Class abilities
| Name | Class | Tree | Ranks | Levels | Cost | Cast | Cooldown |
|---|---|---|---|---|---|---|---|
Attack | Hunter | General | |||||
Throw 8-30 yd range 0.5 sec cast1.7 sec cooldown Hurl a thrown weapon at the target. | Hunter | General | 0.5 sec | 1.7 sec | |||
Beast Training Lets you train your pet with various abilities that you have learned how to teach. | Hunter | General | |||||
Dual WieldPassive Allows one-hand and off-hand weapons to be equipped in the off-hand. | Hunter | General | |||||
Armor ProficiencyPassive You are proficient in the use of the following armor types: the ones your class can wear. | Hunter | General | |||||
DodgePassive Gives a chance to dodge enemy melee attacks. | Hunter | General | |||||
ParryPassive Gives a chance to parry enemy melee attacks. | Hunter | General | 1 | ||||
LanguagesPassive | Hunter | General | |||||
Aspect of the BeastRank 4 110 Mana Instant The hunter takes on the aspects of a beast, becoming untrackable and increasing Melee Attack Power by 110. Only one Aspect can be active at a time. | Hunter | Beast Mastery | 4 | 30–60 | 110 Mana | Instant | |
Aspect of the Cheetah 40 Mana Instant The hunter takes on the aspects of a cheetah, increasing movement speed by 30%. If the hunter takes damage, he will be dazed for 4 sec. Only one Aspect can be active at a time. | Hunter | Beast Mastery | 20 | 40 Mana | Instant | ||
Aspect of the HawkRank 7 120 Mana Instant The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 120. Only one Aspect can be active at a time. | Hunter | Beast Mastery | 7 | 10–60 | 120 Mana | Instant | |
Aspect of the Monkey 20 Mana100 yd range Instant The hunter takes on the aspects of a monkey, increasing chance to dodge by 8%. Only one Aspect can be active at a time. | Hunter | Beast Mastery | 4 | 20 Mana | Instant | ||
Aspect of the Pack 100 Mana Instant The hunter and group members within 30 yards take on the aspects of a pack of cheetahs, increasing movement speed by 30%. If a pack member takes damage, they will be dazed for 4 sec. Only one Aspect can be active at a time. | Hunter | Beast Mastery | 40 | 100 Mana | Instant | ||
Aspect of the WildRank 2 115 Mana Instant The hunter and all party and raid members within 30 yards take on the aspect of the wild, increasing Nature resistance by 60. Only one Aspect can be active at a time. | Hunter | Beast Mastery | 2 | 46–56 | 115 Mana | Instant | |
Beast Lore 40 Mana40 yd range Instant Gather information about the target beast. The tooltip will display damage, health, armor, any special resistances, and diet. | Hunter | Beast Mastery | 24 | 40 Mana | Instant | ||
Bestial Wrath 12% of base mana100 yd range Instant2 min cooldown Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed. | Hunter | Beast Mastery | 40 | 12% of base mana | Instant | 2 min | |
Call Pet Instant Summons your pet to you. | Hunter | Beast Mastery | 10 | Instant | |||
Dismiss Pet 10 yd range 5 sec cast Dismiss your pet. Dismissing your pet will reduce its happiness by 50. | Hunter | Beast Mastery | 10 | 5 sec | |||
Eagle Eye 25 Mana Channeled Zooms in the hunter's vision. Only usable outdoors. Lasts 1 min. | Hunter | Beast Mastery | 14 | 25 Mana | Channeled | ||
Eyes of the Beast 20 Mana Channeled Take direct control of your pet and see through its eyes for 2 min. | Hunter | Beast Mastery | 14 | 20 Mana | Channeled | ||
Feed Pet 10 yd range Instant Feed your pet the selected item. Feeding your pet increases happiness. Using food close to the pet's level will have a better result. | Hunter | Beast Mastery | 10 | Instant | |||
Intimidation 8% of base mana100 yd range Instant1 min cooldown Command your pet to Stun the target for 3 sec on its next successful attack, which also gains 100% increased critical strike chance. Generates high threat. | Hunter | Beast Mastery | 30 | 8% of base mana | Instant | 1 min | |
Mend PetRank 7 480 Mana20 yd range Channeled Heals your pet 245 health every second while you focus. Lasts 5 sec. | Hunter | Beast Mastery | 7 | 12–60 | 480 Mana | Channeled | |
Revive Pet 100% of base mana 10 sec cast Revive your pet, returning it to life with 15% of its health. | Hunter | Beast Mastery | 10 | 100% of base mana | 10 sec | ||
Scare BeastRank 3 75 Mana10 yd range 1.5 sec cast30 sec cooldown Scares a beast, causing it to run in fear for up to 20 sec. Damage caused may interrupt the effect. Only one beast can be feared at a time. | Hunter | Beast Mastery | 3 | 14–46 | 75 Mana | 1.5 sec | 30 sec |
Summon HawkRank 4 190 Mana35 yd range Instant6 sec cooldown Command a hawk to dive-bomb your targeted enemy, dealing 108 Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot. | Hunter | Beast Mastery | 4 | 25–60 | 190 Mana | Instant | 6 sec |
Tame Beast 60% of base mana30 yd range Channeled Begins taming a beast to be your companion. Your armor is reduced by 100% while you focus on taming the beast for 20 sec. If you lose the beast's attention for any reason, the taming process will fail. Once tamed, the beast will be very unhappy and disloyal. Try feeding the pet immediately to make it happy. | Hunter | Beast Mastery | 10 | 60% of base mana | Channeled | ||
