| Level | Ability | Skill | Mana | Range | School | Cost |
|---|
|
| 44 |  | Rupture (Rank 4) | | 25 Energy | Melee Range | | Instant | Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 76 damage over 8 secs 2 points: 110 damage over 10 secs 3 points: 149 damage over 12 secs 4 points: 195 damage over 14 secs 5 points: 246 damage over 16 secs |
| Rupture | | Rank 4 | |
| | 25 Energy | Melee Range | Physical | |
| 52 |  | Rupture (Rank 5) | | 25 Energy | Melee Range | | Instant | Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 105 damage over 8 secs 2 points: 151 damage over 10 secs 3 points: 207 damage over 12 secs 4 points: 270 damage over 14 secs 5 points: 342 damage over 16 secs |
| Rupture | | Rank 5 | |
| | 25 Energy | Melee Range | Physical | |
| 60 |  | Rupture (Rank 6) | | 25 Energy | Melee Range | | Instant | Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 159 damage over 8 secs 2 points: 222 damage over 10 secs 3 points: 295 damage over 12 secs 4 points: 377 damage over 14 secs 5 points: 469 damage over 16 secs |
| Rupture | | Rank 6 | |
| | 25 Energy | Melee Range | Physical | |
| | | | | Physical | |
| | | | | Physical | |
| 1 |  | S03 - Item - Naxxramas - Druid - Feral 6P Bonus | | Each time you deal Bleed damage to an Undead target, you gain 1% increased damage and critical damage done to Undead for 30 sec, stacking up to 12 times. |
| S03 - Item - Naxxramas - Druid - Feral 6P Bonus | | | |
| | | | Physical | |
| 1 |  | S03 - Item - Naxxramas - Hunter - Melee 6P Bonus | | You gain 2% increased damage and critical damage done to Undead for 30 sec each time you hit an Undead enemy with a melee attack, stacking up to 12 times. Stacks are lost upon performing a ranged attack. |
| S03 - Item - Naxxramas - Hunter - Melee 6P Bonus | | | |
| | | | Physical | |
| 1 |  | S03 - Item - Naxxramas - Hunter - Ranged 6P Bonus | | You gain 2% increased damage and critical damage done to Undead for 30 sec each time you hit an Undead enemy with a ranged attack, stacking up to 7 times. |
| S03 - Item - Naxxramas - Hunter - Ranged 6P Bonus | | | |
| | | | Physical | |
| 1 | | | | | Physical | |
| 1 |  | S03 - Item - Naxxramas - Warrior - Damage 6P Bonus | | Your melee critical strikes against Undead enemies grant you 2% increased damage and critical damage done to Undead for 30 sec, stacking up to 9 times. |
| S03 - Item - Naxxramas - Warrior - Damage 6P Bonus | | | |
| | | | Physical | |
| 1 | | | | | Physical | |
| 1 | | | | | Physical | |
| 1 |  | S03 - Item - Scarlet Enclave - Priest - Shadow 2P Bonus | | Your Mind Flay and Mind Sear no longer lose duration from taking damage during their channel. In addition, they deal 10% increased damage per other periodic Shadow effect you have on the target, up to a maximum increase of 30%. |
| S03 - Item - Scarlet Enclave - Priest - Shadow 2P Bonus | | | |
| | | | Physical | |
|  | S03 - Item - Scarlet Enclave - Rogue - Damage 2P Bonus | | While Just a Flesh Wound is not active, your Backstab, Sinister Strike, Saber Slash, and Mutilate deal 20% increased damage per your active Poison or Bleed effect afflicting the target, up to a maximum increase of 60%. |
| S03 - Item - Scarlet Enclave - Rogue - Damage 2P Bonus | | | |
| | | | Physical | |
|  | S03 - Item - Scarlet Enclave - Warrior - Damage 2P Bonus | | Your Heroic Strike, Cleave, and Quick Strike damage is increased by 20% while in Battle Stance or Berserker Stance. Your Cleave strikes 1 additional target and can trigger Blood Surge. |
| S03 - Item - Scarlet Enclave - Warrior - Damage 2P Bonus | | | |
| | | | Physical | |
| | | | | Physical | |
| | | | | Physical | |
| | | | | Physical | |
|  | S03 - Item - T1 - Mage - Damage 6P Bonus | | Mage Armor increases your mana regeneration while casting by an additional 15%. Molten Armor increases your spell damage and healing by 18. Ice Armor grants 20% increased chance to trigger Fingers of Frost. |
| S03 - Item - T1 - Mage - Damage 6P Bonus | | | |
| | | | Physical | |
| | | | | Physical | |
| | | | | Physical | |
| | | | | Physical | |
| | | | | Physical | |
| | | | | Physical | |
| | | | | Physical | |
|  | S03 - Item - T2- Druid - Feral 6P Bonus | | Your Shred, Ferocious Bite, and Mangle(Cat) abilities deal 10% increased damage per your Bleed effect on the target, up to a maximum of 20% increase. |
| S03 - Item - T2- Druid - Feral 6P Bonus | | | |
| | | | Physical | |
|  | S03 - Item - T2- Hunter - Ranged 4P Bonus | | Your damaging Shot abilities deal 10% increased damage if the previous damaging Shot used was different than the current one. |
| S03 - Item - T2- Hunter - Ranged 4P Bonus | | | |
| | | | Physical | |
| | | | | Physical | |
| 1 | | | | | Physical | |
