Talents
| Name | Class | Tree | Ranks | Tier |
|---|---|---|---|---|
Strider Kick Rank 1/1 Requires 20 points in Survival Talents 5.81% of base manaMelee Range Instant8 sec cooldown A powerful kick that deals 100% melee weapon damage and increases movement speed by 30% for 3 sec. | Hunter | Survival | 1 | 5 |
Lightning Reflexes Rank 1/5 Requires 25 points in Survival Talents Increases your Agility by 2%. Rank 5: Increases your Agility by 10%. | Hunter | Survival | 5 | 6 |
Lacerating Strikes Rank 1/1 Requires 30 points in Survival Talents Requires Expose Prey Your Mongoose Bite also causes the target to Bleed for damage over 21 sec equal to 40% of the damage done by Mongoose Bite. | Hunter | Survival | 1 | 7 |
Improved Gouge Rank 1/3 Increases the duration of your Gouge ability by 0.5 sec. Rank 3: Increases the duration of your Gouge ability by 1.5 sec. | Rogue | Assassination | 3 | 1 |
Remorseless Attacks Rank 1/2 After killing a non-trivial enemy, gives you a 20% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, Mutilate, or Ghostly Strike. Lasts 20 sec. Rank 2: After killing a non-trivial enemy, gives you a 40% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, Mutilate, or Ghostly Strike. Lasts 20 sec. | Rogue | Assassination | 2 | 1 |
Malice Rank 1/5 Increases your critical strike chance with all attacks and Poisons by 1%. Rank 5: Increases your critical strike chance with all attacks and Poisons by 5%. | Rogue | Assassination | 5 | 1 |
Ruthlessness Rank 1/3 Requires 5 points in Assassination Talents Gives your finishing moves a 20% chance to add a Combo Point to your target. Rank 3: Gives your finishing moves a 60% chance to add a Combo Point to your target. | Rogue | Assassination | 3 | 2 |
Murder Rank 1/2 Requires 5 points in Assassination Talents Increases all damage dealt by 2% against Humanoid and Giant targets. Rank 2: Increases all damage dealt by 4% against Humanoid and Giant targets. | Rogue | Assassination | 2 | 2 |
Improved Slice and Dice Rank 1/3 Requires 5 points in Assassination Talents Increases the duration of your Slice and Dice ability by 15%. Rank 3: Increases the duration of your Slice and Dice ability by 45%. | Rogue | Assassination | 3 | 2 |
Relentless Strikes Rank 1/1 Requires 10 points in Assassination Talents Your finishing moves have a 20% chance per Combo Point to restore 25 Energy. | Rogue | Assassination | 1 | 3 |
Improved Expose Armor Rank 1/2 Requires 10 points in Assassination Talents Reduces the Energy cost of your Expose Armor ability by 5, and refunds 1 Combo Point when cast with 5 Combo Points. Rank 2: Reduces the Energy cost of your Expose Armor ability by 10, and refunds 2 Combo Points when cast with 5 Combo Points. | Rogue | Assassination | 2 | 3 |
Lethality Rank 1/5 Requires 10 points in Assassination Talents Requires Malice Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 4%. Rank 5: Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 20%. | Rogue | Assassination | 5 | 3 |
Vile Poisons Rank 1/5 Requires 15 points in Assassination Talents Increases the damage dealt by your poisons by 4% and gives your poisons an additional 8% chance to resist dispel effects. Rank 5: Increases the damage dealt by your poisons by 20% and gives your poisons an additional 40% chance to resist dispel effects. | Rogue | Assassination | 5 | 4 |
Cold Blood Rank 1/1 Requires 15 points in Assassination Talents Instant 3 min cooldown When activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, Eviscerate, or Mutilate by 100%. | Rogue | Assassination | 1 | 4 |
Improved Poisons Rank 1/5 Requires 15 points in Assassination Talents Increases the chance to apply Poisons to your target by 2%, and gives Poison applications a 10% chance to not consume a charge. Rank 5: Increases the chance to apply Poisons to your target by 10%, and gives Poison applications a 50% chance to not consume a charge. | Rogue | Assassination | 5 | 4 |
Vigor Rank 1/2 Requires 20 points in Assassination Talents Increases your maximum Energy by 5. Rank 2: Increases your maximum Energy by 10. | Rogue | Assassination | 2 | 5 |
Mutilate Rank 1/1 Requires 20 points in Assassination Talents 60 EnergyMelee Range Instant Requires Daggers Instantly attacks with both weapons for 75% weapon damage plus an additional 17 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points. | Rogue | Assassination | 1 | 5 |
