WoW Forever Warlock Talent and Spell Changes

The headline change for Warlocks in WoW Forever is Banes. Curse of Agony and Curse of Doom become Bane of Agony and Bane of Doom, a separate kind of debuff, so a damage Bane and a utility Curse like Curse of the Elements can now sit on the same target.

Your demon also grows stronger with your own stats, so better gear means a better pet. Create Firestone and Create Spellstone now make weapon enchantments that work alongside a wizard oil, and Trolls can be Warlocks for the first time.

Affliction ends in Wrack, a drain meant to be its main spell, and new talents make every drain hit harder. Demonology's Demonic Sacrifice lasts two hours, and Demonic Pact lets you keep it while another demon fights beside you. Destruction ends in Incinerate and adds Bane of Havoc, which copies part of your damage onto a second target.

Try a build as you read in the Warlock talent calculatorWarlock talentsAffliction, Demonology, Destruction.

Spells

  • Bane of Agony

    Curse of Agony's new name. As a Bane, it can sit beside one of your Curses.
    ForeverRank 6

    Afflicts the target with agony, causing 552 Shadow damage over 24 sec. This damage is dealt slowly at first, and builds up as the Bane reaches its full duration. Only one Bane per Warlock can be active on any one target.

  • Curse of the Elements

    Now covers all magic damage, and comes at level 20 instead of 32.
    ClassicRank 3

    Curses the target for 5 min, reducing Fire and Frost resistances by 75 and increasing Fire and Frost damage taken by 10%. Only one Curse per Warlock can be active on any one target.

    ForeverRank 4

    Curses the target for 5 min, reducing Magic resistances by 75 and increases Magic damage taken by 10%. Only one Curse per Warlock can be active on any one target.

  • Create Firestone

    Now makes a weapon enchantment instead of an off-hand item.
    Classic

    Creates a Firestone which can be equipped in the off hand. When equipped, enchants the main hand weapon with fire, granting each attack a chance to deal 40 to 60 additional Fire damage. In addition, equipping the Firestone increases the damage done by fire spells by 14. Conjured items disappear if logged out for more than 15 minutes.

    ForeverRank 4

    Creates a Major Firestone which can be used to enchant your weapon with Fire, increasing your spell critical strike chance by 2% and the damage done by your Fire spells by up to 21. Conjured items disappear if logged out for more than 15 minutes.

  • Create Spellstone

    Now makes a weapon enchantment instead of an off-hand stone.
    Classic

    Creates a Spellstone for the caster. When equipped and used, the Spellstone removes all magic effects from the caster and will absorb 400 magic damage for 1 min. In addition, equipping the Spellstone improves your chance to get a critical strike with spells by 1%. Conjured items disappear if logged out for more than 15 minutes.

    ForeverRank 3

    Creates a Major Spellstone which can be used to enchant your weapon with Shadow, increasing your spell haste by 2% and the damage done by your Shadow spells by up to 21. Conjured items disappear if logged out for more than 15 minutes.

  • Life Tap

    Now gives more mana the more Spirit you have.
    ClassicRank 6

    Converts 424 health into 424 mana

    ForeverRank 6

    Converts (424 + Spirit) Health into (424 + Spirit) Mana for you. Spirit increases the amount converted.

Other changes

  • Bane of Doom
    Curse of Doom's new name, now one of the Banes.
  • Portal of Summoning
    A new level 60 portal that two party members can use to summon someone.
  • Create Healthstone
    Now one spell with ranks, and every Healthstone heals 20% more.
  • Drain Soul
    Can now give a Soul Shard while it damages, not only on a kill.
  • Curse of Recklessness
    No longer raises the target's attack power.
  • Curse of Weakness
    Now only lowers Physical damage.
  • Hellfire
    Its damage can now crit.
  • Health Funnel
    Now causes less threat.
  • Summon Voidwalker
    Its Sacrifice shield now grows with your spell healing.
  • Curse of Shadow
    Removed, since Curse of the Elements now covers Shadow and Arcane.

Affliction talents

Classic
Forever
  • Wrack

    A new drain at the bottom of the tree, meant as Affliction's main spell.
    ForeverRank 1/1

    Tears the target apart from within, dealing 36 Shadow damage every 1 sec and increasing the damage they take from your other Shadow damage over time effects by 10%. Lasts 6 sec.

