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Warrior
talents
Arms
0
Fury
0
Protection
0
Arms
0
points
Reset
0/3
Reduces the cost of your Heroic Strike ability by 1 Rage.
0/5
Increases your Parry chance by 1%.
0/3
Increases the Bleed damage done by your Rend ability by 12%.
0/2
Increases the Rage generated by your Charge ability by 3.
0/5
Tactical Mastery lets you retain up to an additional 3 Rage when you change stances.
0/2
Increases the critical strike chance of your Overpower ability by 25%.
0/1
Generates 1 Rage every 3 sec while in combat, and reduces Rage loss while out of combat by 30%.
0/3
Your critical strikes cause your opponent to Bleed, dealing 20% of your melee weapon's average damage over 12 sec.
0/1
A brutal attack that deals 40% weapon damage. Deals an additional 80% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.
0/3
Increases the damage you deal with two-handed melee weapons by 1%.
0/2
Increases the critical strike damage bonus of your abilities by 10%.
0/5
Your Main Hand melee attacks against enemies afflicted by your Rend have a 4% chance to allow the use of your Overpower ability on the target. Lasts 6 sec.
0/1
Your next 5 melee attacks strike an additional nearby opponent.
0/5
Gives your melee weapon attacks a benefit depending on the weapon. Axe/Polearm: Increases your critical strike chance by 1%. Mace/Staff: Your attacks ignore 3% of your target's armor. Sword: Your successful melee attacks have a 1% chance to trigger an extra attack on the target.
0/2
Reduces the global cooldown and cast time of your Slam ability by 0.25 sec. In addition, Slam no longer interrupts or delays your melee swing and Slam's cooldown is reduced by 1.5 sec.
0/3
Gives your Hamstring ability a 5% chance to immobilize the target for 5 sec.
0/1
A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
Fury
0
points
Reset
0/5
Increases the radius of your Battle Shout and Demoralizing Shout abilities by 10%.
0/5
Improves your chance to get a critical strike with melee attacks by 1%.
0/5
Reduces the duration of Stun and Fear effects inflicted on you by 3%.
0/5
Gives you a 12% chance to generate 1 additional Rage when you deal melee damage with a weapon. This effect is increased to 2 Rage for two-handed weapons.
0/3
Reduces the Rage cost of your Cleave ability by 1.
0/1
Causes all nearby enemies to be Dazed, reducing movement speed by 50% for 6 sec.
0/3
Regenerates 1% of your total Health over 6 sec after being the victim of a critical strike, dealing damage with Bloodthirst, or suffering more than 20% of your maximum Health from a single attack.
0/3
Increases your maximum Rage by 10.
0/5
Increases your off-hand weapon damage by 5%, off-hand Rage generation by 20%, and chance to hit with off-hand attacks by 2%.
0/1
Causes your Whirlwind to also strike with your off-hand weapon, and reduces the Rage cost of your Cleave ability by 2.
0/5
Gives you a 30% chance to deal 2% increased Physical damage for 12 sec after being the victim of any damaging attack.
0/2
Reduces the Rage cost of your Execute ability by 3.
0/3
Improves your chance to hit by 1%.
0/1
When activated, increases your Physical damage done by 20% and makes you immune to Fear effects, but increases all damage you take by 5%. Lasts 30 sec.
0/2
Reduces the cooldown of your Intercept ability by 5 sec.
0/2
Your Berserker Rage ability will instantly generate 5 Rage and has a 50% chance to remove all movement impairing effects when activated.
0/5
Increases your melee attack speed by 5% for your next 3 swings after dealing a melee critical strike.
0/1
Instantly attack the target causing damage equal to 35% of your Attack Power plus 30 and increasing your movement speed by 10% for 10 sec.
Protection
0
points
Reset
0/5
Increases your chance to Block attacks with your shield by 1% and grants you a 20% chance to generate 5 Rage when you Block.
0/5
Increases your Defense Skill by 4.
0/2
Increases all the Rage generated by your Bloodrage ability by 25%.
0/5
Increases your Armor value from items by 2%.
0/3
Reduces the Rage cost of your Thunder Clap ability by 2.
0/1
When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
0/2
Grants you a 50% chance to generate 5 Rage when you Dodge or Parry while a shield is equipped.
0/3
Increases damage dealt by your Revenge ability by 20%.
0/3
Increases all threat generated in Defensive stance by an additional 5% while a shield is equipped.
0/3
Reduces the Rage cost of your Sunder Armor ability by 1.
0/3
Reduces the cooldown of your Disarm ability by 7 secs.
0/1
Your Charge ability is now usable while in Defensive Stance.
0/2
Reduces the cooldown of your Shield Wall ability by 5.5 min.
0/1
Stuns the target for 5 sec.
0/2
Gives your Shield Bash ability a 50% chance to Silence the target for 3 sec.
0/5
Increases all damage you deal by 2% while a shield is equipped.
0/3
Reduces the Rage cost of your offensive abilities by 1.
0/1
Slam the target with your shield, causing 421 to 439 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.
Improved Heroic Strike
0/3 · tap again to learn
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Team builder
At a level
By level
Level
60
‹
›
Arms
Battle Stance
Learned
Heroic Strike
Rank 9
Charge
Rank 3
Rend
Rank 7
Thunder Clap
Rank 6
Hamstring
Rank 3
Overpower
Rank 4
Tactical Mastery
Learned
Mocking Blow
Rank 5
Retaliation
Learned
Victory Rush
Learned
Fury
Battle Shout
Rank 7
Demoralizing Shout
Rank 5
Cleave
Rank 5
Slam
Rank 5
Intimidating Shout
Learned
Execute
Rank 5
Challenging Shout
Learned
Berserker Stance
Learned
Intercept
Rank 3
Berserker Rage
Learned
Whirlwind
Learned
Pummel
Rank 2
Recklessness
Learned
Protection
Bloodrage
Learned
Defensive Stance
Learned
Sunder Armor
Rank 5
Taunt
Learned
Shield Bash
Rank 3
Revenge
Rank 6
Shield Block
Learned
Disarm
Learned
Shield Wall
Learned