Tranquilizing Shot 270 Mana8-35 yd range Instant20 sec cooldown Attempts to remove 1 Frenzy effect from an enemy creature. | Hunter | Beast Mastery | 60 | 270 Mana | Instant | 20 sec | |
Aimed ShotRank 6 310 Mana8-35 yd range 2 sec cast6 sec cooldown An aimed shot that increases ranged damage by 166. Aimed Shot shares its cooldown with Multi-Shot. | Hunter | Marksmanship | 6 | 20–60 | 310 Mana | 2 sec | 6 sec |
Arcane ShotRank 8 190 Mana8-35 yd range Instant6 sec cooldown An instant shot that causes 217 Arcane damage. | Hunter | Marksmanship | 8 | 6–60 | 190 Mana | Instant | 6 sec |
Auto Shot 8-35 yd range Instant Automatically shoots the target until cancelled. | Hunter | Marksmanship | 1 | Instant | |||
Concussive Shot 8% of base mana8-35 yd range Instant12 sec cooldown Dazes the target, slowing movement speed by 50% for 4 sec. | Hunter | Marksmanship | 8 | 8% of base mana | Instant | 12 sec | |
Distracting ShotRank 6 110 Mana8-35 yd range Instant8 sec cooldown Distract the target, causing threat. More effective than Distracting Shot (Rank 5). | Hunter | Marksmanship | 6 | 12–60 | 110 Mana | Instant | 8 sec |
Enchanted Flare 50 Mana30 yd range Instant30 sec cooldown Exposes all hidden and invisible enemies within 10 yards of the targeted area, and staves off magical darkness for 30 sec. | Hunter | Marksmanship | 32 | 50 Mana | Instant | 30 sec | |
Flare 50 Mana30 yd range Instant15 sec cooldown Exposes all hidden and invisible enemies within 10 yards of the targeted area for 30 sec. | Hunter | Marksmanship | 32 | 50 Mana | Instant | 15 sec | |
Hunter's MarkRank 4 60 Mana100 yd range Instant Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 71. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min. | Hunter | Marksmanship | 4 | 6–58 | 60 Mana | Instant | |
Multi-ShotRank 1 13.9% of base mana8-35 yd range 0.5 sec cast6 sec cooldown Fires several missiles, hitting 3 targets. Multi-Shot shares its cooldown with Aimed Shot. | Hunter | Marksmanship | 18 | 13.9% of base mana | 0.5 sec | 6 sec | |
Rapid Fire 100 Mana Instant5 min cooldown Increases ranged and melee attack speed by 40% for 15 sec. | Hunter | Marksmanship | 26 | 100 Mana | Instant | 5 min | |
Scatter Shot 8% of base mana15 yd range Instant30 sec cooldown A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used. | Hunter | Marksmanship | 30 | 8% of base mana | Instant | 30 sec | |
Scorpid StingRank 1 9% of base mana8-35 yd range Instant Stings the target, reducing the target's chance to hit with attacks by 2% for 20 sec. Only one Sting per Hunter can be active on any one target. | Hunter | Marksmanship | 22 | 9% of base mana | Instant | ||
Serpent StingRank 9 250 Mana8-35 yd range Instant Stings the target, causing 555 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target. | Hunter | Marksmanship | 9 | 4–60 | 250 Mana | Instant | |
Sniper ShotRank 3 365 Mana8-35 yd range 4 sec cast15 sec cooldown A steady snipe that increases ranged damage by 295. | Hunter | Marksmanship | 3 | 40–58 | 365 Mana | 4 sec | 15 sec |
Trueshot AuraRank 5 525 Mana Instant Increases the Ranged Attack Power of party members within 45 yards by 50. Lasts 30 min. | Hunter | Marksmanship | 5 | 25–60 | 525 Mana | Instant | |
Viper StingRank 3 215 Mana8-35 yd range Instant15 sec cooldown Stings the target, draining 1,108 mana over 8 sec. Only one Sting per Hunter can be active on any one target. | Hunter | Marksmanship | 3 | 36–56 | 215 Mana | Instant | 15 sec |
VolleyRank 3 490 Mana35 yd range Channeled Continuously fires a volley of ammo at the target area, causing 112 Arcane damage to enemy targets within 8 yards every 1 sec for 6 sec. | Hunter | Marksmanship | 3 | 40–58 | 490 Mana | Channeled | |
CounterattackRank 4 85 ManaMelee Range Instant5 sec cooldown A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 110 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried. | Hunter | Survival | 4 | 30–54 | 85 Mana | Instant | 5 sec |
Deterrence Instant5 min cooldown When activated, increases your Dodge and Parry chance by 25% for 10 sec. | Hunter | Survival | 20 | Instant | 5 min | ||
DisengageRank 3 150 ManaMelee Range Instant5 sec cooldown Attempts to disengage from the target by reducing threat. More effective than Disengage (Rank 2). Disables auto-attack. | Hunter | Survival | 3 | 20–48 | 150 Mana | Instant | 5 sec |
Explosive TrapRank 3 520 Mana Instant30 sec cooldown Place a Fire trap that explodes when an enemy approaches, causing 208 to 264 Fire damage and 330 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 1 min. Only one Fire trap can be active at a time. | Hunter | Survival | 3 | 34–54 | 520 Mana | Instant | 30 sec |
Feign Death 80 Mana Instant30 sec cooldown Feign death which may trick enemies into ignoring you. Lasts 6 min. If not cancelled, after 6 min you will actually die. | Hunter | Survival | 30 | 80 Mana | Instant | 30 sec |