| Level | Ability | Skill | Mana | Range | School | Cost |
|---|
|
| 28 |  | Diseased Slime | | Melee Range | | 2 sec cast | | Increases the time between an enemy's attacks by 54% and its movement by 25% for 2 min. |
| Diseased Slime | | | |
| | | Melee Range | Nature | |
| 20 |  | Disengage (Rank 1) | | 50 Mana | Melee Range | | Instant | 5 sec cooldown | | Attempts to disengage from the target by reducing threat. Disables auto-attack. |
| Disengage | | Rank 1 | |
| | 50 | Melee Range | Physical | |
| 34 |  | Disengage (Rank 2) | | 100 Mana | Melee Range | | Instant | 5 sec cooldown | | Attempts to disengage from the target by reducing threat. More effective than Disengage (Rank 1). Disables auto-attack. |
| Disengage | | Rank 2 | |
| | 100 | Melee Range | Physical | |
| 48 |  | Disengage (Rank 3) | | 150 Mana | Melee Range | | Instant | 5 sec cooldown | | Attempts to disengage from the target by reducing threat. More effective than Disengage (Rank 2). Disables auto-attack. |
| Disengage | | Rank 3 | |
| | 150 | Melee Range | Physical | |
| 1 |  | Dispersion | | Instant | 2 min cooldown | | You disperse into pure Shadow energy, reducing all damage taken by 90%. You are unable to attack or cast spells, but you regenerate 6% mana every 1 sec for 6 sec. Dispersion can be cast while stunned, feared or silenced and clears all snare and movement impairing effects when cast, and makes you immune to them while dispersed. |
| Dispersion | | | |
| | | | Physical | |
| 1 |  | Dispersion | Gain the Dispersion ability:
You disperse into pure Shadow energy, reducing all damage taken by 90%. You are unable to attack or cast spells, but you regenerate 6% mana every 1 sec for 6 sec. Dispersion can be cast while stunned, feared or silenced and clears all snare and movement impairing effects when cast, and makes you immune to them while dispersed. |
| Dispersion | | | |
| | | | Physical | |
| 30 |  | Divine Intervention | | 40 yd range | | Instant | 1 hour cooldown | | The paladin sacrifices himself to remove the targeted party member from harms way. Enemies will stop attacking the protected party member, who will be immune to all harmful attacks but cannot take any action for 3 min. |
| Divine Intervention | | | |
| | | 40 yds | Holy | |
| 6 |  | Divine Protection (Rank 1) | | 15 Mana | | Instant | 5 min cooldown | | You are protected from all physical attacks and spells for 6 sec, but during that time you cannot attack or use physical abilities yourself. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active. |
| Divine Protection | | Rank 1 | |
| | 15 | | Holy | |
| 18 |  | Divine Protection (Rank 2) | | 35 Mana | | Instant | 5 min cooldown | | You are protected from all physical attacks and spells for 8 sec, but during that time you cannot attack or use physical abilities yourself. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active. |
| Divine Protection | | Rank 2 | |
| | 35 | | Holy | |
| 18 |  | Divine Protection | | 35 Mana | | Instant | | Protects the caster from all attacks and spells for 8 sec., but during that time the caster also cannot attack or use spells. |
| Divine Protection | | | |
| | 35 | | Holy | |
| 18 |  | Divine Protection | | 35 Mana | | Instant | | Protects the caster from all attacks and spells for 8 sec., but during that time the caster also cannot attack or use spells. |
| Divine Protection | | | |
| | 35 | | Holy | |
| 34 |  | Divine Shield | | 75 Mana | | Instant | | Protects the caster from all attacks and spells for 8 sec., but also increases the time between attacks by 100% during that time. |
| Divine Shield | | | |
| | 75 | | Holy | |
| 1 |  | Divine Storm | | 12% of base mana | | Instant | 10 sec cooldown | | An instant weapon attack that causes 110% of weapon damage to up to 4 enemies within 8 yards. The Divine Storm heals up to 3 party or raid members totaling 25% of the damage caused. |
| Divine Storm | | | |
| | 12% of base mana | | Physical | |
| 1 |  | Divine Storm | Gain the Divine Storm ability:
An instant weapon attack that causes 110% of weapon damage to up to 4 enemies within 8 yards. The Divine Storm heals up to 3 party or raid members totaling 25% of the damage caused. |
| Divine Storm | | | |
| | | | Physical | |
| 1 |  | Dizzying Spin (Rank 1) | | Channeled | | You attack all nearby enemies for 3 sec causing weapon damage plus an additional 5 every 1 sec. |
| Dizzying Spin | | Rank 1 | |
| | | | Physical | |
| 1 |  | Dizzying Spin (Rank 1) | | Channeled | | You attack all nearby enemies for 0 sec causing weapon damage plus an additional 5 every 0 sec. |
| Dizzying Spin | | Rank 1 | |
| | | | Physical | |
| 20 |  | Dmg Shield | | 30 yd range | | Instant | | Thorns sprout from the friendly target causing 10000 Nature damage to attackers when hit. Lasts 0 sec. |
| Dmg Shield | | | |
