Talents
| Name | Class | Tree | Ranks | Tier |
|---|---|---|---|---|
Improved Heroic Strike Rank 1/3 Reduces the cost of your Heroic Strike ability by 1 Rage. Rank 3: Reduces the cost of your Heroic Strike ability by 3 Rage. | Warrior | Arms | 3 | 1 |
Deflection Rank 1/5 Increases your Parry chance by 1%. Rank 5: Increases your Parry chance by 5%. | Warrior | Arms | 5 | 1 |
Improved Rend Rank 1/3 Increases the Bleed damage done by your Rend ability by 12%. Rank 3: Increases the Bleed damage done by your Rend ability by 35%. | Warrior | Arms | 3 | 1 |
Improved Charge Rank 1/2 Requires 5 points in Arms Talents Increases the Rage generated by your Charge ability by 3. Rank 2: Increases the Rage generated by your Charge ability by 6. | Warrior | Arms | 2 | 2 |
Improved Tactical Mastery Rank 1/5 Requires 5 points in Arms Talents Tactical Mastery lets you retain up to an additional 3 Rage when you change stances. Rank 5: Tactical Mastery lets you retain up to an additional 15 Rage when you change stances. | Warrior | Arms | 5 | 2 |
Improved Overpower Rank 1/2 Requires 5 points in Arms Talents Increases the critical strike chance of your Overpower ability by 25%. Rank 2: Increases the critical strike chance of your Overpower ability by 50%. | Warrior | Arms | 2 | 2 |
Anger Management Rank 1/1 Requires 10 points in Arms Talents Requires Improved Tactical Mastery Generates 1 Rage every 3 sec while in combat, and reduces Rage loss while out of combat by 30%. | Warrior | Arms | 1 | 3 |
Deep Wounds Rank 1/3 Requires 10 points in Arms Talents Requires Improved Rend Your critical strikes cause your opponent to Bleed, dealing 20% of your melee weapon's average damage over 12 sec. Rank 3: Your critical strikes cause your opponent to Bleed, dealing 60% of your melee weapon's average damage over 12 sec. | Warrior | Arms | 3 | 3 |
Spearing Strike Rank 1/1 Requires 15 points in Arms Talents 15 RageMelee Range Instant20 sec cooldown Requires Two-Handed Axes, Two-Handed Maces, Polearms, Two-Handed Swords, Staves A brutal attack that deals 40% weapon damage. Deals an additional 80% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted. | Warrior | Arms | 1 | 4 |
Two-Handed Weapon Specialization Rank 1/3 Requires 15 points in Arms Talents Increases the damage you deal with two-handed melee weapons by 1%. Rank 3: Increases the damage you deal with two-handed melee weapons by 3%. | Warrior | Arms | 3 | 4 |
Impale Rank 1/2 Requires 15 points in Arms Talents Increases the critical strike damage bonus of your abilities by 10%. Rank 2: Increases the critical strike damage bonus of your abilities by 20%. | Warrior | Arms | 2 | 4 |
Bloodthrill Rank 1/5 Requires 20 points in Arms Talents Your Main Hand melee attacks against enemies afflicted by your Rend have a 4% chance to allow the use of your Overpower ability on the target. Lasts 6 sec. Rank 5: Your Main Hand melee attacks against enemies afflicted by your Rend have a 20% chance to allow the use of your Overpower ability on the target. Lasts 6 sec. | Warrior | Arms | 5 | 5 |
Sweeping Strikes Rank 1/1 Requires 20 points in Arms Talents 30 Rage Instant30 sec cooldown Requires Battle Stance Your next 5 melee attacks strike an additional nearby opponent. | Warrior | Arms | 1 | 5 |
Weaponmaster Rank 1/5 Requires 20 points in Arms Talents Gives your melee weapon attacks a benefit depending on the weapon. Axe/Polearm: Increases your critical strike chance by 1%. Mace/Staff: Your attacks ignore 3% of your target's armor. Sword: Your successful melee attacks have a 1% chance to trigger an extra attack on the target. Rank 5: Gives your melee weapon attacks a benefit depending on the weapon. Axe/Polearm: Increases your critical strike chance by 5%. Mace/Staff: Your attacks ignore 15% of your target's armor. Sword: Your successful melee attacks have a 5% chance to trigger an extra attack on the target. | Warrior | Arms | 5 | 5 |
Improved Slam Rank 1/2 Requires 25 points in Arms Talents Reduces the global cooldown and cast time of your Slam ability by 0.25 sec. In addition, Slam no longer interrupts or delays your melee swing and Slam's cooldown is reduced by 1.5 sec. Rank 2: Reduces the global cooldown and cast time of your Slam ability by 0.50 sec. In addition, Slam no longer interrupts or delays your melee swing and Slam's cooldown is reduced by 3 sec. | Warrior | Arms | 2 | 6 |
