Talents
| Name | Class | Tree | Ranks | Tier |
|---|---|---|---|---|
Dirty Deeds Rank 1/2 Requires 20 points in Subtlety Talents Reduces the Energy cost of your Cheap Shot and Garrote abilities by 10, and your Garrote ability no longer requires you to be behind your target. Rank 2: Reduces the Energy cost of your Cheap Shot and Garrote abilities by 20, and your Garrote ability no longer requires you to be behind your target. | Rogue | Subtlety | 2 | 5 |
Preparation Rank 1/1 Requires 20 points in Subtlety Talents Instant 10 min cooldown When activated, this ability immediately finishes the cooldown on your other Rogue abilities. | Rogue | Subtlety | 1 | 5 |
Hemorrhage Rank 1/1 Requires 20 points in Subtlety Talents Requires Serrated Blades 35 EnergyMelee Range Instant An instant strike that deals 100% weapon damage (145% if a Dagger is equipped) and causes the target to take 15% increased Rupture damage from the Rogue. Lasts 15 sec. Awards 1 Combo Point. | Rogue | Subtlety | 1 | 5 |
Quietus Rank 1/5 Requires 25 points in Subtlety Talents Requires Dirty Deeds Your Sinister Strike, Ghostly Strike, and Hemorrhage abilities cause 2% more damage against targets below 35% health. Rank 5: Your Sinister Strike, Ghostly Strike, and Hemorrhage abilities cause 10% more damage against targets below 35% health. | Rogue | Subtlety | 5 | 6 |
Cutthroat Rank 1/5 Requires 25 points in Subtlety Talents Your Backstab has a 3% chance to cause your next Ambush within 10 sec to not require Stealth. Rank 5: Your Backstab has a 15% chance to cause your next Ambush within 10 sec to not require Stealth. | Rogue | Subtlety | 5 | 6 |
Thousand Cuts Rank 1/1 Requires 30 points in Subtlety Talents Requires Preparation When your Rupture ability deals periodic damage, the Energy cost of your next Hemorrhage or Backstab ability within 10 sec is reduced by 3, stacking up to 5 times. | Rogue | Subtlety | 1 | 7 |
Power in Light Rank 1/5 Your Smite and Penance spells deal 2% increased damage to targets afflicted with your Holy Fire. Rank 5: Your Smite and Penance spells deal 10% increased damage to targets afflicted with your Holy Fire. | Priest | Discipline | 5 | 1 |
Wand Specialization Rank 1/2 Increases your damage with Wands by 13%. Rank 2: Increases your damage with Wands by 25%. | Priest | Discipline | 2 | 1 |
Twin Disciplines Rank 1/5 Increases the damage and healing of your instant cast spells by 1%. Rank 5: Increases the damage and healing of your instant cast spells by 5%. | Priest | Discipline | 5 | 1 |
Silent Resolve Rank 1/3 Requires 5 points in Discipline Talents Reduces the threat generated by your Holy spells by 10% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 5%. Rank 3: Reduces the threat generated by your Holy spells by 30% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 15%. | Priest | Discipline | 3 | 2 |
Holy Precision Rank 1/3 Requires 5 points in Discipline Talents Improves your chance to hit with Holy spells by 6%. Rank 3: Improves your chance to hit with Holy spells by 18%. | Priest | Discipline | 3 | 2 |
Improved Power Word: Shield Rank 1/3 Requires 5 points in Discipline Talents Increases the damage absorbed by your Power Word: Shield by 7%. Rank 3: Increases the damage absorbed by your Power Word: Shield by 20%. | Priest | Discipline | 3 | 2 |
Martyrdom Rank 1/2 Requires 5 points in Discipline Talents Gives you a 50% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%. Rank 2: Gives you a 100% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%. | Priest | Discipline | 2 | 2 |
Mental Agility Rank 1/3 Requires 10 points in Discipline Talents Reduces the mana cost of your Smite, Holy Fire, and instant cast spells by 3%. Rank 3: Reduces the mana cost of your Smite, Holy Fire, and instant cast spells by 10%. | Priest | Discipline | 3 | 3 |
Inner Focus Rank 1/1 Requires 10 points in Discipline Talents Instant 3 min cooldown When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect. | Priest | Discipline | 1 | 3 |
Meditation Rank 1/3 Requires 10 points in Discipline Talents Allows 17% of your Mana regeneration to continue while casting. Rank 3: Allows 50% of your Mana regeneration to continue while casting. | Priest | Discipline | 3 | 3 |