Improved Kidney Shot Rank 1/2 Requires 20 points in Assassination Talents Enemies Stunned by your Kidney Shot ability take 5% increased damage from your poisons and attacks. Rank 2: Enemies Stunned by your Kidney Shot ability take 10% increased damage from your poisons and attacks. | Rogue | Assassination | 2 | 5 |
Seal Fate Rank 1/5 Requires 25 points in Assassination Talents Your critical strikes from abilities that add Combo Points have a 20% chance to add an additional Combo Point. Rank 5: Your critical strikes from abilities that add Combo Points have a 100% chance to add an additional Combo Point. | Rogue | Assassination | 5 | 6 |
Venom Rank 1/1 Requires 30 points in Assassination Talents Requires Mutilate 25 Energy100 yd range Instant Finishing move that increases the damage of your Poisons by 30% and your chance to apply Poisons by 10%. Lasts longer per combo point: 1 point : 9 seconds 2 points: 12 seconds 3 points: 15 seconds 4 points: 18 seconds 5 points: 21 seconds | Rogue | Assassination | 1 | 7 |
Improved Eviscerate Rank 1/3 Increases the damage done by your Eviscerate ability by 7%. Rank 3: Increases the damage done by your Eviscerate ability by 20%. | Rogue | Combat | 3 | 1 |
Improved Sinister Strike Rank 1/2 Reduces the Energy cost of your Sinister Strike ability by 3. Rank 2: Reduces the Energy cost of your Sinister Strike ability by 5. | Rogue | Combat | 2 | 1 |
Lightning Reflexes Rank 1/5 Increases your Dodge chance by 1%. Rank 5: Increases your Dodge chance by 5%. | Rogue | Combat | 5 | 1 |
Puncturing Wounds Rank 1/3 Requires 5 points in Combat Talents Increases the critical strike chance of your Backstab by 10% and your Mutilate by 5%, and gives Backstab a 15% chance to add an additional Combo Point. Rank 3: Increases the critical strike chance of your Backstab by 30% and your Mutilate by 15%, and gives Backstab a 45% chance to add an additional Combo Point. | Rogue | Combat | 3 | 2 |
Deflection Rank 1/3 Requires 5 points in Combat Talents Increases your Parry chance by 2%. Rank 3: Increases your Parry chance by 6%. | Rogue | Combat | 3 | 2 |
Precision Rank 1/3 Requires 5 points in Combat Talents Improves your chance to hit by 1%. Rank 3: Improves your chance to hit by 3%. | Rogue | Combat | 3 | 2 |
Endurance Rank 1/2 Requires 10 points in Combat Talents Reduces the cooldown of your Sprint and Evasion abilities by 30%. Rank 2: Reduces the cooldown of your Sprint and Evasion abilities by 60%. | Rogue | Combat | 2 | 3 |
Riposte Rank 1/1 Requires 10 points in Combat Talents Requires Deflection 10 EnergyMelee Range Instant6 sec cooldown A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target for 6 sec. | Rogue | Combat | 1 | 3 |
Improved Sprint Rank 1/2 Requires 10 points in Combat Talents Gives a 50% chance to remove all movement impairing effects when you activate your Sprint ability. Rank 2: Gives a 100% chance to remove all movement impairing effects when you activate your Sprint ability. | Rogue | Combat | 2 | 3 |
Improved Kick Rank 1/2 Requires 15 points in Combat Talents Gives your Kick ability a 50% chance to Silence the target for 2 sec. Rank 2: Gives your Kick ability a 100% chance to Silence the target for 2 sec. | Rogue | Combat | 2 | 4 |
Flawless Execution Rank 1/1 Requires 15 points in Combat Talents Reduces the Energy cost of your Eviscerate ability by 10. | Rogue | Combat | 1 | 4 |
Dual Wield Specialization Rank 1/5 Requires 15 points in Combat Talents Requires Precision Increases the damage done by your off-hand weapon by 5%. Rank 5: Increases the damage done by your off-hand weapon by 25%. | Rogue | Combat | 5 | 4 |
Blade Flurry Rank 1/1 Requires 20 points in Combat Talents 25 Energy Instant2 min cooldown Increases your melee attack speed by 20% and your melee attacks strike an additional nearby opponent. Lasts 15 sec. | Rogue | Combat | 1 | 5 |
Hack and Slash Rank 1/5 Requires 20 points in Combat Talents Gives your melee weapon attacks a benefit depending on the weapon. Axe/Sword: Your successful melee attacks have a 1% chance to trigger an extra attack on the target. Dagger/Fist: Increases your critical strike chance by 1%. Mace: Your attacks ignore 3% of your target's armor. Rank 5: Gives your melee weapon attacks a benefit depending on the weapon. Axe/Sword: Your successful melee attacks have a 5% chance to trigger an extra attack on the target. Dagger/Fist: Increases your critical strike chance by 5%. Mace: Your attacks ignore 15% of your target's armor. | Rogue | Combat | 5 | 5 |