| 1 |  | S03 - Item - TAQ - Shaman - Elemental 2P Bonus | | You have a 70% chance to avoid interruption caused by damage while casting Lightning Bolt, Chain Lightning, or Lava Burst, and a 10% increased chance to trigger your Elemental Focus talent. |
| S03 - Item - TAQ - Shaman - Elemental 2P Bonus | | | |
| | | | Physical | |
| 1 | | | | | Physical | |
| 1 | | | | | Physical | |
| 1 | | | | | Physical | |
|  | Serpent's Ascension Trigger | | Grants a small chance when ranged or melee damage is dealt to infuse the wielder with a blessing of the Serpent. Ranged and melee attack power increased by 150 for 12 sec. |
| Serpent's Ascension Trigger | | | |
| | | | Physical | |
| 40 |  | Shield Slam (Rank 1) | | 20 Rage | Melee Range | | Instant | 6 sec cooldown | | Slam the target with your shield, causing 421 to 439 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat. |
| Shield Slam | | Rank 1 | |
| | 20 Rage | Melee Range | Physical | |
| 48 |  | Shield Slam (Rank 2) | | 20 Rage | Melee Range | | Instant | 6 sec cooldown | | Slam the target with your shield, causing 494 to 516 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat. |
| Shield Slam | | Rank 2 | |
| | 20 Rage | Melee Range | Physical | |
| 1 |  | Sigil of Innovation | | 30 yd range | | 3 sec cast | | Gain an enchanted sigil of innovation, empowering you to deal up to 20 increased damage and healing with spells, and increasing attack power by 20 for 30 min. This can only be applied outside of combat. |
| Sigil of Innovation | | | |
| | | 30 yds | Arcane | |
| 1 |  | Soul of Fiery Convergence | | 3 sec cast | Permanently imbue your shoulders with the Soul of Fiery Convergence:
Your Pyroblast deals 20% increased damage to targets afflicted with your Fireball's periodic effect. |
| Soul of Fiery Convergence | | | |
| | | | Physical | |
| 1 |  | Soul of Fiery Convergence | | Your Pyroblast deals 20% increased damage to targets afflicted with your Fireball's periodic effect. |
| Soul of Fiery Convergence | | | |
| | | | Physical | |
| 1 |  | Soul of the Arsonist | | 3 sec cast | Permanently imbue your shoulders with the Soul of the Arsonist:
Each time you hit a target with Conflagrate, you gain 5% increased Fire damage for 20 sec, stacking up to 2 times. |
| Soul of the Arsonist | | | |
| | | | Physical | |
| 1 |  | Soul of the Arsonist | | Each time you hit a target with Conflagrate, you gain 5% increased Fire damage for 20 sec, stacking up to 2 times. |
| Soul of the Arsonist | | | |
| | | | Physical | |
| 1 |  | Soul of the Barbaric | | 3 sec cast | Permanently imbue your shoulders with the Soul of the Barbaric:
Your Shred, Ferocious Bite, and Mangle(Cat) abilities deal 10% increased damage per your Bleed effect on the target, up to a maximum of 20% increase. |
| Soul of the Barbaric | | | |
| | | | Physical | |
| 1 |  | Soul of the Barbaric | | Your Shred, Ferocious Bite, and Mangle(Cat) abilities deal 10% increased damage per your Bleed effect on the target, up to a maximum of 20% increase. |
| Soul of the Barbaric | | | |
| | | | Physical | |
| 1 |  | Soul of the Magical Armorer | | 3 sec cast | Permanently imbue your shoulders with the Soul of the Magical Armorer:
Mage Armor increases your mana regeneration while casting by an additional 15%. Molten Armor increases your spell damage and healing by 18. Ice Armor grants 20% increased chance to trigger Fingers of Frost. |
| Soul of the Magical Armorer | | | |
| | | | Physical | |
| 1 |  | Soul of the Magical Armorer | | Mage Armor increases your mana regeneration while casting by an additional 15%. Molten Armor increases your spell damage and healing by 18. Ice Armor grants 20% increased chance to trigger Fingers of Frost. |
| Soul of the Magical Armorer | | | |
| | | | Physical | |
| 1 |  | Soul of the Sanguinist | | 3 sec cast | Permanently imbue your shoulders with the Soul of the Sanguinist:
You deal 20% increased damage while any nearby enemy is afflicted with both your Rend and your Deep Wounds. |
| Soul of the Sanguinist | | | |
| | | | Physical | |
| 1 |  | Soul of the Sanguinist | | You deal 20% increased damage while any nearby enemy is afflicted with both your Rend and your Deep Wounds. |
| Soul of the Sanguinist | | | |
| | | | Physical | |
| 1 |  | Soul of the Thornkeeper | | 3 sec cast | Permanently imbue your shoulders with the Soul of the Thornkeeper:
Damage dealt by Thorns increased by 100% and duration increased by 200%. |
| Soul of the Thornkeeper | | | |
| | | | Physical | |
| 1 |  | Soul of the Thornkeeper | | Damage dealt by Thorns increased by 100% and duration increased by 200%. |
| Soul of the Thornkeeper | | | |
| | | | Physical | |
| 1 |  | Soul of the Toxinologist | | 3 sec cast | Permanently imbue your shoulders with the Soul of the Toxinologist:
Your Serpent Sting damage is increased by 25% of your Attack Power over its normal duration. |
| Soul of the Toxinologist | | | |
| | | | Physical | |