Counterattack
85 ManaMelee Range
Instant5 sec cooldown
Requires Axe, Mace, Polearm, Sword, Staff, Fist Weapon, Dagger, Spear
A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 110 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
Learned from
Rank 1 · Survival talent · tier 4Ranks 2–4 · Hunter trainers
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Scaling
| Attack power | Two-hand | One-hand | Dagger |
|---|---|---|---|
| 0 | 55 | 55 | 55 |
| 750 | 143 | 119 | 101 |
| 1,500 | 232 | 184 | 146 |
| 2,250 | 320 | 248 | 192 |
| 3,000 | 409 | 312 | 237 |
Counterattack hits for 50% of your weapon's damage plus 55.
Every 100 attack power adds 12 damage with a two-hand weapon, 9 with a one-hand weapon or 6 with a dagger, whatever the weapon's speed.
(Weapon damage + Attack power ÷ 14 × 3.3, 2.4 or 1.7) × 50% + 55
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