  • Soul Siphon

    Replaces Improved Drain Life, and makes your drains stronger for each Affliction spell on the target.
    ClassicRank 5/5

    Improved Drain Life

    Increases the Health drained by your Drain Life spell by 10%.

    ForeverRank 3/3

    Increases the damage done or health drained by your Drain Life, Drain Soul, and Wrack spells by 12% per each of your other Affliction effects active on the target, up to a maximum increase of 36%.

  • Suppression

    Now adds 5% hit to all your spells and lowers your threat.
    ClassicRank 5/5

    Reduces the chance for enemies to resist your Affliction spells by 10%.

    ForeverRank 5/5

    Improves your chance to hit by 5% and reduces all threat you generate by 20%.

  • Shadow Mastery

    Now adds 5% Shadow damage instead of 10%.
    ClassicRank 5/5

    Increases the damage dealt or life drained by your Shadow spells by 10%.

    ForeverRank 5/5

    Increases the damage dealt or life drained by your Shadow spells by 5%.

Other new talents

  • Pandemic
    Your damage over time and drains crit much harder.
  • Malediction
    Your damage over time deals 5% more.
  • Soul Harvest
    A kill with Drain Soul boosts your mana regeneration for 10 seconds.
  • Improved Drains
    Drain Life, Drain Soul and Wrack deal 20% more.
  • Malevolence
    Adds 5% crit chance to your Shadow spells.

Other changes

  • Improved Corruption
    Now also makes Corruption deal 10% more damage.
  • Improved Bane of Agony2 ranks, 3 in Classic
    Replaces Improved Curse of Agony, and adds 10% damage instead of 6%.
  • Nightfall
    Can now also trigger from Drain Soul and Wrack.
  • Fel Concentration3 ranks, 5 in Classic
    Now also covers Wrack.
  • Amplify Curse
    Now works on Bane of Agony.
  • Curse of Exhaustion
    Moved up to row 4, and now slows by 30% instead of 10%.

Removed from the tree

  • Dark Pact
    Removed, with Wrack taking its place.
  • Improved Drain Soul
    Removed, and Soul Harvest gives its mana bonus instead.
  • Improved Curse of Exhaustion
    Removed, since Curse of Exhaustion now slows by 30% on its own.
  • Improved Curse of Weakness
    Removed, along with its stronger Curse of Weakness.
  • Improved Drain Mana
    Removed, along with its damage from drained mana.
  • Grim Reach
    Removed, since Destructive Reach now covers Affliction spells too.

Demonology talents

Classic
Forever
  • Demonic Pact

    A new talent at the bottom of the tree that keeps your sacrifice when you summon a different demon.
    ForeverRank 1/1

    Your Demonic Sacrifice effect is no longer cancelled by summoning a different Demon pet. Resummoning the sacrificed pet will still cancel the effect.

  • Demonic Sacrifice

    Moved up to row 3, lasts two hours, and each demon now gives a different bonus.
    ClassicRank 1/1

    When activated, sacrifices your summoned demon to grant you an effect that lasts 30 min. The effect is canceled if any Demon is summoned. Imp: Increases your Fire damage by 15%. Voidwalker: Restores 3% of total Health every 4 sec. Succubus/Incubus: Increases your Shadow damage by 15%. Felhunter: Restores 2% of total Mana every 4 sec.

    ForeverRank 1/1

    When activated, sacrifices your summoned Demon to enhance the opposing aspect of your power, granting you an effect that lasts 2 hrs. The effect is canceled if any Demon is summoned. Imp: Increases your Shadow damage by 15%. Voidwalker: Restores 2% of your total Mana every 4 sec. Succubus/Incubus: Increases your Fire damage by 15%. Felhunter: Restores 3% of your total Health every 4 sec.

  • Master Demonologist

    Gives new bonuses with every demon but the Voidwalker.
    ClassicRank 5/5

    Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Reduces threat caused by 20%. Voidwalker - Reduces physical damage taken by 10%. Succubus/Incubus - Increases all damage caused by 10%. Felhunter - Increases all resistances by 1 per level.

    ForeverRank 5/5

    Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 10%. Voidwalker - Reduces Physical damage taken by 10%. Succubus/Incubus - Increases Shadow damage done by 10%. Felhunter - Reduces Magic damage taken by 10%.

  • Fel Vitality

    Replaces Fel Intellect, and also raises your own mana.
    ClassicRank 5/5

    Fel Intellect

    Increases the maximum Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 15%.

