Malice
Increases your critical strike chance with all attacks and Poisons by 1%.
Increases your critical strike chance with all attacks and Poisons by 5%.
- Changes
PoisonsPoisonsInstantYou can create and mix poisons, with both found and storebought ingredients.
- Unlocks
LethalityLethalityRank 1/2Requires 10 points in Assassination TalentsRequires MaliceIncreases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 10%.
Rank 2:Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 20%.
· tier 3
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Assassination
Talent calculatorIncreases the duration of your Gouge ability by 0.5 sec.
Increases the duration of your Gouge ability by 1.5 sec.
After killing a non-trivial enemy, gives you a 20% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, Mutilate, or Ghostly Strike. Lasts 20 sec.
After killing a non-trivial enemy, gives you a 40% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, Mutilate, or Ghostly Strike. Lasts 20 sec.
Increases your critical strike chance with all attacks and Poisons by 1%.
Increases your critical strike chance with all attacks and Poisons by 5%.
Gives your finishing moves a 20% chance to add a Combo Point to your target.
Gives your finishing moves a 60% chance to add a Combo Point to your target.
Reduces the Energy cost of your Expose Armor ability by 5, and refunds 1 Combo Points when cast with 5 Combo Points.
Reduces the Energy cost of your Expose Armor ability by 10, and refunds 2 Combo Points when cast with 5 Combo Points.
Increases the duration of your Slice and Dice ability by 15%.
Increases the duration of your Slice and Dice ability by 45%.
Increases your maximum Energy by 5.
Increases your maximum Energy by 10.
Increases the duration of your Rupture ability by 6 sec and your Garrote ability by 9 sec.
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 10%.
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 20%.
Increases the damage dealt by your poisons by 4% and gives your poisons an additional 8% chance to resist dispel effects.
Increases the damage dealt by your poisons by 20% and gives your poisons an additional 40% chance to resist dispel effects.
When activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, Eviscerate, or Mutilate by 100%.
Increases the chance to apply Poisons to your target by 2%, and gives Poison applications a 10% chance to not consume a charge.
Increases the chance to apply Poisons to your target by 10%, and gives Poison applications a 50% chance to not consume a charge.
Your finishing moves have a 4% chance per Combo Point to restore 25 Energy.
Your finishing moves have a 20% chance per Combo Point to restore 25 Energy.
Causes your Shank ability to increase your Poison damage by 30% and your chance to apply Poisons by 20% for 6 sec.
Enemies Stunned by your Kidney Shot ability take 5% increased damage from your poisons and attacks.
Enemies Stunned by your Kidney Shot ability take 10% increased damage from your poisons and attacks.
Your critical strikes from abilities that add Combo Points have a 33% chance to add an additional Combo Point.
Your critical strikes from abilities that add Combo Points have a 100% chance to add an additional Combo Point.
Instantly attacks with both weapons for 90% weapon damage plus an additional 40 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.
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