Hemorrhage
Requires Axe, Mace, Polearm, Sword, Staff, Fist Weapon, Dagger, Spear
An instant strike that deals 100% weapon damage (145% if a Dagger is equipped) and causes the target to take 15% increased Rupture and Garrote damage from the Rogue. Lasts 15 sec. Awards 1 Combo Points.
Learned from
- Changed by
LethalityLethalityRank 1/2Requires 10 points in Assassination TalentsRequires MaliceIncreases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 10%.
Rank 2:Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 20%.
· Assassination talent
Efficient StrikesEfficient StrikesRank 1/2Reduces the Energy cost of your Sinister Strike and Hemorrhage abilities by 3.
Rank 2:Reduces the Energy cost of your Sinister Strike and Hemorrhage abilities by 5.
· Combat talent
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Scaling
| Attack power | Two-hand | One-hand | Dagger |
|---|---|---|---|
| 0 | 0 | 0 | 0 |
| 750 | 177 | 129 | 91 |
| 1,500 | 354 | 257 | 182 |
| 2,250 | 530 | 386 | 273 |
| 3,000 | 707 | 514 | 364 |
Hemorrhage hits for your weapon's damage.
Every 100 attack power adds 24 damage with a two-hand weapon, 17 with a one-hand weapon or 12 with a dagger, whatever the weapon's speed.
Weapon damage + Attack power ÷ 14 × 3.3, 2.4 or 1.7
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