Improved Inner Fire Rank 1/3 Requires 15 points in Discipline Talents Increases the Armor bonus of your Inner Fire spell by 15% and increases its total charges by 4. Rank 3: Increases the Armor bonus of your Inner Fire spell by 45% and increases its total charges by 12. | Priest | Discipline | 3 | 4 |
Mental Strength Rank 1/5 Requires 15 points in Discipline Talents Increases your total Intellect by 3%. Rank 5: Increases your total Intellect by 15%. | Priest | Discipline | 5 | 4 |
Soul Warding Rank 1/1 Requires 15 points in Discipline Talents Requires Improved Power Word: Shield Reduces the cooldown on your Power Word: Shield spell by 4 sec and reduces its mana cost by 15%. | Priest | Discipline | 1 | 4 |
Improved Mana Burn Rank 1/2 Requires 15 points in Discipline Talents Reduces the casting time of your Mana Burn spell by 0.5 sec. Rank 2: Reduces the casting time of your Mana Burn spell by 1 sec. | Priest | Discipline | 2 | 4 |
Penance Rank 1/1 Requires 20 points in Discipline Talents 100 Mana40 yd range Channeled12 sec cooldown Launches a volley of holy light at the target, causing 81 Holy damage to an enemy, or 184 healing to an ally, instantly and every 1 sec for 2 sec. | Priest | Discipline | 1 | 5 |
Renewed Hope Rank 1/5 Requires 20 points in Discipline Talents Requires Soul Warding Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 2% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 1 sec. Rank 5: Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 10% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 5 sec. | Priest | Discipline | 5 | 5 |
Divine Aegis Rank 1/3 Requires 25 points in Discipline Talents Your critical heals create a protective shield on the target, absorbing 5% of the amount healed. Lasts 12 sec. Rank 3: Your critical heals create a protective shield on the target, absorbing 15% of the amount healed. Lasts 12 sec. | Priest | Discipline | 3 | 6 |
Power Infusion Rank 1/1 Requires 30 points in Discipline Talents Requires Penance 20% of base mana30 yd range Instant3 min cooldown Infuses the target with power, increasing their spell damage and healing done by 20% for 15 sec. | Priest | Discipline | 1 | 7 |
Twilight Focus Rank 1/3 Gives you a 23% chance to avoid interruption caused by damage while casting any spell. Rank 3: Gives you a 70% chance to avoid interruption caused by damage while casting any spell. | Priest | Holy | 3 | 1 |
Improved Renew Rank 1/3 Increases the amount healed by your Renew spell by 5%. Rank 3: Increases the amount healed by your Renew spell by 15%. | Priest | Holy | 3 | 1 |
Holy Specialization Rank 1/5 Increases the critical effect chance of your Holy spells by 1%. Rank 5: Increases the critical effect chance of your Holy spells by 5%. | Priest | Holy | 5 | 1 |
Spell Warding Rank 1/5 Requires 5 points in Holy Talents Reduces all spell damage taken by 2%. Rank 5: Reduces all spell damage taken by 10%. | Priest | Holy | 5 | 2 |
Divine Fury Rank 1/5 Requires 5 points in Holy Talents Reduces the casting time of your Smite, Holy Fire, Heal, and Greater Heal spells by 0.1 sec. Rank 5: Reduces the casting time of your Smite, Holy Fire, Heal, and Greater Heal spells by 0.5 sec. | Priest | Holy | 5 | 2 |
Holy Nova Rank 1/1 Requires 10 points in Holy Talents 185 Mana Instant Causes an explosion of holy light around the caster, causing 26 to 30 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 49 to 57. These effects cause no threat. | Priest | Holy | 1 | 3 |
Blessed Recovery Rank 1/3 Requires 10 points in Holy Talents After being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 8% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing. Rank 3: After being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 25% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing. | Priest | Holy | 3 | 3 |
Inspiration Rank 1/3 Requires 10 points in Holy Talents Your non-periodic critical heals increase your target's Armor by 8% for 15 sec. Rank 3: Your non-periodic critical heals increase your target's Armor by 25% for 15 sec. | Priest | Holy | 3 | 3 |
Holy Reach Rank 1/2 Requires 15 points in Holy Talents Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 10%. Rank 2: Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 20%. | Priest | Holy | 2 | 4 |
