Talents
| Name | Class | Tree | Ranks | Tier |
|---|---|---|---|---|
Wand Specialization Rank 1/2 Increases your damage with Wands by 13%. Rank 2: Increases your damage with Wands by 25%. | Mage | Arcane | 2 | 1 |
Arcane Focus Rank 1/5 Improves your chance to hit with Arcane spells by 1%. Rank 5: Improves your chance to hit with Arcane spells by 5%. | Mage | Arcane | 5 | 1 |
Improved Channeling Rank 1/5 Gives you a 20% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 14% chance while casting Arcane Blast. Rank 5: Gives you a 100% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 70% chance while casting Arcane Blast. | Mage | Arcane | 5 | 1 |
Arcane Subtlety Rank 1/2 Requires 5 points in Arcane Talents Reduces your target's resistance to all your spells by 8 and reduces the threat caused by your Arcane spells by 15%. Rank 2: Reduces your target's resistance to all your spells by 15 and reduces the threat caused by your Arcane spells by 30%. | Mage | Arcane | 2 | 2 |
Magic Absorption Rank 1/2 Requires 5 points in Arcane Talents Increases all your resistances by 5 and causes all spells you fully resist to restore 1% of your total mana. Cannot trigger more often than 1 time per sec. Rank 2: Increases all your resistances by 10 and causes all spells you fully resist to restore 2% of your total mana. Cannot trigger more often than 1 time per sec. | Mage | Arcane | 2 | 2 |
Arcane Concentration Rank 1/5 Requires 5 points in Arcane Talents Gives you a 2% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%. Rank 5: Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%. | Mage | Arcane | 5 | 2 |
Arcane Resilience Rank 1/2 Requires 5 points in Arcane Talents Increases your Armor by an amount equal to 25% of your Intellect. Rank 2: Increases your Armor by an amount equal to 50% of your Intellect. | Mage | Arcane | 2 | 2 |
Arcane Geometry Rank 1/2 Requires 10 points in Arcane Talents Increases the range of your Arcane spells by 3 yards. Rank 2: Increases the range of your Arcane spells by 6 yards. | Mage | Arcane | 2 | 3 |
Arcane Impact Rank 1/3 Requires 10 points in Arcane Talents Increases the critical strike chance of your Arcane spells by 2%. Rank 3: Increases the critical strike chance of your Arcane spells by 6%. | Mage | Arcane | 3 | 3 |
Arcane Blast Rank 1/1 Requires 10 points in Arcane Talents 15% of base mana30 yd range 2.5 sec cast Blasts the target with energy, dealing 57 to 65 Arcane damage. Each time you cast Arcane Blast, the damage of all your other spells is increased by 10% and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 sec or until any other damage spell is cast. | Mage | Arcane | 1 | 3 |
Arcane Shielding Rank 1/2 Requires 15 points in Arcane Talents Decreases the Mana lost per point of damage taken when your Mana Shield spell is active by 17% and increases the resistances granted by your Mage Armor spell by 25%. Rank 2: Decreases the Mana lost per point of damage taken when your Mana Shield spell is active by 33% and increases the resistances granted by your Mage Armor spell by 50%. | Mage | Arcane | 2 | 4 |
Improved Counterspell Rank 1/2 Requires 15 points in Arcane Talents Your Counterspell also Silences the target for 2 sec. Rank 2: Your Counterspell also Silences the target for 4 sec. | Mage | Arcane | 2 | 4 |
Arcane Meditation Rank 1/3 Requires 15 points in Arcane Talents Requires Arcane Concentration Allows 17% of your Mana regeneration to continue while casting. Rank 3: Allows 50% of your Mana regeneration to continue while casting. | Mage | Arcane | 3 | 4 |
Missile Barrage Rank 1/1 Requires 15 points in Arcane Talents Gives your Arcane Blast spell a 40% chance, and your Fireball, Frostbolt, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec. | Mage | Arcane | 1 | 4 |
Presence of Mind Rank 1/1 Requires 20 points in Arcane Talents Instant 3 min cooldown When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell. | Mage | Arcane | 1 | 5 |
Arcane Mind Rank 1/5 Requires 20 points in Arcane Talents Increases your Intellect by 2% and increases the critical strike damage bonus of your Arcane spells by 20%. Rank 5: Increases your Intellect by 10% and increases the critical strike damage bonus of your Arcane spells by 100%. | Mage | Arcane | 5 | 5 |
Arcane Instability Rank 1/3 Requires 25 points in Arcane Talents Increases the damage done by your spells by 1% and your critical strike chance by 1%. Rank 3: Increases the damage done by your spells by 3% and your critical strike chance by 3%. | Mage | Arcane | 3 | 6 |
Arcane Power Rank 1/1 Requires 30 points in Arcane Talents Requires Presence of Mind Instant 3 min cooldown For the next 15 sec, your spells deal 30% more damage while costing 30% more mana to cast. | Mage | Arcane | 1 | 7 |