Class abilities
| Name | Class | Tree | Ranks | Levels | Cost | Cast | Cooldown |
|---|---|---|---|---|---|---|---|
Blind 30 Energy10 yd range Instant5 min cooldown Blinds the target, causing it to wander disoriented for up to 10 sec. Any damage caused will remove the effect. | Rogue | Subtlety | 34 | 30 Energy | Instant | 5 min | |
Detect TrapsPassive Greatly increased chance to detect traps. | Rogue | Subtlety | 24 | ||||
Disarm Trap 5 yd range 2 sec cast Sneak up on the trap in order to disarm it. Don't get too close or the trap will go off. | Rogue | Subtlety | 30 | 2 sec | |||
Distract 30 Energy30 yd range Instant30 sec cooldown Throws a distraction, attracting the attention of all nearby enemies and reducing their Stealth detection as if they were 1 level lower for 10 seconds. Does not break stealth. | Rogue | Subtlety | 22 | 30 Energy | Instant | 30 sec | |
Ghostly Strike 40 EnergyMelee Range Instant20 sec cooldown A strike that deals 125% (180% if a Dagger is equipped in your Main Hand) weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point. | Rogue | Subtlety | 40 Energy | Instant | 20 sec | ||
Hemorrhage 35 EnergyMelee Range Instant An instant strike that deals 100% weapon damage (145% if a Dagger is equipped) and causes the target to take 15% increased Rupture damage from the Rogue. Lasts 15 sec. Awards 1 Combo Point. | Rogue | Subtlety | 30 | 35 Energy | Instant | ||
Pick Pocket Melee Range Instant Pick the target's pocket. | Rogue | Subtlety | 4 | Instant | |||
Premeditation 20 yd range Instant2 min cooldown Adds 2 Combo Points to your target. You must add to or use those combo points within 20 sec or the combo points are lost. | Rogue | Subtlety | 20 | Instant | 2 min | ||
Preparation Instant10 min cooldown When activated, this ability immediately finishes the cooldown on your other Rogue abilities. | Rogue | Subtlety | Instant | 10 min | |||
Safe FallPassive Reduces damage from falling. | Rogue | Subtlety | 40 | ||||
SapRank 3 65 EnergyMelee Range Instant Incapacitates the target for up to 45 sec. Only works on Humanoids that are not in combat. Any damage taken will break the effect. Only 1 target may be sapped at a time. Does not break Stealth. | Rogue | Subtlety | 3 | 10–48 | 65 Energy | Instant | |
StealthRank 4 Instant10 sec cooldown Allows the rogue to sneak around, but reduces your speed by 30%. Lasts until cancelled. | Rogue | Subtlety | 4 | 1–60 | Instant | 10 sec | |
VanishRank 2 Instant5 min cooldown Allows the rogue to vanish from sight, entering an improved stealth mode for 10 sec. Also breaks movement impairing effects. More effective than Vanish (Rank 1). | Rogue | Subtlety | 2 | 22–42 | Instant | 5 min |