Improved Healing Rank 1/3 Requires 15 points in Holy Talents Reduces the Mana cost of your Lesser Heal, Heal, Greater Heal, Penance, and Prayer of Mending spells by 5%. Rank 3: Reduces the Mana cost of your Lesser Heal, Heal, Greater Heal, Penance, and Prayer of Mending spells by 15%. | Priest | Holy | 3 | 4 |
Searing Light Rank 1/2 Requires 15 points in Holy Talents Requires Divine Fury Increases your Holy damage done by 2%, and gives a 5% chance each time your Holy Fire spell deals periodic damage for your next Holy Nova to cost no Mana. Rank 2: Increases your Holy damage done by 5%, and gives a 10% chance each time your Holy Fire spell deals periodic damage for your next Holy Nova to cost no Mana. | Priest | Holy | 2 | 4 |
Binding Heal Rank 1/1 Requires 15 points in Holy Talents 155 Mana40 yd range 1.5 sec cast Heals a friendly target and the caster for 236 to 284. Low threat. | Priest | Holy | 1 | 4 |
Litany of Light Rank 1/2 Requires 20 points in Holy Talents When you cast a healing spell, gain Mana equal to 5% of the base cost of the spell if your previous heal was a different spell. Rank 2: When you cast a healing spell, gain Mana equal to 10% of the base cost of the spell if your previous heal was a different spell. | Priest | Holy | 2 | 5 |
Spirit of Redemption Rank 1/1 Requires 20 points in Holy Talents Upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies. | Priest | Holy | 1 | 5 |
Spiritual Guidance Rank 1/5 Requires 20 points in Holy Talents Increases your spell healing by up to 5% of your total Spirit and your spell damage by up to 1% of your total Spirit. Rank 5: Increases your spell healing by up to 25% of your total Spirit and your spell damage by up to 8% of your total Spirit. | Priest | Holy | 5 | 5 |
Spiritual Healing Rank 1/3 Requires 25 points in Holy Talents Increases the amount healed by your spells by 3%. Rank 3: Increases the amount healed by your spells by 10%. | Priest | Holy | 3 | 6 |
Prayer of Mending Rank 1/1 Requires 30 points in Holy Talents Requires Spirit of Redemption 210 Mana40 yd range Instant10 sec cooldown Places a spell on the target that heals them for 172 the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster. | Priest | Holy | 1 | 7 |
Shadow Focus Rank 1/5 Improves your chance to hit with Shadow spells by 1%. Rank 5: Improves your chance to hit with Shadow spells by 5%. | Priest | Shadow | 5 | 1 |
Blackout Rank 1/5 Gives your Shadow damage spells a 2% chance to stun the target for 3 sec. Rank 5: Gives your Shadow damage spells a 10% chance to stun the target for 3 sec. | Priest | Shadow | 5 | 1 |
Spirit Tap Rank 1/5 Gives you a 20% chance to gain a 100% bonus to your Spirit for 15 sec after killing a non-trivial target. For the duration, your Mana will regenerate at a 50% of normal rate while casting. Rank 5: Gives you a 100% chance to gain a 100% bonus to your Spirit for 15 sec after killing a non-trivial target. For the duration, your Mana will regenerate at a 50% of normal rate while casting. | Priest | Shadow | 5 | 1 |
Shadow Affinity Rank 1/3 Requires 5 points in Shadow Talents Reduces the threat generated by your Shadow spells by 10%. Rank 3: Reduces the threat generated by your Shadow spells by 30%. | Priest | Shadow | 3 | 2 |
Improved Shadow Word: Pain Rank 1/2 Requires 5 points in Shadow Talents Increases the duration of your Shadow Word: Pain spell by 3 sec. Rank 2: Increases the duration of your Shadow Word: Pain spell by 6 sec. | Priest | Shadow | 2 | 2 |
Shadow Reach Rank 1/2 Requires 5 points in Shadow Talents Increases the range of your offensive Shadow spells by 10%. Rank 2: Increases the range of your offensive Shadow spells by 20%. | Priest | Shadow | 2 | 2 |
Improved Mind Blast Rank 1/5 Requires 10 points in Shadow Talents Reduces the cooldown of your Mind Blast spell by 0.5 sec. Rank 5: Reduces the cooldown of your Mind Blast spell by 2.5 sec. | Priest | Shadow | 5 | 3 |
Improved Psychic Scream Rank 1/2 Requires 10 points in Shadow Talents Requires Blackout Reduces the cooldown of your Psychic Scream spell by 2 sec. Rank 2: Reduces the cooldown of your Psychic Scream spell by 4 sec. | Priest | Shadow | 2 | 3 |
Mind Flay Rank 1/1 Requires 10 points in Shadow Talents 45 Mana20 yd range Channeled Assault the target's mind with Shadow energy, causing 63 Shadow damage over 3 sec and slowing their movement speed by 50%. | Priest | Shadow | 1 | 3 |