Premier Lieutenant Commander's Dreadweave Gloves
Premier Lieutenant Commander's Dreadweave GlovesItem Level 65Binds when picked upHandsCloth63 Armor+26 Stamina+17 Intellect+12 Spell PowerRequires Level 60Equip: Gives you a 50% chance to avoid interruption caused by damage while casting Searing Pain.
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Set6
Premier Field Marshal's Dreadweave CoronalPremier Field Marshal's Dreadweave CoronalItem Level 65Binds when picked upHeadCloth81 Armor+34 Stamina+20 Intellect+40 Bonus Armor+16 Spell PowerRequires Level 60
Premier Marshal's Dreadweave ShouldersPremier Marshal's Dreadweave ShouldersItem Level 65Binds when picked upShoulderCloth75 Armor+26 Stamina+12 Intellect+7 Critical Strike+14 Spell PowerRequires Level 60
Premier Field Marshal's Dreadweave RobePremier Field Marshal's Dreadweave RobeItem Level 65Binds when picked upChestCloth100 Armor+34 Stamina+12 Intellect+7 Critical Strike+23 Spell PowerRequires Level 60
Premier Marshal's Dreadweave LeggingsPremier Marshal's Dreadweave LeggingsItem Level 65Binds when picked upLegsCloth88 Armor+34 Stamina+20 Intellect+18 Spell PowerRequires Level 60
Premier Knight-Champion's Dreadweave BootsPremier Knight-Champion's Dreadweave BootsItem Level 65Binds when picked upFeetCloth69 Armor+12 Intellect+26 Stamina+18 Spell PowerRequires Level 60
Premier Lieutenant Commander's Dreadweave GlovesPremier Lieutenant Commander's Dreadweave GlovesItem Level 65Binds when picked upHandsCloth63 Armor+26 Stamina+17 Intellect+12 Spell PowerRequires Level 60Equip: Gives you a 50% chance to avoid interruption caused by damage while casting Searing Pain.
- (2) +20 Stamina.
- (3) Reduces the casting time of your Immolate spell by 0.2 sec.
- (6) Increases damage and healing done by magical spells and effects by up to 23.