Talents
| Name | Class | Tree | Ranks | Tier |
|---|---|---|---|---|
Improved Gouge Rank 1/3 Increases the duration of your Gouge ability by 0.5 sec. Rank 3: Increases the duration of your Gouge ability by 1.5 sec. | Rogue | Assassination | 3 | 1 |
Remorseless Attacks Rank 1/2 After killing a non-trivial enemy, gives you a 20% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, Mutilate, or Ghostly Strike. Lasts 20 sec. Rank 2: After killing a non-trivial enemy, gives you a 40% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, Mutilate, or Ghostly Strike. Lasts 20 sec. | Rogue | Assassination | 2 | 1 |
Malice Rank 1/5 Increases your critical strike chance with all attacks and Poisons by 1%. Rank 5: Increases your critical strike chance with all attacks and Poisons by 5%. | Rogue | Assassination | 5 | 1 |
Ruthlessness Rank 1/3 Requires 5 points in Assassination Talents Gives your finishing moves a 20% chance to add a Combo Point to your target. Rank 3: Gives your finishing moves a 60% chance to add a Combo Point to your target. | Rogue | Assassination | 3 | 2 |
Murder Rank 1/2 Requires 5 points in Assassination Talents Increases all damage dealt by 2% against Humanoid and Giant targets. Rank 2: Increases all damage dealt by 4% against Humanoid and Giant targets. | Rogue | Assassination | 2 | 2 |
Improved Slice and Dice Rank 1/3 Requires 5 points in Assassination Talents Increases the duration of your Slice and Dice ability by 15%. Rank 3: Increases the duration of your Slice and Dice ability by 45%. | Rogue | Assassination | 3 | 2 |
Relentless Strikes Rank 1/1 Requires 10 points in Assassination Talents Your finishing moves have a 20% chance per Combo Point to restore 25 Energy. | Rogue | Assassination | 1 | 3 |
Improved Expose Armor Rank 1/2 Requires 10 points in Assassination Talents Reduces the Energy cost of your Expose Armor ability by 5, and refunds 1 Combo Point when cast with 5 Combo Points. Rank 2: Reduces the Energy cost of your Expose Armor ability by 10, and refunds 2 Combo Points when cast with 5 Combo Points. | Rogue | Assassination | 2 | 3 |
Lethality Rank 1/5 Requires 10 points in Assassination Talents Requires Malice Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 4%. Rank 5: Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 20%. | Rogue | Assassination | 5 | 3 |
Vile Poisons Rank 1/5 Requires 15 points in Assassination Talents Increases the damage dealt by your poisons by 4% and gives your poisons an additional 8% chance to resist dispel effects. Rank 5: Increases the damage dealt by your poisons by 20% and gives your poisons an additional 40% chance to resist dispel effects. | Rogue | Assassination | 5 | 4 |
Cold Blood Rank 1/1 Requires 15 points in Assassination Talents Instant 3 min cooldown When activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, Eviscerate, or Mutilate by 100%. | Rogue | Assassination | 1 | 4 |
Improved Poisons Rank 1/5 Requires 15 points in Assassination Talents Increases the chance to apply Poisons to your target by 2%, and gives Poison applications a 10% chance to not consume a charge. Rank 5: Increases the chance to apply Poisons to your target by 10%, and gives Poison applications a 50% chance to not consume a charge. | Rogue | Assassination | 5 | 4 |
Vigor Rank 1/2 Requires 20 points in Assassination Talents Increases your maximum Energy by 5. Rank 2: Increases your maximum Energy by 10. | Rogue | Assassination | 2 | 5 |
Mutilate Rank 1/1 Requires 20 points in Assassination Talents 60 EnergyMelee Range Instant Requires Daggers Instantly attacks with both weapons for 75% weapon damage plus an additional 17 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points. | Rogue | Assassination | 1 | 5 |
Improved Kidney Shot Rank 1/2 Requires 20 points in Assassination Talents Enemies Stunned by your Kidney Shot ability take 5% increased damage from your poisons and attacks. Rank 2: Enemies Stunned by your Kidney Shot ability take 10% increased damage from your poisons and attacks. | Rogue | Assassination | 2 | 5 |
Seal Fate Rank 1/5 Requires 25 points in Assassination Talents Your critical strikes from abilities that add Combo Points have a 20% chance to add an additional Combo Point. Rank 5: Your critical strikes from abilities that add Combo Points have a 100% chance to add an additional Combo Point. | Rogue | Assassination | 5 | 6 |
