| Level | Ability | Skill | Mana | Range | School | Cost |
|---|
|
| 1 |  | Engrave Chest - Shield Mastery | | 3 sec cast | Engrave your chest or robe with the Shield Mastery rune:
Each time you Block, you regenerate mana equal to 8% of your maximum mana and you gain Armor equal to 30% of your shield's armor value, stacking up to 5 times. You also always gain 10% increased chance to Block and 15% increased Block value.
In addition, each time you use a Shock ability, you gain 4 Spell Damage for each point of your defense skill beyond 300. Lasts 15 sec. |
| Engrave Chest - Shield Mastery | | | |
| | | | Physical | |
| 1 |  | Engrave Cloak - Hit and Run | | 3 sec cast | Engrave your cloak with the Hit and Run rune:
You gain 30% movement speed for 15 sec after using Raptor Strike.
Your pet's damaging abilities send the target into a Rabid Frenzy, increasing their melee attack power by 90 but reducing armor by 640 for 2 min. Rabid enemies will not flee and will ignore Fear and Horror effects. |
| Engrave Cloak - Hit and Run | | | |
| | | | Physical | |
| 1 |  | Engrave Cloak - Tree of Life | | 3 sec cast | Engrave your cloak with the Tree of Life rune:
Shapeshift into the Tree of Life. While in this form you increase healing received by 10% for all party members within 45 yards, Wild Growth healing is increased by 60%, your heal over time spells cost 20% less, you gain 25% increased Spirit, you gain 200% increased armor, and you cannot cast harmful spells.
The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects. |
| Engrave Cloak - Tree of Life | | | |
| | | | Physical | |
| 1 |  | Engrave Gloves - Devastate | | 3 sec cast | Engrave your gloves with the Devastate rune:
While you are in Defensive Stance and have a shield equipped, Sunder Armor also deals damage equal to 150% of your equipped weapon's damage per second, increased by 10% per application of Sunder Armor already on the target. Devastate damage deals a high amount of threat while you are in Defensive Stance. |
| Engrave Gloves - Devastate | | | |
| | | | Physical | |
| 1 |  | Engrave Gloves - Metamorphosis | | 3 sec cast | Engrave your gloves with the Metamorphosis rune:
Transform into a Demon, increasing Armor by 500%, Health by 15%, reducing the chance you will be critically hit by 6%, increasing your threat by 77%, increasing mana gained from Life Tap by 100%, but reducing all damage you deal by 15%. Metamorphosis transforms the functionality of some abilities and grants new ones:
Searing Pain: Now instant.
Shadow Bolt: Becomes Shadow Cleave, a Shadow melee attack that hits up to 10 nearby enemies, but has a 6 sec cooldown.
Fear: Replaced with Menace.
Taunts the target to attack you, but has no effect if the target is already attacking you.
Demon Charge
Charge an enemy and stun it for 1 sec. Cannot be used in combat.
Demonic Howl
Forces all nearby enemies to focus attacks on you for 6 sec. |
| Engrave Gloves - Metamorphosis | | | |
| | | | Physical | |
| 1 |  | Engrave Pants - Homunculi | | 3 sec cast | Engrave your pants with the Homunculi rune:
Break off splinters of your soul to animate 3 miniature copies of yourself that attempt to attack your current target with a mace, sword, and axe, reducing the attack speed, attack power, and armor respectively of any target they hit. |
| Engrave Pants - Homunculi | | | |
| | | | Physical | |
| 12 |  | Enrage | | Instant | 1 min cooldown | | Instantly generates 10 Rage and another 20 Rage over 10 sec, but reduces base armor by 27% in Bear Form and 16% in Dire Bear Form. The druid is considered in combat for the duration. |
| Enrage | | | |
| | | | Physical | |
| 15 |  | Enraging Bite | | Melee Range | | Instant | 15 sec cooldown | | Angers a target, drawing its attention and lowering its armor value by 40. |
| Enraging Bite | | | |
| | | Melee Range | Physical | |
| | | | | Shadow | |
| | | | | Shadow | |
| | | | | Shadow | |
| | | | | Shadow | |
| | | | | Shadow | |
|  | Equip Transmog Outfit | | Instant | 3 sec cooldown | |cnNORMAL_FONT_COLOR:Transmogrify the appearance of your weapons and armor
Lock Appearance: |cnNORMAL_FONT_COLOR:Prevent this appearance from being replaced by a Situation
|cnGREEN_FONT_COLOR:<Right Click to toggle lock appearance> |
| Equip Transmog Outfit | | | |
| | | | Physical | |
|  | Execution Sentence | | Instant | | Judged by the power of the Ashbringer. Stunned, and armor and dodge chance are reduced. |
| Execution Sentence | | | |
| | | | Holy, Fire | |
| 18 |  | Faerie Fire (Rank 1) | | 55 Mana | 30 yd range | | Instant | Decrease the armor of the target by 175 for 40 sec. While affected, the target cannot stealth or turn invisible.