    ForeverRank 3/3

    Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 15%, and increases your maximum Mana by 15%.

Other new talents

  • Demonic Knowledge
    Raises your and your demon's spell damage while a demon is out.
  • Decimation
    Makes Soul Fire come back much sooner, and gives Demonology an execute below 35% health.
  • Demonic Brand
    Searing Pain causes less threat and marks the target for your demon.
  • Demonic Energies
    Your spell damage heals your demon, and Life Tap fills its mana too.
  • Demonic Aegis
    Makes Demon Skin and Demon Armor 30% stronger.
  • Improved Felhunter
    Strengthens every Felhunter ability and shortens Spell Lock's cooldown.

Other changes

  • Improved Health Funnel
    Makes Health Funnel heal more, cost less and cause no threat.
  • Unholy Power
    Now adds 10% to all your demons' damage, including the Imp's.
  • Demonic Embrace
    No longer lowers your Spirit.
  • Improved Imp
    No longer boosts Blood Pact, which is stronger on its own now.
  • Soul Link
    Moved up to row 5.
  • Master Summoner
    Moved up to row 3, and Fel Domination now needs it.
  • Fel Domination
    Moved down to row 4, and its cooldown is now 5 minutes instead of 15.

Removed from the tree

  • Fel Stamina
    Removed, since Fel Vitality now gives your demons more health.
  • Improved Healthstone
    Removed, since every Healthstone heals as much on its own now.
  • Improved Firestone
    Removed, along with its stronger Firestone.
  • Improved Spellstone
    Removed, along with its stronger Spellstone.
  • Improved Subjugate Demon
    Removed, along with its stronger Subjugate Demon.

Destruction talents

Classic
Forever
  • Incinerate

    A new Fire spell at the bottom of the tree that hits harder on burning targets.
    ForeverRank 1/1

    Deals 99 to 113 Fire damage to your target and an additional 25% damage if the target is afflicted by Immolate.

  • Shadow and Flame

    A new talent where Conflagrate boosts your Shadow damage and Shadowburn your Fire damage.
    ForeverRank 5/5

    Hitting an enemy with Conflagrate increases all Shadow damage you deal by 10% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 10% for 20 sec. In addition, Conflagrate has a 100% chance not to consume Immolate, and Shadowburn has a 100% chance to instantly refund a Soul Shard.

  • Agonizing Flames

    Replaces Improved Searing Pain, and also boosts all your Destruction spells.
    ClassicRank 5/5

    Improved Searing Pain

    Increases the critical strike chance of your Searing Pain spell by 10%.

    ForeverRank 3/3

    Increases the critical strike chance of your Searing Pain spell by 10% and the damage done by all your Destruction spells by 10%.

  • Aftermath

    Now makes Immolate's first hit stronger and Conflagrate always daze.
    ClassicRank 5/5

    Gives your Destruction spells a 10% chance to daze the target for 5 sec.

    ForeverRank 5/5

    Increases the initial damage of your Immolate spell by 50% and your Conflagrate spell has a 100% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec.

Other new talents

  • Bane of Havoc
    A new Bane that copies 15% of your damage on other targets onto the marked enemy.
  • Molten Skin
    Reduces all damage you take by 10%.
  • Fire and Brimstone
    Adds 25% crit chance to Conflagrate.

Other changes

  • Improved Shadow Bolt
    Its bonus now lasts the full 12 seconds, but only boosts your own Shadow damage.
  • Cataclysm3 ranks, 5 in Classic
    Now makes Destruction spells 10% cheaper instead of 5%.
  • Bane
    Now also speeds up Incinerate.
  • Intensity3 ranks, 2 in Classic
    Now helps every Destruction spell resist interruption, not just three.
  • Shadowburn
    Now gives a Soul Shard if the target dies within 8 seconds instead of 5.
  • Destructive Reach
    Moved up to row 1, and now adds range to all your damaging spells.
  • Conflagrate
    Moved up to row 4.
  • Ruin5 ranks, 1 in Classic
    Moved up to row 3, now spread over five points.

Removed from the tree

  • Emberstorm
    Removed, along with its 10% Fire damage.
  • Devastation
    Removed, along with its 5% crit chance.
  • Improved Immolate
    Removed, since Aftermath now makes Immolate's first hit stronger.
  • Improved Firebolt
    Removed, along with its faster Imp Firebolt.
  • Improved Lash of Pain
    Removed, along with its shorter Lash of Pain cooldown.

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