Efficient Strikes
Reduces the Energy cost of your Sinister Strike and Hemorrhage abilities by 3.
Reduces the Energy cost of your Sinister Strike and Hemorrhage abilities by 5.
- Changes
Sinister StrikeSinister StrikeRank 845 EnergyMelee RangeInstantRequires Axe, Mace, Polearm, Sword, Staff, Fist Weapon, Dagger, Spear
An instant strike that causes 68 damage in addition to your normal weapon damage. Awards 1 combo points.
HemorrhageHemorrhage35 EnergyMelee RangeInstantRequires Axe, Mace, Polearm, Sword, Staff, Fist Weapon, Dagger, Spear
An instant strike that deals 100% weapon damage (145% if a Dagger is equipped) and causes the target to take 15% increased Rupture and Garrote damage from the Rogue. Lasts 15 sec. Awards 1 Combo Points.
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Combat
Talent calculatorIncreases the damage done by your Eviscerate ability by 7%, and the damage and storage rate of your Death Mark ability by 7%.
Increases the damage done by your Eviscerate ability by 20%, and the damage and storage rate of your Death Mark ability by 20%.
Reduces the Energy cost of your Sinister Strike and Hemorrhage abilities by 3.
Reduces the Energy cost of your Sinister Strike and Hemorrhage abilities by 5.
Increases your Dodge chance by 1%.
Increases your Dodge chance by 5%.
Increases the critical strike chance of your Backstab by 10% and your Mutilate by 5%, and gives Backstab a 15% chance to add an additional Combo Point.
Increases the critical strike chance of your Backstab by 30% and your Mutilate by 15%, and gives Backstab a 45% chance to add an additional Combo Point.
Increases your Parry chance by 2%.
Increases your Parry chance by 6%.
Improves your chance to hit by 1%.
Improves your chance to hit by 3%.
Gives a 50% chance to remove all movement impairing effects when you activate your Sprint ability.
Gives a 100% chance to remove all movement impairing effects when you activate your Sprint ability.
Reduces the cooldown of your Sprint and Evasion abilities by 30%.
Reduces the cooldown of your Sprint and Evasion abilities by 60%.
A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target for 6 sec.
Increases the Energy cost reduction of your Poised ability by 5.
Increases the Energy cost reduction of your Poised ability by 10.
Gives your Kick ability a 50% chance to Silence the target for 2 sec.
Gives your Kick ability a 100% chance to Silence the target for 2 sec.
Reduces the Energy cost of your Eviscerate ability by 15.
Reduces the chance for your attacks to be Dodged or Parried by 1%.
Reduces the chance for your attacks to be Dodged or Parried by 2%.
Increases the damage of your Sinister Strike and Eviscerate abilities by 5%.
Increases the damage of your Sinister Strike and Eviscerate abilities by 15%.
Increases the damage done by your off-hand weapon by 25%.
Increases the damage done by your off-hand weapon by 50%.
Increases your melee attack speed by 20% and your melee attacks strike an additional nearby opponent. Lasts 15 sec.
Gives your melee weapon attacks a benefit depending on the weapon.
Axe/Sword: Your successful melee attacks have a 1% chance to trigger an extra attack on the target.
Dagger/Fist: Increases your critical strike chance by 1%.
Mace: Your attacks ignore 3% of your target's armor.
Gives your melee weapon attacks a benefit depending on the weapon.
Axe/Sword: Your successful melee attacks have a 5% chance to trigger an extra attack on the target.
Dagger/Fist: Increases your critical strike chance by 5%.
Mace: Your attacks ignore 15% of your target's armor.
Increases the Energy generated by your Shank ability by 3 and reduces its cooldown by 0.4 sec.
Increases the Energy generated by your Shank ability by 15 and reduces its cooldown by 2.0 sec.
Increases your Energy regeneration rate by 100% for 15 sec.
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