Counterattack
65 ManaMelee Range
Instant5 sec cooldown
Requires Axe, Mace, Polearm, Sword, Staff, Fist Weapon, Dagger, Spear
A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 70 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
Learned from
Rank 1 · Survival talent · tier 4Ranks 2–3 · Hunter trainers
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Scaling
| Attack power | Two-hand | One-hand | Dagger |
|---|---|---|---|
| 0 | 35 | 35 | 35 |
| 750 | 123 | 99 | 81 |
| 1,500 | 212 | 164 | 126 |
| 2,250 | 300 | 228 | 172 |
| 3,000 | 389 | 292 | 217 |
Counterattack hits for 50% of your weapon's damage plus 35.
Every 100 attack power adds 12 damage with a two-hand weapon, 9 with a one-hand weapon or 6 with a dagger, whatever the weapon's speed.
(Weapon damage + Attack power ÷ 14 × 3.3, 2.4 or 1.7) × 50% + 35
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