Illumination
After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 20% chance to gain Mana equal to 50% of the base cost of the spell.
After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 100% chance to gain Mana equal to 50% of the base cost of the spell.
- Changes
Flash of LightFlash of LightRank 6140 Mana40 yd range1.5 sec castHeals a friendly target for 291 to 325.
Holy LightHoly LightRank 9660 Mana40 yd range2.5 sec castHeals a friendly target for 1,495 to 1,665.
Holy ShockHoly ShockRank 4325 Mana40 yd rangeInstant10 sec cooldownBlasts the target with Holy energy, causing 334 to 362 Holy damage to an enemy, or 307 to 333 healing to an ally.
Light's VigilLight's VigilRank 31,340 Mana40 yd range1.5 sec cast6 sec cooldownApplies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes allied targets to heal their party for 684 to 724, or enemy targets to suffer 380 to 410 Holy damage and refund 75% of Light's Vigil's Mana cost. You may only have 1 Light's Vigil active per Paladin, per party.
- Requires
ReverenceReverenceRank 1/3Requires 10 points in Holy TalentsAllows 10% of your Mana regeneration to continue while casting.
Rank 3:Allows 30% of your Mana regeneration to continue while casting.
Holy
Talent calculatorIncreases your Strength by 2%.
Increases your Strength by 10%.
Increases your total Intellect by 2%.
Increases your total Intellect by 10%.
Increases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 4%.
Increases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 12%.
Gives your Flash of Light, Holy Light, and Light's Vigil spells a 35% chance to not lose casting time when you take damage.
Gives your Flash of Light, Holy Light, and Light's Vigil spells a 70% chance to not lose casting time when you take damage.
Increases the damage done by your Seals and Judgements by 5%.
Increases the damage done by your Seals and Judgements by 15%.
Reduces the duration of Fear and Disorient effects on you by 15%.
Reduces the duration of Fear and Disorient effects on you by 30%.
Grants you immunity to Silence and Interrupt effects. Lasts 6 sec.
Allows 10% of your Mana regeneration to continue while casting.
Allows 30% of your Mana regeneration to continue while casting.
Reduces the mana cost of your Cleanse and Purify spells by 10% and reduces the cooldown of your Exorcism and Holy Wrath spells by 17%.
Reduces the mana cost of your Cleanse and Purify spells by 20% and reduces the cooldown of your Exorcism and Holy Wrath spells by 33%.
Your Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 0.5 sec.
Your Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 1 sec.
After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 20% chance to gain Mana equal to 50% of the base cost of the spell.
After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 100% chance to gain Mana equal to 50% of the base cost of the spell.
When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.
Improves your chance to hit with Holy spells by 6%.
Improves your chance to hit with Holy spells by 18%.
Blasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.
Gives your Holy spells 5% increased damage against the first 4 enemies that enter your Consecration.
Gives your Holy spells 10% increased damage against the first 4 enemies that enter your Consecration.
Increases the critical strike chance of your Holy Shock and Holy Strike spells by 3%, and all other spells by 1%.
Increases the critical strike chance of your Holy Shock and Holy Strike spells by 15%, and all other spells by 5%.
Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 175 to 189 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 325 to 344. The Paladin may only have one Light's Vigil active per party.
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