Improved Hamstring Rank 1/3 Requires 25 points in Arms Talents Gives your Hamstring ability a 5% chance to immobilize the target for 5 sec. Rank 3: Gives your Hamstring ability a 15% chance to immobilize the target for 5 sec. | Warrior | Arms | 3 | 6 |
Mortal Strike Rank 1/1 Requires 30 points in Arms Talents Requires Sweeping Strikes 30 RageMelee Range Instant6 sec cooldown A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec. | Warrior | Arms | 1 | 7 |
Booming Voice Rank 1/5 Increases the radius of your Battle Shout and Demoralizing Shout abilities by 10%. Rank 5: Increases the radius of your Battle Shout and Demoralizing Shout abilities by 50%. | Warrior | Fury | 5 | 1 |
Cruelty Rank 1/5 Improves your chance to get a critical strike with melee attacks by 1%. Rank 5: Improves your chance to get a critical strike with melee attacks by 5%. | Warrior | Fury | 5 | 1 |
Iron Will Rank 1/5 Requires 5 points in Fury Talents Reduces the duration of Stun and Fear effects inflicted on you by 3%. Rank 5: Reduces the duration of Stun and Fear effects inflicted on you by 15%. | Warrior | Fury | 5 | 2 |
Unbridled Wrath Rank 1/5 Requires 5 points in Fury Talents Gives you a 12% chance to generate 1 additional Rage when you deal melee damage with a weapon. This effect is increased to 2 Rage for two-handed weapons. Rank 5: Gives you a 60% chance to generate 1 additional Rage when you deal melee damage with a weapon. This effect is increased to 2 Rage for two-handed weapons. | Warrior | Fury | 5 | 2 |
Improved Cleave Rank 1/3 Requires 10 points in Fury Talents Reduces the Rage cost of your Cleave ability by 1. Rank 3: Reduces the Rage cost of your Cleave ability by 3. | Warrior | Fury | 3 | 3 |
Piercing Howl Rank 1/1 Requires 10 points in Fury Talents 10 Rage Instant Causes all nearby enemies to be Dazed, reducing movement speed by 50% for 6 sec. | Warrior | Fury | 1 | 3 |
Blood Craze Rank 1/3 Requires 10 points in Fury Talents Regenerates 1% of your total Health over 6 sec after being the victim of a critical strike, dealing damage with Bloodthirst, or suffering more than 20% of your maximum Health from a single attack. Rank 3: Regenerates 3% of your total Health over 6 sec after being the victim of a critical strike, dealing damage with Bloodthirst, or suffering more than 20% of your maximum Health from a single attack. | Warrior | Fury | 3 | 3 |
Boundless Rage Rank 1/3 Requires 10 points in Fury Talents Increases your maximum Rage by 10. Rank 3: Increases your maximum Rage by 30. | Warrior | Fury | 3 | 3 |
Dual Wield Specialization Rank 1/5 Requires 15 points in Fury Talents Increases your off-hand weapon damage by 5%, off-hand Rage generation by 20%, and chance to hit with off-hand attacks by 2%. Rank 5: Increases your off-hand weapon damage by 25%, off-hand Rage generation by 100%, and chance to hit with off-hand attacks by 10%. | Warrior | Fury | 5 | 4 |
Raging Blows Rank 1/1 Requires 15 points in Fury Talents Causes your Whirlwind to also strike with your off-hand weapon, and reduces the Rage cost of your Cleave ability by 2. | Warrior | Fury | 1 | 4 |
Enrage Rank 1/5 Requires 15 points in Fury Talents Gives you a 30% chance to deal 2% increased Physical damage for 12 sec after being the victim of any damaging attack. Rank 5: Gives you a 30% chance to deal 10% increased Physical damage for 12 sec after being the victim of any damaging attack. | Warrior | Fury | 5 | 4 |
Improved Execute Rank 1/2 Requires 15 points in Fury Talents Reduces the Rage cost of your Execute ability by 3. Rank 2: Reduces the Rage cost of your Execute ability by 5. | Warrior | Fury | 2 | 4 |
Precision Rank 1/3 Requires 20 points in Fury Talents Improves your chance to hit by 1%. Rank 3: Improves your chance to hit by 3%. | Warrior | Fury | 3 | 5 |
Death Wish Rank 1/1 Requires 20 points in Fury Talents 10 Rage Instant3 min cooldown When activated, increases your Physical damage done by 20% and makes you immune to Fear effects, but increases all damage you take by 5%. Lasts 30 sec. | Warrior | Fury | 1 | 5 |
Improved Intercept Rank 1/2 Requires 20 points in Fury Talents Reduces the cooldown of your Intercept ability by 5 sec. Rank 2: Reduces the cooldown of your Intercept ability by 10 sec. | Warrior | Fury | 2 | 5 |
