WoW Forever hotfixes tune pets, Affliction and Enhancement

WoW Forever's November 10 hotfixes are live, and three changes matter most. Wrack now makes Affliction's damage over time tick faster rather than harder, Enhancement Shaman lose much of what pulled them toward Intellect, and Hunter pets lose the extra health a bug had given them. The rest of Blizzard's hotfix notes follows, minus the fixes you'd never notice.

Wrack

Wrack deals 30% less damage and no longer makes your periodic damage hit harder. Instead, while you channel it, your Siphon Life, Corruption and Bane of Agony on the target deal their damage twice as often. They don't run out sooner: Bane of Agony still lasts its full 24 seconds.

The time Wrack skips stays skipped when the channel ends or is interrupted. Channel it for 1 second of a 3-second Corruption tick, and Corruption moves on 2 seconds, so its next tick lands 1 second later instead of 2. Under the old design, stopping just before a tick meant that tick got nothing from Wrack, and that's the problem Blizzard set out to fix.

Soul Siphon changes with it. It now raises Drain Life, Drain Soul and Wrack by 4, 8 or 12% for each of your Corruption, Siphon Life and Bane of Agony on the target, up to 36%. Before, any Affliction spell counted.

Enhancement Shaman

Beta changes, some of them made for Elemental, had Enhancement favoring Intellect and spell power gear too heavily. They also pushed it away from Windfury, which Blizzard wants "at the heart of the specialization’s fantasy and gameplay". Many of these changes reverse those beta adjustments. They come now, before the raids openRoadmapNext: Early name reservation, October 27 – November 3, 2026, so players don't win contested items that could lose much of their value after a later change.

  • Stormstrike
    100% weapon damage (was 150%), on an 8-second cooldown (was 6).
  • Mental Dexterity
    Turns 33, 66 or 100% of your Intellect into attack power (was 50, 100 or 150%).
  • Maelstrom Weapon
    Cuts cast time and Mana cost by 20% per stack at every rank.

Maelstrom Weapon now activates 6 to 10 times per minute, rising with rank, where it used to activate 20 times a minute at any rank. Its tooltip shows your chance per swing with your main-hand weapon: with 5 points, a 3.6-speed weapon gives 60% and a 2.0-speed one 33%.

Every Shaman can now use a weapon imbue and a weapon totem together, so Windfury Weapon and Windfury Totem can both activate on your attacks. Rage of the Storm, a Shaman quest reward, now has 16 Strength (was 16 Intellect) and a 3.6 speed (was 3.2).

Pets

A bug had given Hunter petsHunter Pets in WoW Forever: Families, Taming and TrainingGuide · ClassesPet families, new tames, training, attack speed, scaling, Focus, happiness and talent changes in Forever. 150% of their normal health. They now have 115%. Beast Mastery's Hawk deals about 80% more melee damage.

Warlock demons go the other way. The Imp, Voidwalker, Incubus and Succubus all get about 15% more base health, and the first four ranks of the Imp's Firebolt deal more base damage.

Class changes

Arcane Shot and Summon Hawk now cost 11% of your base Mana at every rank. Blizzard says Arcane Shot's cost is nearly the same as before at levels 6 and 60, and slightly lower in between.

  • Nature's Swiftness
    Now also makes Wild Growth instant.
  • Bane of Havoc
    Now triggers the global cooldown, as intended.
  • Sweeping Strikes
    No longer loses charges when no second target is hit.

Everything else

The minimum Auction House deposit is back to 1 copper (was 1 silver). Most quests of level 48 and higher now also reward gold. Forever has no XP-to-gold conversion at level 60, and Blizzard didn't want players holding quests back until then. Quests that already give valuable items, repeatable quests and quick ones are left as they were.

Engineering's Swiftstrike Shot and Swiftfeather Arrow are no longer Bind-on-Pickup. They only come with the raids, but Blizzard announced it now for anyone still choosing a profession. All racial vendor mounts are now Bind-on-Pickup, and vendors pay less for some Bind-on-Pickup armor from Leatherworking, Tailoring and Blacksmithing, made to be crafted once for yourself.

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