| | | 30 yds | Physical | |
| 20 |  | Dmg Shield2 | | 30 yd range | | Instant | | Thorns sprout from the friendly target causing 50000 Nature damage to attackers when hit. Lasts 0 sec. |
| Dmg Shield2 | | | |
| | | 30 yds | Physical | |
| 1 |  | Dodge (Passive) | | Gives a chance to dodge enemy melee attacks. |
| Dodge | | Passive | |
| | | | Physical | |
| 10 |  | Dominate Mind | | 30 Mana | 20 yd range | | 2 sec cast | | Takes control of a humanoid enemy up to level 75 for 10 sec., but increases the time between its attacks by 100%. |
| Dominate Mind | | | |
| | 30 | 20 yds | Shadow | |
| 10 |  | Dominate Mind | | 30 Mana | 20 yd range | | 2 sec cast | | Takes control of a humanoid enemy up to level 75 for 5 sec., but increases the time between its attacks by 100%. |
| Dominate Mind | | | |
| | 30 | 20 yds | Shadow | |
| 10 |  | Dominate Mind | | 30 Mana | 20 yd range | | 2 sec cast | | Takes control of a humanoid enemy up to level 75 for 10 sec., but increases the time between its attacks by 100%. |
| Dominate Mind | | | |
| | 30 | 20 yds | Shadow | |
|  | Dominate Mind | | 20 yd range | | 2 sec cast | | Takes control of a humanoid enemy up to level 85 for 5 sec., but increases the time between its attacks by 100%. |
| Dominate Mind | | | |
| | | 20 yds | Shadow | |
| | | | | Physical | |
| 1 |  | Dragon Slayer (Rank 1) | | Increases damage done to Dragons with either spells or physical attacks by 4. |
| Dragon Slayer | | Rank 1 | |
| | | | Physical | |
| 1 |  | Dragon Slayer (Rank 2) | | Increases damage done to Dragons with either spells or physical attacks by 8. |
| Dragon Slayer | | Rank 2 | |
| | | | Physical | |
| 1 |  | Dragon Slayer (Rank 3) | | Increases damage done to Dragons with either spells or physical attacks by 12. |
| Dragon Slayer | | Rank 3 | |
| | | | Physical | |
| 1 |  | Dragon Slayer (Rank 4) | | Increases damage done to Dragons with either spells or physical attacks by 17. |
| Dragon Slayer | | Rank 4 | |
| | | | Physical | |
| 1 |  | Dragon Slayer (Rank 5) | | Increases damage done to Dragons with either spells or physical attacks by 22. |
| Dragon Slayer | | Rank 5 | |
| | | | Physical | |
| 1 |  | Dragon Slayer (Rank 6) | | Increases damage done to Dragons with either spells or physical attacks by 28. |
| Dragon Slayer | | Rank 6 | |
| | | | Physical | |
| 1 |  | Dragon Slayer (OLD) (Rank 7) | | Increases damage done to Dragons with either spells or physical attacks by 28. |
| Dragon Slayer (OLD) | | Rank 7 | |
| | | | Physical | |
| 1 |  | Dragon Slayer (OLD) (Rank 8) | | Increases damage done to Dragons with either spells or physical attacks by 24. |
| Dragon Slayer (OLD) | | Rank 8 | |
| | | | Physical | |
| 1 | | | | | Physical | |
| | | | | Physical | |
| | | | | Physical | |
| | | | | Physical | |
| | | | | Physical | |
| 1 | | | | | Physical | |
| | | | | Physical | |
| | | | | Physical | |
| | | | | Physical | |
|  | Dream Venom | | Grants your melee attacks a chance to inflict Dream Venom, stunning the target for 1 sec. |
| Dream Venom | | | |
| | | | Physical | |
| 1 |  | Drowning Death | | Gives the caster 5% chance to cast Drowning Death on enemy when hit by a melee attack. Lasts until cancelled. |
| Drowning Death | | | |
| | | | Physical | |
| 1 |  | Drunken Rage | | Instant | | Increases the caster's attack speed by 50% and increases the Physical damage it deals by 50 for 15 sec. |
| Drunken Rage | | | |
| | | | Physical | |
|  | Dual Wield Specialization | | Increases your off-hand weapon damage by 5%, off-hand Rage generation by 5%, and chance to hit with off-hand attacks by 10%. |
| Dual Wield Specialization | | | |
| | | | Physical | |
|  | Dual Wield Specialization | | Increases your chance to hit with both spells and melee attacks by 5% while dual wielding, your Stormstrike ability now hits with both weapons while dual wielding, and increases the damage done by your offhand weapon by 60%. |
| Dual Wield Specialization | | | |
| | | | Physical | |
| 1 |  | Dual Wield Specialization | Gain the Dual Wield Specialization ability:
Increases your chance to hit with both spells and melee attacks by 5% while dual wielding, your Stormstrike ability now hits with both weapons while dual wielding, and increases the damage done by your offhand weapon by 60%. |
| Dual Wield Specialization | | | |
| | | | Physical | |
| 6 |  | Dust Cloud | | Instant | | Reduces nearby enemies' chance to hit with attacks by 30% for 12 sec. |
| Dust Cloud | | | |
| | | | Nature | |
| 6 |  | Dust Cloud | | 1.5 sec cast | | Reduces nearby enemies' chance to hit with attacks by 85% for 12 sec. |
| Dust Cloud | | | |
| | | | Nature | |
|  | Dust Storm | | Instant | | Kicks up dust inflicting 35 Physical damage to enemies within 10 yds and reducing hit chance with attacks by 25%. |
| Dust Storm | | | |
| | | | Nature | |