Improved Berserker Rage Rank 1/2 Requires 25 points in Fury Talents Your Berserker Rage ability will instantly generate 5 Rage and has a 50% chance to remove all movement impairing effects when activated. Rank 2: Your Berserker Rage ability will instantly generate 10 Rage and has a 100% chance to remove all movement impairing effects when activated. | Warrior | Fury | 2 | 6 |
Flurry Rank 1/5 Requires 25 points in Fury Talents Requires Enrage Increases your melee attack speed by 5% for your next 3 swings after dealing a melee critical strike. Rank 5: Increases your melee attack speed by 25% for your next 3 swings after dealing a melee critical strike. | Warrior | Fury | 5 | 6 |
Bloodthirst Rank 1/1 Requires 30 points in Fury Talents Requires Death Wish 30 RageMelee Range Instant6 sec cooldown Instantly attack the target causing damage equal to 35% of your Attack Power plus 30 and increasing your movement speed by 10% for 10 sec. | Warrior | Fury | 1 | 7 |
Shield Specialization Rank 1/5 Increases your chance to Block attacks with your shield by 1% and grants you a 20% chance to generate 5 Rage when you Block. Rank 5: Increases your chance to Block attacks with your shield by 5% and grants you a 100% chance to generate 5 Rage when you Block. | Warrior | Protection | 5 | 1 |
Anticipation Rank 1/5 Increases your Defense Skill by 4. Rank 5: Increases your Defense Skill by 20. | Warrior | Protection | 5 | 1 |
Improved Bloodrage Rank 1/2 Requires 5 points in Protection Talents Increases all the Rage generated by your Bloodrage ability by 25%. Rank 2: Increases all the Rage generated by your Bloodrage ability by 50%. | Warrior | Protection | 2 | 2 |
Toughness Rank 1/5 Requires 5 points in Protection Talents Increases your Armor value from items by 2%. Rank 5: Increases your Armor value from items by 10%. | Warrior | Protection | 5 | 2 |
Improved Thunder Clap Rank 1/3 Requires 5 points in Protection Talents Reduces the Rage cost of your Thunder Clap ability by 2. Rank 3: Reduces the Rage cost of your Thunder Clap ability by 6. | Warrior | Protection | 3 | 2 |
Last Stand Rank 1/1 Requires 10 points in Protection Talents Requires Improved Bloodrage Instant 3 min cooldown When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost. | Warrior | Protection | 1 | 3 |
Master of Defense Rank 1/2 Requires 10 points in Protection Talents Requires Shield Specialization Grants you a 50% chance to generate 5 Rage when you Dodge or Parry while a shield is equipped. Rank 2: Grants you a 100% chance to generate 5 Rage when you Dodge or Parry while a shield is equipped. | Warrior | Protection | 2 | 3 |
Improved Revenge Rank 1/3 Requires 10 points in Protection Talents Increases damage dealt by your Revenge ability by 20%. Rank 3: Increases damage dealt by your Revenge ability by 60%. | Warrior | Protection | 3 | 3 |
Defiance Rank 1/3 Requires 10 points in Protection Talents Increases all threat generated in Defensive stance by an additional 5% while a shield is equipped. Rank 3: Increases all threat generated in Defensive stance by an additional 15% while a shield is equipped. | Warrior | Protection | 3 | 3 |
Improved Sunder Armor Rank 1/3 Requires 15 points in Protection Talents Reduces the Rage cost of your Sunder Armor ability by 1. Rank 3: Reduces the Rage cost of your Sunder Armor ability by 3. | Warrior | Protection | 3 | 4 |
Improved Disarm Rank 1/3 Requires 15 points in Protection Talents Reduces the cooldown of your Disarm ability by 7 secs. Rank 3: Reduces the cooldown of your Disarm ability by 20 secs. | Warrior | Protection | 3 | 4 |
Vanguard Rank 1/1 Requires 15 points in Protection Talents Your Charge ability is now usable while in Defensive Stance. | Warrior | Protection | 1 | 4 |
Improved Shield Wall Rank 1/2 Requires 20 points in Protection Talents Reduces the cooldown of your Shield Wall ability by 5.5 min. Rank 2: Reduces the cooldown of your Shield Wall ability by 11 min. | Warrior | Protection | 2 | 5 |
Concussion Blow Rank 1/1 Requires 20 points in Protection Talents 10 RageMelee Range Instant45 sec cooldown Stuns the target for 5 sec. | Warrior | Protection | 1 | 5 |
Improved Shield Bash Rank 1/2 Requires 20 points in Protection Talents Gives your Shield Bash ability a 50% chance to Silence the target for 3 sec. Rank 2: Gives your Shield Bash ability a 100% chance to Silence the target for 3 sec. | Warrior | Protection | 2 | 5 |