Does not reset your melee swing timer. |
| Faerie Fire | | Rank 1 | |
| | 55 | 30 yds | Nature | |
| 30 |  | Faerie Fire (Rank 2) | | 75 Mana | 30 yd range | | Instant | Decrease the armor of the target by 285 for 40 sec. While affected, the target cannot stealth or turn invisible.
Does not reset your melee swing timer. |
| Faerie Fire | | Rank 2 | |
| | 75 | 30 yds | Nature | |
| 1 |  | Faerie Fire | | 15 Mana | 30 yd range | | 2 sec cast | 30 sec cooldown | | Reduces an enemy's armor by 1440 for 1 min. While affected, the target cannot use stealth or invisibility. |
| Faerie Fire | | | |
| | 15 | 30 yds | Nature | |
| 42 |  | Faerie Fire (Rank 3) | | 95 Mana | 30 yd range | | Instant | Decrease the armor of the target by 395 for 40 sec. While affected, the target cannot stealth or turn invisible.
Does not reset your melee swing timer. |
| Faerie Fire | | Rank 3 | |
| | 95 | 30 yds | Nature | |
| 54 |  | Faerie Fire (Rank 4) | | 115 Mana | 30 yd range | | Instant | Decrease the armor of the target by 505 for 40 sec. While affected, the target cannot stealth or turn invisible.
Does not reset your melee swing timer. |
| Faerie Fire | | Rank 4 | |
| | 115 | 30 yds | Nature | |
| 18 |  | Faerie Fire (Rank 1) | | 55 Mana | 30 yd range | | Instant | | Decrease the armor of the target by 50 for 30 sec. While affected, the target cannot stealth or turn invisible. |
| Faerie Fire | | Rank 1 | |
| | 55 | 30 yds | Nature | |
| 45 |  | Faerie Fire (Rank 2) | | 55 Mana | 30 yd range | | Instant | | Decrease the armor of the target by 100 for 30 sec. While affected, the target cannot stealth or turn invisible. |
| Faerie Fire | | Rank 2 | |
| | 55 | 30 yds | Nature | |
| 1 |  | Faerie Fire | | 30 yd range | | 2 sec cast | 30 sec cooldown | | Reduces an enemy's armor by 1440 for 1 min. While affected, the target cannot use stealth or invisibility. |
| Faerie Fire | | | |
| | | 30 yds | Nature | |
| 1 |  | Faerie Fire | | 30 yd range | | 2 sec cast | 30 sec cooldown | | Reduces an enemy's armor by 7200 for 1 min. While affected, the target cannot use stealth or invisibility. |
| Faerie Fire | | | |
| | | 30 yds | Nature | |
| 60 |  | Faerie Fire | | 50 Mana | 30 yd range | | Instant | | Reduces an enemy's armor by 2000 for 1 min. While affected, the target cannot use stealth or invisibility. |
| Faerie Fire | | | |
| | 50 | 30 yds | Nature | |
|  | Faerie Fire | | 30 yd range | | Instant | 30 sec cooldown | | Reduces an enemy's armor and resistances by 1515 for 15 sec. While affected, the target cannot use stealth or invisibility. |
| Faerie Fire | | | |
| | | 30 yds | Nature | |
|  | Faerie Fire | | 30 yd range | | Instant | | Reduces an enemy's armor by 1464 for 1 min. While affected, the target cannot use stealth or invisibility. |
| Faerie Fire | | | |
| | | 30 yds | Nature | |
|  | Flagellation | | You gain Rage from Physical damage taken as if you were wearing no armor. |
| Flagellation | | | |
| | | | Physical | |
| 1 |  | Flagellation | Gain the Flagellation ability:
You gain Rage from Physical damage taken as if you were wearing no armor. |
| Flagellation | | | |
| | | | Physical | |
| | | | 100 yds | Physical | |
|  | Fortitude of the Scourge | | 5 sec cast | | Permanently adds to a shoulder slot item increased Stamina by 16 and also grants 100 armor. |
| Fortitude of the Scourge | | | |
| | | | Physical | |
| 1 |  | Frost Warding | | Increases the Armor and resistance given by your Frost Armor and Ice Armor spells by 15%. In addition, gives your Frost Ward a 10% chance to reflect Frost spells and effects while active. |
| Frost Warding | | | |
| | | | Physical | |
|  | Furious Breach | | 30 yd range | | Instant | | Inflicts %S1 physical damage to the current target, applying an aura that reduces armor by 40%. |
