Class abilities
| Name | Class | Tree | Ranks | Levels | Cost | Cast | Cooldown |
|---|---|---|---|---|---|---|---|
Seal of Justice 13% of base mana Instant Fills the Paladin with the spirit of justice for 30 sec, giving each melee attack a chance to stun for 2 sec. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 10 sec, preventing them from fleeing. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time. | Paladin | Protection | 22 | 13% of base mana | Instant | ||
Shadow Resistance AuraRank 3 Instant Gives 60 additional Shadow resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time. | Paladin | Protection | 3 | 28–52 | Instant | ||
Swift Judgement Instant1 min cooldown Finishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%. | Paladin | Protection | 1 | Instant | 1 min | ||
Templar's Bulwark 110 Mana Instant5 min cooldown When activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active. | Paladin | Protection | 30 | 110 Mana | Instant | 5 min | |
Blessing of MightRank 7 130 Mana30 yd range Instant Places a Blessing on the friendly target, increasing melee attack power by 133 for 1 hour. Players may only have one Blessing on them per Paladin at any one time. | Paladin | Retribution | 7 | 4–60 | 130 Mana | Instant | |
Greater Blessing of MightRank 2 260 Mana40 yd range Instant Gives all members of the raid or group that share the same class with the target the Greater Blessing of Might, increasing melee attack power by 133 for 1 hour. Players may only have one Blessing on them per Paladin at any one time. | Paladin | Retribution | 2 | 52–60 | 260 Mana | Instant | |
Holy StrikeRank 8 20 ManaMelee Range Instant12 sec cooldown An instant strike that causes 40% weapon damage plus an additional 32 to 42 as Holy damage. | Paladin | Retribution | 8 | 6–60 | 20 Mana | Instant | 12 sec |
Judgement 6% of base mana10 yd range Instant10 sec cooldown Unleash the energy of a Seal spell upon an enemy. Does not consume the Seal. Refer to individual Seals for Judgement effect. | Paladin | Retribution | 4 | 6% of base mana | Instant | 10 sec | |
Repentance 60 Mana20 yd range Instant1 min cooldown Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids. | Paladin | Retribution | 20 | 60 Mana | Instant | 1 min | |
Retribution AuraRank 5 Instant Causes 30 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time. | Paladin | Retribution | 5 | 16–56 | Instant | ||
Seal of CommandRank 5 210 Mana Instant Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 169 to 187 Holy damage, 339 to 373 if the target is stunned or incapacitated. | Paladin | Retribution | 5 | 20–60 | 210 Mana | Instant | |
Seal of the CrusaderRank 6 160 Mana Instant Fills the Paladin with the spirit of a crusader for 30 sec, granting 325 melee attack power. The Paladin also attacks 40% faster, but deals less damage with each attack. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, increasing Holy damage taken by up to 161. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time. | Paladin | Retribution | 6 | 6–52 | 160 Mana | Instant | |
Attack | Hunter | General | |||||
Throw 8-30 yd range 0.5 sec cast1.7 sec cooldown Hurl a thrown weapon at the target. | Hunter | General | 0.5 sec | 1.7 sec | |||
Beast Training Lets you train your pet with various abilities that you have learned how to teach. | Hunter | General | |||||
Dual WieldPassive Allows one-hand and off-hand weapons to be equipped in the off-hand. | Hunter | General | |||||
Armor ProficiencyPassive You are proficient in the use of the following armor types: the ones your class can wear. | Hunter | General | |||||
DodgePassive Gives a chance to dodge enemy melee attacks. | Hunter | General | |||||
ParryPassive Gives a chance to parry enemy melee attacks. | Hunter | General | 1 | ||||
LanguagesPassive | Hunter | General | |||||
Aspect of the BeastRank 4 110 Mana Instant The hunter takes on the aspects of a beast, becoming untrackable and increasing Melee Attack Power by 110. Only one Aspect can be active at a time. | Hunter | Beast Mastery | 4 | 30–60 | 110 Mana | Instant | |
Aspect of the Cheetah 40 Mana Instant The hunter takes on the aspects of a cheetah, increasing movement speed by 30%. If the hunter takes damage, he will be dazed for 4 sec. Only one Aspect can be active at a time. | Hunter | Beast Mastery | 20 | 40 Mana | Instant | ||
Aspect of the HawkRank 7 120 Mana Instant The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 120. Only one Aspect can be active at a time. | Hunter | Beast Mastery | 7 | 10–60 | 120 Mana | Instant | |
Aspect of the Monkey 20 Mana100 yd range Instant The hunter takes on the aspects of a monkey, increasing chance to dodge by 8%. Only one Aspect can be active at a time. | Hunter | Beast Mastery | 4 | 20 Mana | Instant | ||
Aspect of the Pack 100 Mana Instant The hunter and group members within 30 yards take on the aspects of a pack of cheetahs, increasing movement speed by 30%. If a pack member takes damage, they will be dazed for 4 sec. Only one Aspect can be active at a time. | Hunter | Beast Mastery | 40 | 100 Mana | Instant | ||