Venom Rank 1/1 Requires 30 points in Assassination Talents Requires Mutilate 25 Energy100 yd range Instant Finishing move that increases the damage of your Poisons by 30% and your chance to apply Poisons by 10%. Lasts longer per combo point: 1 point : 9 seconds 2 points: 12 seconds 3 points: 15 seconds 4 points: 18 seconds 5 points: 21 seconds | Rogue | Assassination | 1 | 7 |
Improved Eviscerate Rank 1/3 Increases the damage done by your Eviscerate ability by 7%. Rank 3: Increases the damage done by your Eviscerate ability by 20%. | Rogue | Combat | 3 | 1 |
Improved Sinister Strike Rank 1/2 Reduces the Energy cost of your Sinister Strike ability by 3. Rank 2: Reduces the Energy cost of your Sinister Strike ability by 5. | Rogue | Combat | 2 | 1 |
Lightning Reflexes Rank 1/5 Increases your Dodge chance by 1%. Rank 5: Increases your Dodge chance by 5%. | Rogue | Combat | 5 | 1 |
Puncturing Wounds Rank 1/3 Requires 5 points in Combat Talents Increases the critical strike chance of your Backstab by 10% and your Mutilate by 5%, and gives Backstab a 15% chance to add an additional Combo Point. Rank 3: Increases the critical strike chance of your Backstab by 30% and your Mutilate by 15%, and gives Backstab a 45% chance to add an additional Combo Point. | Rogue | Combat | 3 | 2 |
Deflection Rank 1/3 Requires 5 points in Combat Talents Increases your Parry chance by 2%. Rank 3: Increases your Parry chance by 6%. | Rogue | Combat | 3 | 2 |
Precision Rank 1/3 Requires 5 points in Combat Talents Improves your chance to hit by 1%. Rank 3: Improves your chance to hit by 3%. | Rogue | Combat | 3 | 2 |
Endurance Rank 1/2 Requires 10 points in Combat Talents Reduces the cooldown of your Sprint and Evasion abilities by 30%. Rank 2: Reduces the cooldown of your Sprint and Evasion abilities by 60%. | Rogue | Combat | 2 | 3 |
Riposte Rank 1/1 Requires 10 points in Combat Talents Requires Deflection 10 EnergyMelee Range Instant6 sec cooldown A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target for 6 sec. | Rogue | Combat | 1 | 3 |
Improved Sprint Rank 1/2 Requires 10 points in Combat Talents Gives a 50% chance to remove all movement impairing effects when you activate your Sprint ability. Rank 2: Gives a 100% chance to remove all movement impairing effects when you activate your Sprint ability. | Rogue | Combat | 2 | 3 |
Improved Kick Rank 1/2 Requires 15 points in Combat Talents Gives your Kick ability a 50% chance to Silence the target for 2 sec. Rank 2: Gives your Kick ability a 100% chance to Silence the target for 2 sec. | Rogue | Combat | 2 | 4 |
Flawless Execution Rank 1/1 Requires 15 points in Combat Talents Reduces the Energy cost of your Eviscerate ability by 10. | Rogue | Combat | 1 | 4 |
Dual Wield Specialization Rank 1/5 Requires 15 points in Combat Talents Requires Precision Increases the damage done by your off-hand weapon by 5%. Rank 5: Increases the damage done by your off-hand weapon by 25%. | Rogue | Combat | 5 | 4 |
Blade Flurry Rank 1/1 Requires 20 points in Combat Talents 25 Energy Instant2 min cooldown Increases your melee attack speed by 20% and your melee attacks strike an additional nearby opponent. Lasts 15 sec. | Rogue | Combat | 1 | 5 |
Hack and Slash Rank 1/5 Requires 20 points in Combat Talents Gives your melee weapon attacks a benefit depending on the weapon. Axe/Sword: Your successful melee attacks have a 1% chance to trigger an extra attack on the target. Dagger/Fist: Increases your critical strike chance by 1%. Mace: Your attacks ignore 3% of your target's armor. Rank 5: Gives your melee weapon attacks a benefit depending on the weapon. Axe/Sword: Your successful melee attacks have a 5% chance to trigger an extra attack on the target. Dagger/Fist: Increases your critical strike chance by 5%. Mace: Your attacks ignore 15% of your target's armor. | Rogue | Combat | 5 | 5 |
Weapon Expertise Rank 1/2 Requires 25 points in Combat Talents Requires Blade Flurry Reduces the chance for your attacks to be Dodged or Parried by 1%. Rank 2: Reduces the chance for your attacks to be Dodged or Parried by 2%. | Rogue | Combat | 2 | 6 |
Aggression Rank 1/3 Requires 25 points in Combat Talents Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 2%. Rank 3: Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 6%. | Rogue | Combat | 3 | 6 |
Adrenaline Rush Rank 1/1 Requires 30 points in Combat Talents Instant 5 min cooldown Increases your Energy regeneration rate by 100% for 15 sec. | Rogue | Combat | 1 | 7 |
