Precision
Improves your chance to hit by 1%.
Improves your chance to hit by 3%.
- Unlocks
Dual Wield SpecializationDual Wield SpecializationRank 1/5Requires 15 points in Combat TalentsRequires PrecisionIncreases the damage done by your off-hand weapon by 5%.
Rank 5:Increases the damage done by your off-hand weapon by 25%.
· tier 4
Combat
Talent calculatorIncreases the damage done by your Eviscerate ability by 7%.
Increases the damage done by your Eviscerate ability by 20%.
Reduces the Energy cost of your Sinister Strike ability by 3.
Reduces the Energy cost of your Sinister Strike ability by 5.
Increases your Dodge chance by 1%.
Increases your Dodge chance by 5%.
Increases the critical strike chance of your Backstab by 10% and your Mutilate by 5%, and gives Backstab a 15% chance to add an additional Combo Point.
Increases the critical strike chance of your Backstab by 30% and your Mutilate by 15%, and gives Backstab a 45% chance to add an additional Combo Point.
Increases your Parry chance by 2%.
Increases your Parry chance by 6%.
Improves your chance to hit by 1%.
Improves your chance to hit by 3%.
Reduces the cooldown of your Sprint and Evasion abilities by 30%.
Reduces the cooldown of your Sprint and Evasion abilities by 60%.
A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target for 6 sec.
Gives a 50% chance to remove all movement impairing effects when you activate your Sprint ability.
Gives a 100% chance to remove all movement impairing effects when you activate your Sprint ability.
Gives your Kick ability a 50% chance to Silence the target for 2 sec.
Gives your Kick ability a 100% chance to Silence the target for 2 sec.
Reduces the Energy cost of your Eviscerate ability by 10.
Increases the damage done by your off-hand weapon by 5%.
Increases the damage done by your off-hand weapon by 25%.
Increases your melee attack speed by 20% and your melee attacks strike an additional nearby opponent. Lasts 15 sec.
Gives your melee weapon attacks a benefit depending on the weapon.
Axe/Sword: Your successful melee attacks have a 1% chance to trigger an extra attack on the target.
Dagger/Fist: Increases your critical strike chance by 1%.
Mace: Your attacks ignore 3% of your target's armor.
Gives your melee weapon attacks a benefit depending on the weapon.
Axe/Sword: Your successful melee attacks have a 5% chance to trigger an extra attack on the target.
Dagger/Fist: Increases your critical strike chance by 5%.
Mace: Your attacks ignore 15% of your target's armor.
Reduces the chance for your attacks to be Dodged or Parried by 1%.
Reduces the chance for your attacks to be Dodged or Parried by 2%.
Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 2%.
Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 6%.
Increases your Energy regeneration rate by 100% for 15 sec.
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