| Furious Breach | | | |
| | | 30 yds | Physical | |
| 55 |  | Gift of Stone | | Instant | | Increases armor by 4000 for 10 sec but cannot cast spells or attack for the duration of the spell. |
| Gift of Stone | | | |
| | | | Physical | |
| 50 |  | Gift of the Wild (Rank 1) | | 900 Mana | 40 yd range | | Instant | | Gives the Gift of the Wild to all party and raid members, increasing armor by 324, all attributes by 14 and all resistances by 20 for 1 hour. |
| Gift of the Wild | | Rank 1 | |
| | 900 | 40 yds | Nature | |
| 60 |  | Gift of the Wild (Rank 2) | | 1,200 Mana | 40 yd range | | Instant | | Gives the Gift of the Wild to all party and raid members, increasing armor by 385, all attributes by 16 and all resistances by 27 for 1 hour. |
| Gift of the Wild | | Rank 2 | |
| | 1200 | 40 yds | Nature | |
|  | Gladiator Stance | | Instant | 1 sec cooldown | An aggressive stance that increases damage while you are wearing a shield by 10% and increases block chance by 10%, but reduces armor by 30% and threat generated by 30%. In addition, you gain 50% increased Rage when your auto-attack damages an enemy not targeting you.
While wearing a shield in Gladiator Stance, you may use all abilities that are restricted to other stances. |
| Gladiator Stance | | | |
| | | | Physical | |
| 1 |  | Gladiator Stance | Gain the Gladiator Stance ability:
An aggressive stance that increases damage while you are wearing a shield by 10% and increases block chance by 10%, but reduces armor by 30% and threat generated by 30%. In addition, you gain 50% increased Rage when your auto-attack damages an enemy not targeting you.
While wearing a shield in Gladiator Stance, you may use all abilities that are restricted to other stances. |
| Gladiator Stance | | | |
| | | | Physical | |
|  | Greater Heal | | 50000 yd range | | On Greater Heal critical hits, your target will gain Armor of Faith, absorbing up to 500 damage. |
| Greater Heal | | | |
| | | 50000 yds | Physical | |
| | | | | Physical | |
| 35 |  | Guardian | | Have a 2% chance when struck in combat of increasing armor by 350 for 15 sec. |
| Guardian | | | |
| | | | Physical | |
| 35 | | | | | Physical | |
| 40 | | | | | Physical | |
| | | | | Physical | |
| 1 |  | Hack and Slash | | Instant | | Your attacks with Maces ignore up to 15% of your target's armor. |
| Hack and Slash | | | |
| | | | Physical | |
| 1 |  | Hack and Slash | Gives your melee weapon attacks a benefit depending on the weapon.
Axe/Sword: Your successful melee attacks have a 5% chance to trigger an extra attack on the target.
Dagger/Fist: Increases your critical strike chance by 5%.
Mace: Your attacks ignore 15% of your target's armor. |
| Hack and Slash | | | |
| | | | Physical | |
|  | Hardened to the Core | | Instant | | Increases armor by 1000, but movement speed is reduced by 60%. Effect cannot be removed and lasts for 10 sec. |
| Hardened to the Core | | | |
| | | | Physical | |
| | | | | Physical | |
| 1 |  | Hit and Run | You gain 30% movement speed for 15 sec after using Raptor Strike.
Your pet's damaging abilities send the target into a Rabid Frenzy, increasing their melee attack power by 90 but reducing armor by 640 for 2 min. Rabid enemies will not flee and will ignore Fear and Horror effects. |
| Hit and Run | | | |
| | | | Physical | |
| 1 |  | Hit and Run | Gain the Hit and Run ability:
You gain 30% movement speed for 15 sec after using Raptor Strike.
Your pet's damaging abilities send the target into a Rabid Frenzy, increasing their melee attack power by 90 but reducing armor by 640 for 2 min. Rabid enemies will not flee and will ignore Fear and Horror effects. |
| Hit and Run | | | |
| | | | Physical | |