanship Talents Requires Rapid Killing Hitting a target with your Serpent Sting ability grants you 25% and consuming Rapid Killing grants you 50% of your Mana regeneration while casting for the next 15 sec. Rank 2: Hitting a target with your Serpent Sting ability grants you 50% and consuming Rapid Killing grants you 100% of your Mana regeneration while casting for the next 15 sec. | Hunter | Marksmanship | 2 | 5 |
Barrage Rank 1/3 Requires 20 points in Marksmanship Talents Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 3%. Rank 3: Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 10%. | Hunter | Marksmanship | 3 | 5 |
Scatter Shot Rank 1/1 Requires 20 points in Marksmanship Talents 8% of base mana15 yd range Instant30 sec cooldown A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used. | Hunter | Marksmanship | 1 | 5 |
Ranged Weapon Specialization Rank 1/5 Requires 25 points in Marksmanship Talents Increases the damage you deal with ranged weapons by 1%. Rank 5: Increases the damage you deal with ranged weapons by 5%. | Hunter | Marksmanship | 5 | 6 |
Sniper Shot Rank 1/1 Requires 30 points in Marksmanship Talents Requires Trueshot Aura 365 Mana8-35 yd range 4 sec cast15 sec cooldown A steady snipe that increases ranged damage by 160. | Hunter | Marksmanship | 1 | 7 |
Improved Tracking Rank 1/5 While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 1%. Rank 5: While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 5%. | Hunter | Survival | 5 | 1 |
Deflection Rank 1/5 Increases your Parry chance by 2%. Rank 5: Increases your Parry chance by 10%. | Hunter | Survival | 5 | 1 |
Entrapment Rank 1/5 Requires 5 points in Survival Talents When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 1 sec. Rank 5: When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 5 sec. | Hunter | Survival | 5 | 2 |
Savage Strikes Rank 1/2 Requires 5 points in Survival Talents Increases the critical strike chance of all your melee abilities by 2%. Rank 2: Increases the critical strike chance of all your melee abilities by 4%. | Hunter | Survival | 2 | 2 |
Survivalist Rank 1/5 Requires 5 points in Survival Talents Increases your total Health by 2%. Rank 5: Increases your total Health by 10%. | Hunter | Survival | 5 | 2 |
Improved Wing Clip Rank 1/3 Requires 5 points in Survival Talents Gives your Wing Clip ability a 7% chance to immobilize the target for 5 sec. Rank 3: Gives your Wing Clip ability a 20% chance to immobilize the target for 5 sec. | Hunter | Survival | 3 | 2 |
Clever Traps Rank 1/2 Requires 10 points in Survival Talents Increases the duration of Freezing and Frost trap effects by 15% and the damage of Immolation and Explosive trap effects by 15%. Rank 2: Increases the duration of Freezing and Frost trap effects by 30% and the damage of Immolation and Explosive trap effects by 30%. | Hunter | Survival | 2 | 3 |
Surefooted Rank 1/3 Requires 10 points in Survival Talents Increases your hit chance by 1% and reduces the duration of movement impairing effects on you by 10%. Rank 3: Increases your hit chance by 3% and reduces the duration of movement impairing effects on you by 30%. | Hunter | Survival | 3 | 3 |
Deterrence Rank 1/1 Requires 10 points in Survival Talents Instant 5 min cooldown When activated, increases your Dodge and Parry chance by 25% for 10 sec. | Hunter | Survival | 1 | 3 |
Survival Tactics Rank 1/2 Requires 15 points in Survival Talents Increases your chance to hit with your Trap and Feign Death abilities by 5%. Rank 2: Increases your chance to hit with your Trap and Feign Death abilities by 10%. | Hunter | Survival | 2 | 4 |
Predator's Edge Rank 1/5 Requires 15 points in Survival Talents Increases your melee critical strike damage by 6% and your offhand weapon damage by 10%. Rank 5: Increases your melee critical strike damage by 30% and your offhand weapon damage by 50%. | Hunter | Survival | 5 | 4 |
Counterattack Rank 1/1 Requires 15 points in Survival Talents Requires Deterrence 30 ManaMelee Range Instant5 sec cooldown A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 26 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried. | Hunter | Survival | 1 | 4 |
Resourcefulness Rank 1/2 Requires 20 points in Survival Talents Reduces the mana cost of your Trap abilities and melee abilities by 30%. In addition, your critical strikes have a 50% chance to allow 50% of your Mana regeneration to continue while casting for 30 sec. Rank 2: Reduces the mana cost of your Trap abilities and melee abilities by 60%. In addition, your critical strikes have a 100% chance to allow 50% of your Mana regeneration to continue while casting for 30 sec. | Hunter | Survival | 2 | 5 |
Expose Prey Rank 1/2 Requires 20 points in Survival Talents Your attacks against targets with Hunter's Mark have a 5% chance to activate your Mongoose Bite for 5 sec. Rank 2: Your attacks against targets with Hunter's Mark have a 10% chance to activate your Mongoose Bite for 5 sec. | Hunter | Survival | 2 | 5 |
Survivalist's Discipline Rank 1/2 Requires 20 points in Survival Talents Reduces the cooldown of your Trap and Deterrence abilities by 20%. Rank 2: Reduces the cooldown of your Trap and Deterrence abilities by 40%. | Hunter | Survival | 2 | 5 |