Weapon Expertise Rank 1/2 Requires 25 points in Combat Talents Requires Blade Flurry Reduces the chance for your attacks to be Dodged or Parried by 1%. Rank 2: Reduces the chance for your attacks to be Dodged or Parried by 2%. | Rogue | Combat | 2 | 6 |
Aggression Rank 1/3 Requires 25 points in Combat Talents Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 2%. Rank 3: Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 6%. | Rogue | Combat | 3 | 6 |
Adrenaline Rush Rank 1/1 Requires 30 points in Combat Talents Instant 5 min cooldown Increases your Energy regeneration rate by 100% for 15 sec. | Rogue | Combat | 1 | 7 |
Camouflage Rank 1/5 Reduces your speed penalty from your Stealth ability by 3% and reduces its cooldown by 2 sec. Rank 5: Reduces your speed penalty from your Stealth ability by 15% and reduces its cooldown by 6 sec. | Rogue | Subtlety | 5 | 1 |
Master of Deception Rank 1/3 Reduces the chance enemies have to detect you while in Stealth mode as if you were 1 level higher. Rank 3: Reduces the chance enemies have to detect you while in Stealth mode as if you were 3 levels higher. | Rogue | Subtlety | 3 | 1 |
Opportunity Rank 1/2 Increases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 5%. Rank 2: Increases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 10%. | Rogue | Subtlety | 2 | 1 |
Setup Rank 1/3 Requires 5 points in Subtlety Talents Gives you a 33% chance to add a Combo Point to your target after Dodging an attack or fully resisting a spell. Rank 3: Gives you a 100% chance to add a Combo Point to your target after Dodging an attack or fully resisting a spell. | Rogue | Subtlety | 3 | 2 |
Elusiveness Rank 1/2 Requires 5 points in Subtlety Talents Reduces the cooldown of your Vanish and Blind abilities by 45 sec. Rank 2: Reduces the cooldown of your Vanish and Blind abilities by 90 sec. | Rogue | Subtlety | 2 | 2 |
Dirty Tricks Rank 1/2 Requires 5 points in Subtlety Talents Reduces the Energy cost of your Sap and Blind abilities by 25%. Rank 2: Reduces the Energy cost of your Sap and Blind abilities by 50%. | Rogue | Subtlety | 2 | 2 |
Improved Ambush Rank 1/3 Requires 5 points in Subtlety Talents Increases the critical strike chance of your Ambush ability by 15%. Rank 3: Increases the critical strike chance of your Ambush ability by 45%. | Rogue | Subtlety | 3 | 2 |
Initiative Rank 1/3 Requires 10 points in Subtlety Talents Gives you a 33% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability. Rank 3: Gives you a 100% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability. | Rogue | Subtlety | 3 | 3 |
Ghostly Strike Rank 1/1 Requires 10 points in Subtlety Talents 40 EnergyMelee Range Instant20 sec cooldown A strike that deals 125% (180% if a Dagger is equipped in your Main Hand) weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point. | Rogue | Subtlety | 1 | 3 |
Improved Distract Rank 1/2 Requires 10 points in Subtlety Talents Increases the radius of your Distract ability by 3 yds, and further reduces the Stealth detection of distracted enemies as though they were an additional 1 level lower. Rank 2: Increases the radius of your Distract ability by 5 yds, and further reduces the Stealth detection of distracted enemies as though they were an additional 2 levels lower. | Rogue | Subtlety | 2 | 3 |
Heightened Senses Rank 1/2 Requires 15 points in Subtlety Talents Increases your Stealth detection as if you were 1 level higher and reduces your chance to be hit by spells and ranged attacks by 2%. Rank 2: Increases your Stealth detection as if you were 3 levels higher and reduces your chance to be hit by spells and ranged attacks by 4%. | Rogue | Subtlety | 2 | 4 |
Premeditation Rank 1/1 Requires 15 points in Subtlety Talents 20 yd range Instant2 min cooldown Adds 2 Combo Points to your target. You must add to or use those combo points within 20 sec or the combo points are lost. | Rogue | Subtlety | 1 | 4 |
Serrated Blades Rank 1/3 Requires 15 points in Subtlety Talents Causes your attacks to ignore 3% of your target's Armor and increases the damage dealt by your Rupture ability by 10%. Rank 3: Causes your attacks to ignore 9% of your target's Armor and increases the damage dealt by your Rupture ability by 30%. | Rogue | Subtlety | 3 | 4 |