Turn Evil
Reduces the cast time of your Turn Undead spell by 0.5 sec, its cooldown by 5 sec, and allows it to affect Demons.
Reduces the cast time of your Turn Undead spell by 1.0 sec, its cooldown by 10 sec, and allows it to affect Demons.
- Changes
Turn UndeadTurn UndeadRank 375 Mana20 yd range1.5 sec cast30 sec cooldownThe targeted undead enemy will be compelled to flee for up to 20 sec. Damage caused may interrupt the effect. Only one target can be turned at a time.
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Retribution
Talent calculatorIncreases your Parry chance by 1%.
Increases your Parry chance by 5%.
Reduces the Mana cost of all instant cast spells and abilities by 2%.
Reduces the Mana cost of all instant cast spells and abilities by 10%.
Decreases the cooldown of your Judgement ability by 1 sec.
Decreases the cooldown of your Judgement ability by 2 sec.
Improves your chance to get a critical strike with all spells and attacks by 2%.
Improves your chance to get a critical strike with all spells and attacks by 6%.
Gives your Judgement ability a 33% chance to return 20% of the Mana cost of the judged seal.
Gives your Judgement ability a 100% chance to return 60% of the Mana cost of the judged seal.
Gives your damaging melee attacks a chance to reduce the target's Attack Power by 67 for 30 sec.
Gives your damaging melee attacks a chance to reduce the target's Attack Power by 200 for 30 sec.
Reduces the duration of Fear and Disorient effects on you by 15%.
Reduces the duration of Fear and Disorient effects on you by 30%.
Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec.
Unleashing this Seal's energy will judge an enemy, instantly causing 69 to 73 Holy damage, 138 to 146 if the target is stunned or incapacitated.
Increases movement speed and mounted movement speed by 8%. This does not stack with other movement speed increasing effects.
Increases movement speed and mounted movement speed by 15%. This does not stack with other movement speed increasing effects.
All critical strikes against you cause 5% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
All critical strikes against you cause 10% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
Increases the damage of your Holy Strike ability by 20% and causes it to refresh all Judgement effects on the target.
Increases the Physical and Holy damage you deal by 2%, and reduces all threat you generate by 7% while a two-handed melee weapon is equipped.
Increases the Physical and Holy damage you deal by 6%, and reduces all threat you generate by 20% while a two-handed melee weapon is equipped.
Reduces the cast time of your Turn Undead spell by 0.5 sec, its cooldown by 5 sec, and allows it to affect Demons.
Reduces the cast time of your Turn Undead spell by 1.0 sec, its cooldown by 10 sec, and allows it to affect Demons.
Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.
Increases your Physical and Holy damage dealt by 1% for 30 sec after landing a non-periodic critical strike. Stacks up to 5 times.
Increases your Physical and Holy damage dealt by 3% for 30 sec after landing a non-periodic critical strike. Stacks up to 5 times.
Increases your spell damage by up to 12% of your Intellect, and reduces the cast time of your Hammer of Wrath by 0.2 sec.
Increases your spell damage by up to 60% of your Intellect, and reduces the cast time of your Hammer of Wrath by 1.0 sec.
Your melee attacks store a copy of your active Seal for 15 sec, stacking up to 3 times. Landing an attack with a different Seal consumes all stacks, giving the stored Seal its normal chance to activate once per stack.
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