Camouflage Rank 1/5 Reduces your speed penalty from your Stealth ability by 3% and reduces its cooldown by 2 sec. Rank 5: Reduces your speed penalty from your Stealth ability by 15% and reduces its cooldown by 6 sec. | Rogue | Subtlety | 5 | 1 |
Master of Deception Rank 1/3 Reduces the chance enemies have to detect you while in Stealth mode as if you were 1 level higher. Rank 3: Reduces the chance enemies have to detect you while in Stealth mode as if you were 3 levels higher. | Rogue | Subtlety | 3 | 1 |
Opportunity Rank 1/2 Increases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 5%. Rank 2: Increases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 10%. | Rogue | Subtlety | 2 | 1 |
Setup Rank 1/3 Requires 5 points in Subtlety Talents Gives you a 33% chance to add a Combo Point to your target after Dodging an attack or fully resisting a spell. Rank 3: Gives you a 100% chance to add a Combo Point to your target after Dodging an attack or fully resisting a spell. | Rogue | Subtlety | 3 | 2 |
Elusiveness Rank 1/2 Requires 5 points in Subtlety Talents Reduces the cooldown of your Vanish and Blind abilities by 45 sec. Rank 2: Reduces the cooldown of your Vanish and Blind abilities by 90 sec. | Rogue | Subtlety | 2 | 2 |
Dirty Tricks Rank 1/2 Requires 5 points in Subtlety Talents Reduces the Energy cost of your Sap and Blind abilities by 25%. Rank 2: Reduces the Energy cost of your Sap and Blind abilities by 50%. | Rogue | Subtlety | 2 | 2 |
Improved Ambush Rank 1/3 Requires 5 points in Subtlety Talents Increases the critical strike chance of your Ambush ability by 15%. Rank 3: Increases the critical strike chance of your Ambush ability by 45%. | Rogue | Subtlety | 3 | 2 |
Initiative Rank 1/3 Requires 10 points in Subtlety Talents Gives you a 33% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability. Rank 3: Gives you a 100% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability. | Rogue | Subtlety | 3 | 3 |
Ghostly Strike Rank 1/1 Requires 10 points in Subtlety Talents 40 EnergyMelee Range Instant20 sec cooldown A strike that deals 125% (180% if a Dagger is equipped in your Main Hand) weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point. | Rogue | Subtlety | 1 | 3 |
Improved Distract Rank 1/2 Requires 10 points in Subtlety Talents Increases the radius of your Distract ability by 3 yds, and further reduces the Stealth detection of distracted enemies as though they were an additional 1 level lower. Rank 2: Increases the radius of your Distract ability by 5 yds, and further reduces the Stealth detection of distracted enemies as though they were an additional 2 levels lower. | Rogue | Subtlety | 2 | 3 |
Heightened Senses Rank 1/2 Requires 15 points in Subtlety Talents Increases your Stealth detection as if you were 1 level higher and reduces your chance to be hit by spells and ranged attacks by 2%. Rank 2: Increases your Stealth detection as if you were 3 levels higher and reduces your chance to be hit by spells and ranged attacks by 4%. | Rogue | Subtlety | 2 | 4 |
Premeditation Rank 1/1 Requires 15 points in Subtlety Talents 20 yd range Instant2 min cooldown Adds 2 Combo Points to your target. You must add to or use those combo points within 20 sec or the combo points are lost. | Rogue | Subtlety | 1 | 4 |
Serrated Blades Rank 1/3 Requires 15 points in Subtlety Talents Causes your attacks to ignore 3% of your target's Armor and increases the damage dealt by your Rupture ability by 10%. Rank 3: Causes your attacks to ignore 9% of your target's Armor and increases the damage dealt by your Rupture ability by 30%. | Rogue | Subtlety | 3 | 4 |
Dirty Deeds Rank 1/2 Requires 20 points in Subtlety Talents Reduces the Energy cost of your Cheap Shot and Garrote abilities by 10, and your Garrote ability no longer requires you to be behind your target. Rank 2: Reduces the Energy cost of your Cheap Shot and Garrote abilities by 20, and your Garrote ability no longer requires you to be behind your target. | Rogue | Subtlety | 2 | 5 |
Preparation Rank 1/1 Requires 20 points in Subtlety Talents Instant 10 min cooldown When activated, this ability immediately finishes the cooldown on your other Rogue abilities. | Rogue | Subtlety | 1 | 5 |
Hemorrhage Rank 1/1 Requires 20 points in Subtlety Talents Requires Serrated Blades 35 EnergyMelee Range Instant An instant strike that deals 100% weapon damage (145% if a Dagger is equipped) and causes the target to take 15% increased Rupture damage from the Rogue. Lasts 15 sec. Awards 1 Combo Point. | Rogue | Subtlety | 1 | 5 |