Aspect of the WildRank 2 115 Mana Instant The hunter and all party and raid members within 30 yards take on the aspect of the wild, increasing Nature resistance by 60. Only one Aspect can be active at a time. | Hunter | Beast Mastery | 2 | 46–56 | 115 Mana | Instant | |
Beast Lore 40 Mana40 yd range Instant Gather information about the target beast. The tooltip will display damage, health, armor, any special resistances, and diet. | Hunter | Beast Mastery | 24 | 40 Mana | Instant | ||
Bestial Wrath 12% of base mana100 yd range Instant2 min cooldown Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed. | Hunter | Beast Mastery | 40 | 12% of base mana | Instant | 2 min | |
Call Pet Instant Summons your pet to you. | Hunter | Beast Mastery | 10 | Instant | |||
Dismiss Pet 10 yd range 5 sec cast Dismiss your pet. Dismissing your pet will reduce its happiness by 50. | Hunter | Beast Mastery | 10 | 5 sec | |||
Eagle Eye 25 Mana Channeled Zooms in the hunter's vision. Only usable outdoors. Lasts 1 min. | Hunter | Beast Mastery | 14 | 25 Mana | Channeled | ||
Eyes of the Beast 20 Mana Channeled Take direct control of your pet and see through its eyes for 2 min. | Hunter | Beast Mastery | 14 | 20 Mana | Channeled | ||
Feed Pet 10 yd range Instant Feed your pet the selected item. Feeding your pet increases happiness. Using food close to the pet's level will have a better result. | Hunter | Beast Mastery | 10 | Instant | |||
Intimidation 8% of base mana100 yd range Instant1 min cooldown Command your pet to Stun the target for 3 sec on its next successful attack, which also gains 100% increased critical strike chance. Generates high threat. | Hunter | Beast Mastery | 30 | 8% of base mana | Instant | 1 min | |
Mend PetRank 7 480 Mana20 yd range Channeled Heals your pet 245 health every second while you focus. Lasts 5 sec. | Hunter | Beast Mastery | 7 | 12–60 | 480 Mana | Channeled | |
Revive Pet 100% of base mana 10 sec cast Revive your pet, returning it to life with 15% of its health. | Hunter | Beast Mastery | 10 | 100% of base mana | 10 sec | ||
Scare BeastRank 3 75 Mana10 yd range 1.5 sec cast30 sec cooldown Scares a beast, causing it to run in fear for up to 20 sec. Damage caused may interrupt the effect. Only one beast can be feared at a time. | Hunter | Beast Mastery | 3 | 14–46 | 75 Mana | 1.5 sec | 30 sec |
Summon HawkRank 4 190 Mana35 yd range Instant6 sec cooldown Command a hawk to dive-bomb your targeted enemy, dealing 108 Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot. | Hunter | Beast Mastery | 4 | 25–60 | 190 Mana | Instant | 6 sec |
Tame Beast 60% of base mana30 yd range Channeled Begins taming a beast to be your companion. Your armor is reduced by 100% while you focus on taming the beast for 20 sec. If you lose the beast's attention for any reason, the taming process will fail. Once tamed, the beast will be very unhappy and disloyal. Try feeding the pet immediately to make it happy. | Hunter | Beast Mastery | 10 | 60% of base mana | Channeled | ||
Tranquilizing Shot 270 Mana8-35 yd range Instant20 sec cooldown Attempts to remove 1 Frenzy effect from an enemy creature. | Hunter | Beast Mastery | 60 | 270 Mana | Instant | 20 sec | |
Aimed ShotRank 6 310 Mana8-35 yd range 2 sec cast6 sec cooldown An aimed shot that increases ranged damage by 166. Aimed Shot shares its cooldown with Multi-Shot. | Hunter | Marksmanship | 6 | 20–60 | 310 Mana | 2 sec | 6 sec |
Arcane ShotRank 8 190 Mana8-35 yd range Instant6 sec cooldown An instant shot that causes 217 Arcane damage. | Hunter | Marksmanship | 8 | 6–60 | 190 Mana | Instant | 6 sec |
Auto Shot 8-35 yd range Instant Automatically shoots the target until cancelled. | Hunter | Marksmanship | 1 | Instant | |||
Concussive Shot 8% of base mana8-35 yd range Instant12 sec cooldown Dazes the target, slowing movement speed by 50% for 4 sec. | Hunter | Marksmanship | 8 | 8% of base mana | Instant | 12 sec | |
Distracting ShotRank 6 110 Mana8-35 yd range Instant8 sec cooldown Distract the target, causing threat. More effective than Distracting Shot (Rank 5). | Hunter | Marksmanship | 6 | 12–60 | 110 Mana | Instant | 8 sec |
Enchanted Flare 50 Mana30 yd range Instant30 sec cooldown Exposes all hidden and invisible enemies within 10 yards of the targeted area, and staves off magical darkness for 30 sec. | Hunter | Marksmanship | 32 | 50 Mana | Instant | 30 sec | |
Flare 50 Mana30 yd range Instant15 sec cooldown Exposes all hidden and invisible enemies within 10 yards of the targeted area for 30 sec. | Hunter | Marksmanship | 32 | 50 Mana | Instant | 15 sec | |
Hunter's MarkRank 4 60 Mana100 yd range Instant Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 71. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min. | Hunter | Marksmanship | 4 | 6–58 | 60 Mana | Instant | |
Multi-ShotRank 1 13.9% of base mana8-35 yd range 0.5 sec cast6 sec cooldown Fires several missiles, hitting 3 targets. Multi-Shot shares its cooldown with Aimed Shot. | Hunter | Marksmanship | 18 | 13.9% of base mana | 0.5 sec | 6 sec | |
Rapid Fire 100 Mana Instant5 min cooldown Increases ranged and melee attack speed by 40% for 15 sec. | Hunter | Marksmanship | 26 | 100 Mana | Instant | 5 min |